[AdHoc] Compatibility List [STOPPED]
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07-17-2014, 12:17 PM
Post: #361
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RE: [AdHoc] Compatibility List
Host(Android) show connection error first in the screen first (while client(windows) only logging socket error at that time)
After host accept, this connection error occured. (07-17-2014 12:09 PM)AdamN Wrote: Which one shows the connection error first (host or join)? I want to be a crash fixer PM me if you want to me look a game |
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07-17-2014, 12:35 PM
(This post was last modified: 07-17-2014 01:10 PM by xCrashdayx.)
Post: #362
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RE: [AdHoc] Compatibility List
A few new game tests
Build used from post #348 MediEvil: Resurrection UCES00006 WORKS Resistance Retribution UCES01184 NOPE (Crash on MP select) Lumines 2 ULES00553 NOPE (infinite loading) Hellboy Science of Evil ULES00827 NOPE (cant see host or player) Fullmetal Alchemist Brotherhood NOPE (connection lost on match start) Dissidia 012 Final Fantasy GROUP BATTLE is now fixed, 1on1 works anyway WORKS And you fixed the Rachet and Clan Size Matters Lobby UCES00420 But ppsspp still CRASHS after you start a coop game Oh boy here we go: Quote:So, no one still tryin PeaceWalker coop? C'mon guys, this game deserved more attention Metal Gear Solid Peace Walker ULUS10509 WORKS *__* VS Mode: And Coop Missions also work ! (f*** yeah) Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-17-2014, 02:21 PM
Post: #363
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RE: [AdHoc] Compatibility List
(07-17-2014 12:35 PM)xCrashdayx Wrote: A few new game testsAdded, thank you much Region ID is not important, Sum say It. And can you test on all DBZ ? I don't have build Android for test, my 2st computer is shit (Openl GL 1.0) Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64 Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML |
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07-17-2014, 02:27 PM
(This post was last modified: 07-17-2014 02:28 PM by sum2012.)
Post: #364
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RE: [AdHoc] Compatibility List
This is @onelight build of @AdamN Android version
https://drive.google.com/file/d/0B3OaSde...sp=sharing (07-17-2014 02:21 PM)GuenosNoLife Wrote: I don't have build Android for test, my 2st computer is shit (Openl GL 1.0) I want to be a crash fixer PM me if you want to me look a game |
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07-17-2014, 03:01 PM
(This post was last modified: 07-17-2014 03:10 PM by Bober-kun.)
Post: #365
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RE: [AdHoc] Compatibility List | |||
07-17-2014, 03:28 PM
(This post was last modified: 07-17-2014 03:33 PM by AdamN.)
Post: #366
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RE: [AdHoc] Compatibility List
(07-17-2014 12:35 PM)xCrashdayx Wrote: A few new game testsNice to know more games have working multiplayer I guess i'll need to check those crashes issue, and hoepfully they have a working multiplayer also after the crash is fixed I'm not sure whether i'll have spare time anymore next month, since i need to find a job soon, i hope i can integrate adhoc server by the end of this month (07-17-2014 12:17 PM)sum2012 Wrote: Host(Android) show connection error first in the screen first (while client(windows) only logging socket error at that time)The adhoc server is running in the android right? have you tried running the adhoc server in PC? I wonder why PPSSPP in Windows didn't received any data from adhoc server My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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07-17-2014, 03:45 PM
(This post was last modified: 07-17-2014 04:09 PM by Bober-kun.)
Post: #367
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RE: [AdHoc] Compatibility List
PeaceWalker works now! Thanks AdamN and xCrashdayx.
UPD: After mission complete when you tryin choose another mission second player can't connect and crash. And this require server relaunch. |
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07-17-2014, 04:31 PM
(This post was last modified: 07-17-2014 04:31 PM by AdamN.)
Post: #368
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RE: [AdHoc] Compatibility List
Okay, i've tried to blindly fix possible crash on memset and memmove functions, hopefully this will fix some of the game that was having crashing issue.
Here is the new build Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: since i don't have the games that have crashing issue so i can't test this fix (ie. blindly fix it) My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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07-17-2014, 05:02 PM
Post: #369
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RE: [AdHoc] Compatibility List
is there anyway to change the delay? i feel too much delay even on the same LAN
sorry for bad english |
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07-17-2014, 07:23 PM
Post: #370
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RE: [AdHoc] Compatibility List
Kingdom Hearts: Birth By Sleep Final Mix still doesn't work with the latest build. Good news that MGS: Peace Walker works, because that means non-supported PRO Online games might get multiplayer in PPSSPP soon.
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07-17-2014, 07:59 PM
Post: #371
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RE: [AdHoc] Compatibility List
Valkyrie Chronicles 2 Worked for me.
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07-17-2014, 08:20 PM
Post: #372
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RE: [AdHoc] Compatibility List
AdamN, what logs do I have to show you so you can understand the PC-PSP sync failed situation?It really pisses me off, because my phone isn't powerful enough to run PPSSPP and I don't have an laptop, yet I just want to try out the LAN play.
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07-17-2014, 09:43 PM
Post: #373
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RE: [AdHoc] Compatibility List
Quote:PS: since i don't have the games that have crashing issue so i can't test this fix (ie. blindly fix it)I am already on it ! Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me |
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07-17-2014, 09:46 PM
Post: #374
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RE: [AdHoc] Compatibility List
@xCrashdayx
Rachet and Clan Size -> Ratchet and Clank Size missing a "t" I want to be a crash fixer PM me if you want to me look a game |
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07-17-2014, 10:18 PM
Post: #375
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RE: [AdHoc] Compatibility List
Naruto ultimate ninja heroes 1 player create a game 1/4 players other player see the room with 1/8 players sometimes it can join sometimes only disconnect xD
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