Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
ATV Offroad Fury Pro
05-17-2013, 12:38 PM
Post: #1
ATV Offroad Fury Pro
Genre : Racing
Region : US
Format : ISO
Version : v0.7.6-624-g3706045
Game ID : UCUS98648
OS : Win
Compatibility : Nothing
Notes :

Log :
Code:
36:44:802 EmuThread.cpp:75 I[BOOT]: Done.
36:44:991 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
36:44:993 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
36:44:996 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
36:44:997 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
36:46:010 EmuScreen.cpp:52 I[BOOT]: Starting up hardware.
36:46:010 System.cpp:70 I[HLE]: PPSSPP v0.7.6-624-g3706045
36:46:010 MemArena.cpp:370 I[MM]: Found valid memory base at 08800000 after 31 tries.
36:46:010 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A690000 (mirror at 0 @ 10800000, uncached @ 10800000)
36:46:024 Loaders.cpp:100 I[LOAD]: Identifying file...
36:46:026 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO!
36:46:026 PSPLoaders.cpp:67 I[LOAD]: UCUS98648 : ATV Offroad Fury® Pro
36:46:026 PSPLoaders.cpp:129 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
36:46:026 HLE\sceKernelMemory.cpp:161 I[HLE]: Kernel and user memory pools initialized
36:46:027 HLE\sceIo.cpp:246 I[HLE]: Starting up I/O...
36:46:027 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\
36:46:027 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\
36:46:027 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\flash0\
36:46:027 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\flash0\
36:46:028 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE
36:46:028 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE
36:46:060 HLE\sceKernel.cpp:125 I[HLE]: Kernel initialized.
36:46:080 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file
36:46:234 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 13FD0020
36:46:239 Util\BlockAllocator.cpp:310 I[HLE]: -----------
36:46:239 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
36:46:239 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08e1e000 size 0061a000 taken=1 tag=ELF
36:46:239 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e1e000 - 0a000000 size 011e2000 taken=0 tag=(untitled)
36:46:242 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully.
36:46:327 HLE\sceKernelModule.cpp:401 I[LOAD]: Module ATVPRO: 00000000 08d5ca6c 08d5ca84
36:46:328 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNetInet, 774e36f4) unknown
36:46:328 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving
36:46:328 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
36:46:328 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving
36:46:328 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
36:46:328 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving
36:46:328 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
36:46:328 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named ATVPRO, 2 funcs, 3 vars, resident 08d5cf78
36:46:329 HLE\sceKernelModule.cpp:717 I[LOAD]: Module entry: 08804794
36:48:633 root         N[BOOT]: EmuScreen.cpp:97 Loading M:\PSP - ATV Off Road Fury.iso...
36:48:633 root         I[HLE]: HLE\sceKernelThread.cpp:1786 276=sceKernelCreateThread(name=user_main, entry=088048a0, prio=3c, stacksize=8192)
36:48:633 root         I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
36:48:633 root         I[HLE]: HLE\sceKernelThread.cpp:1916 __KernelReturnFromThread: 0
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e1e000 size 0061a000 taken=1 tag=ELF
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e1e000 - 08e2e000 size 00010000 taken=1 tag=UserSbrk
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e2e000 - 09ffdc00 size 011cfc00 taken=0 tag=(untitled)
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ffdc00 - 09fffc00 size 00002000 taken=1 tag=stack/user_main
36:48:634 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: -------------------------------------------------------------------------------
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                               B U I L T   W I T H                    _
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                                _    (_)    _
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                               (_)    |    (_)
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                        
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:         `.   |   ,'
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                  [
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: 0m            _    `. | ,'    _
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                  [
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: 0m           (_)-----(_)-----(_)
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                  [
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: 0m                 ,' | `.
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                           [
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: 0m     _,'   |   `._
36:48:635 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                               (_)    |    (_)
36:48:636 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:                                                                     (_)
36:48:636 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:
36:48:636 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout: -------------------------------------------------------------------------------
36:48:636 user_main    I[HLE]: HLE\sceIo.cpp:526 stdout:
36:48:766 user_main    I[HLE]: HLE\sceKernelThread.cpp:1786 280=sceKernelCreateThread(name=Init:Main, entry=0880dc50, prio=3c, stacksize=65536)
36:48:766 user_main    I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=280, argSize=4, argPtr=09fff630)
36:48:767 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 281=sceKernelCreateThread(name=Hardware:Callbacks, entry=0880dc50, prio=10, stacksize=4096)
36:48:767 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=281, argSize=4, argPtr=09ffd950)
36:48:768 Init:Main    I[HLE]: HLE\scePower.cpp:265 111=scePowerGetBusClockFrequencyInt()
36:48:768 Init:Main    I[HLE]: HLE\sceIo.cpp:526 stdout: CPU @ 222MHz, BUS @ 111MHz
36:48:768 Init:Main    I[HLE]: HLE\scePower.cpp:265 111=scePowerGetBusClockFrequencyInt()
36:48:857 Init:Main    E[HLE]: HLE\HLE.cpp:473 Unimplemented HLE function sceUtilityLoadUsbModule
36:48:858 Init:Main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
36:48:858 Init:Main    W[HLE]: FileSystems\MetaFileSystem.cpp:82 RealPath: inPath is all prefix and no path: "umd0:"
36:48:859 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 288=sceKernelCreateThread(name=Store:AsyncReadThread, entry=0880dc50, prio=11, stacksize=8192)
36:48:859 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=288, argSize=4, argPtr=09ffd830)
36:48:860 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 290=sceKernelCreateThread(name=Store:AsyncPluginThread, entry=0880dc50, prio=20, stacksize=8192)
36:48:860 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=290, argSize=4, argPtr=09ffd7e0)
36:48:957 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 291=sceKernelCreateThread(name=Store:SmartFetchThread, entry=0880dc50, prio=10, stacksize=8192)
36:48:958 Init:Main    I[HLE]: HLE\sceIo.cpp:526 stdout: Archive Header Consumes 0kb
36:48:960 Init:Main    I[HLE]: HLE\sceIo.cpp:526 stdout: Took 0.0000000 secs to read header
36:48:960 Init:Main    I[HLE]: HLE\sceIo.cpp:526 stdout: DISC
36:48:960 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 294=sceKernelCreateThread(name=Crayon:TimeCatcher, entry=0880dc50, prio=6f, stacksize=8192)
36:48:991 Init:Main    I[HLE]: HLE\sceIo.cpp:526 stdout:
36:49:743 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1786 299=sceKernelCreateThread(name=JobManager, entry=0880dc50, prio=46, stacksize=49152)
36:49:743 Init:Main    I[HLE]: HLE\sceKernelThread.cpp:1829 sceKernelStartThread(thread=299, argSize=4, argPtr=09ffd9d0)
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN      (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 274: Module "ATVPRO": name=ATVPRO gp=00000000 entry=08804794
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 275: Thread "root": pc= 08000014 sp= 09fffe00     DORMANT  (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 276: Thread "user_main": pc= 0880bd80 sp= 09fff680   WAIT    (wt=1 wid=1 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 277: MemoryPart "UserSbrk": MemPart: 08e1e000 - 08e2e000    size: 00010000
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 278: FPL "MainBlimeyHeap": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 279: Semaphore "HeapInterface": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 280: Thread "Init:Main": pc= 0880e0b0 sp= 09ffd9e0  READY     (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 281: Thread "Hardware:Callbacks": pc= 0880dc20 sp= 09feda10   WAIT    (wt=1 wid=1 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 282: CallBack "Exit": thread=281, argument= 00000003
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 283: CallBack "PowerCB0": thread=281, argument= 00000004
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 284: CallBack "UMD": thread=281, argument= 00000005
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 285: CallBack "MemoryStick(tm)": thread=281, argument= 00000006
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 286: Semaphore "power": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 287: OpenFile "umd0:": Seekpos: 00000000
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 288: Thread "Store:AsyncReadThread": pc= 0880dc20 sp= 09fec9f0   WAIT    (wt=1 wid=1 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 289: Semaphore "cAsyncPluginFS": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 290: Thread "Store:AsyncPluginThread": pc= 0880dc20 sp= 09feaa10   WAIT    (wt=1 wid=1 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 291: Thread "Store:SmartFetchThread": pc= 00000000 sp= 00000034     DORMANT  (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 292: Semaphore "Unnamed": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 293: Semaphore "Unnamed": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 294: Thread "Crayon:TimeCatcher": pc= 00000000 sp= 00000000     DORMANT  (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 295: EventFlag "MainWaitEvent": init=00000000 cur=00000000 numwait=0
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 296: Semaphore "Unnamed": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 297: Semaphore "Unnamed": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 298: Semaphore "Unnamed": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 299: Thread "JobManager": pc= 0880dc50 sp= 09fe4ab0  READY     (wt=0 wid=0 wv= 00000000 )
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 300: Semaphore "QueueMutex": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:452 KO 301: Semaphore "JobMutex": -
36:51:806 idle0        I[HLE]: HLE\sceKernel.cpp:136 Shutting down kernel - 30 kernel objects alive
36:51:806 HLE\sceKernelMemory.cpp:187 I[HLE]: Shutting down user memory pool:
36:51:806 Util\BlockAllocator.cpp:310 I[HLE]: -----------
36:51:806 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e2e000 size 0062e000 taken=0 tag=(untitled)
36:51:806 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2e000 - 09eb5c00 size 01087c00 taken=1 tag=FPL
36:51:806 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09eb5c00 - 0a000000 size 0014a400 taken=0 tag=(untitled)
36:51:806 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down "kernel" memory pool:
36:51:806 Util\BlockAllocator.cpp:310 I[HLE]: -----------
36:51:806 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
36:51:811 MemMap.cpp:101 I[MM]: Memory system shut down.
36:51:815 Config.cpp:242 I[LOAD]: Config saved: ppsspp.ini


