06-05-2014, 04:44 PM
When I was playing it was just fine until I got to the prologue room, then it loaded all weird...And now because of that I can't do anything..Anyone know how to fix that?
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Danganronpa Kibou no Gakuen ro Zetsubou no Koukousei (PSP The Best)
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06-05-2014, 04:44 PM
When I was playing it was just fine until I got to the prologue room, then it loaded all weird...And now because of that I can't do anything..Anyone know how to fix that?
06-05-2014, 04:48 PM
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2
06-09-2014, 08:01 PM
06-09-2014, 09:13 PM
Are you using the very latest git build? It should make these problems go away.
-[Unknown]
06-11-2014, 06:58 PM
(06-09-2014, 08:01 PM)BraveDude8 Wrote:(06-05-2014, 04:44 PM)kbug546 Wrote: When I was playing it was just fine until I got to the prologue room, then it loaded all weird...And now because of that I can't do anything..Anyone know how to fix that? Like the screen will be all weird and it's hard to see. I made it past it, but when I went to meet the characters, the screen looked like a fuzzy tv. Until I clicked on a character then it would be better...But, it's annoying to look at...
06-11-2014, 07:03 PM
@kbug546
What are your system specs? It'd help us get to the bottom of the issue. Are you using the latest revision from the buildbot?
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
06-12-2014, 02:47 AM
(01-02-2014, 04:17 PM)diaphantos1 Wrote: I'm trying to play this on my Android (Droid Razr) with version 0.9.6.2 and I run into the cross hair not being able to select anything problem even with Rendering Mode set to Read Framebuffers To Memory (CPU). How can I get it to work? Hi, I've figured out a way to investigate objects in dangaronpa in ppsspp android(in pc read framebuffers to memory fixes it)1. keep cursor on object you wanna investigate 2. open settings>buffered rendering from CPU 3. click on object(press x) and change back buffered rendering. thats all. Enjoy
06-12-2014, 05:07 AM
Are you using the latest git build? You should no longer need to use "read framebuffers to memory". We're planning to remove the option.
-[Unknown]
Just finishing demo and try full game
But i find some problem after prologue on full game At point when i try to click drawer on naegi room the panel always move to lint roller by itself The truth already found this problem at some point on demo too, but i think that bug from game so i just ignore it I using 0.9.8 build 1536
07-03-2014, 04:17 PM
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2
07-03-2014, 07:42 PM
(This post was last modified: 07-03-2014, 07:50 PM by solarmystic.)
@Onizuka
I can reproduce the issue on my Windows system too. I'll do a bisect to determine the point of origin, thanks for reporting. EDIT:- Apparently this only happens with normal Buffered Rendering, which implies that the specific hack introduced for Danganronpa is imperfect. EDIT2:- Using Read Framebuffers to Memory (CPU) resolves the issue for those specific instances of incorrect item selections.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
07-05-2014, 02:03 AM
(This post was last modified: 07-05-2014, 02:03 AM by solarmystic.)
Issue should be resolved in v0.9.8-1546-g4cb8c41 for all devices.
Thanks [Unknown].
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
07-05-2014, 03:13 AM
Help! stuck in chapter one because everytime I press X in the cabinet..the lint roller appears...already tried the rendered CPU but not working..my PPSSPP emulator for my TAB 3 samsung galaxy is in the latest version .9.8-1546-g4cb8c41
07-05-2014, 02:04 PM
Does it work in the very latest git build?
If yes, perhaps this can even be deemed playable now? Or is there something else blocking it? -[Unknown] |
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