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
10-25-2013, 07:51 AM (This post was last modified: 10-25-2013 08:40 AM by GeoMan.)
Post: #2
RE: ATV Offroad Fury Pro
0.9.1 - 2151: The game is fully playable, but your rider is missing his textures!

   

------------------------------------------------------------------------------
i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro
Find all posts by this user
Quote this message in a reply
06-24-2014, 08:08 AM
Post: #3
RE: ATV Offroad Fury Pro
Sadly riders texture are still missing... Sad

My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
Find all posts by this user
Quote this message in a reply
12-25-2019, 05:53 PM (This post was last modified: 12-26-2019 11:34 AM by GeoMan.)
Post: #4
Bug RE: ATV Offroad Fury Pro
v1.9.3-155-g08ca4ee23 & later builds: The game now crashes after the intro screen. With older versions 2-3 months back worked fine (ppsspp-v1.9.3-85-gc7b3a08cf-windows-amd64 was the last fully working version)

------------------------------------------------------------------------------
i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro
Find all posts by this user
Quote this message in a reply
01-04-2020, 11:12 PM
Post: #5
RE: ATV Offroad Fury Pro
(12-25-2019 05:53 PM)GeoMan Wrote:  v1.9.3-155-g08ca4ee23 & later builds: The game now crashes after the intro screen. With older versions 2-3 months back worked fine (ppsspp-v1.9.3-85-gc7b3a08cf-windows-amd64 was the last fully working version)


With version v1.9.3-171-g347433910 the game works again... Cool

------------------------------------------------------------------------------
i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: