Final Fantasy Type-0
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04-11-2014, 01:53 AM
Post: #136
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RE: Final Fantasy Type-0
can i play it on my android? full speed?
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04-18-2014, 05:52 PM
Post: #137
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RE: Final Fantasy Type-0 | |||
05-20-2014, 04:40 AM
Post: #138
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RE: Final Fantasy Type-0
Not sure how to download.
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05-20-2014, 06:53 AM
(This post was last modified: 05-20-2014 08:45 AM by rageracer6.)
Post: #139
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RE: Final Fantasy Type-0
im having problems with this game. in one of the story mission when I go through the next area. my ppsspp crashes. tried altering the setting but still nothing. im on android galaxy tab 2. might post the picture if needed
EDIT: nvm it hates multithreading that much so I turn it off |
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05-23-2014, 07:23 AM
(This post was last modified: 05-23-2014 07:33 AM by InfernoRock.)
Post: #140
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RE: Final Fantasy Type-0
On Infiltrating Weapon Factory mission, game fps stopped after getting inside the factory, my PPSSPP ver 0.9.8 with default settings on PC.
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06-08-2014, 02:04 AM
Post: #141
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RE: Final Fantasy Type-0
The english patch for this game is getting release sometime tonight or tomorrow.
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06-08-2014, 06:52 AM
Post: #142
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RE: Final Fantasy Type-0
yeah its a big news
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06-08-2014, 11:30 AM
Post: #143
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RE: Final Fantasy Type-0
well. nice!
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06-08-2014, 05:04 PM
Post: #144
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RE: Final Fantasy Type-0 | |||
06-08-2014, 06:33 PM
Post: #145
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RE: Final Fantasy Type-0
It was announced in many places and confirmed like X hours ago:
Code: Yeah, that automatic patcher takes time, specially because I'm doing it so it will work with any valid ISO, so people won't get confused. I'm still planing to release it today. I should have plenty enough time for everything. Not linking to the thread he said that since visiting it is a waste of braincells, ~ hyped spammers arguing about everything there. Pretty much after the noob-friendly patcher get's completed, it'll be released without further delays that's all and this will very likely happen in few hours. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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06-08-2014, 07:44 PM
(This post was last modified: 06-08-2014 07:45 PM by nightmesh.)
Post: #146
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RE: Final Fantasy Type-0
It's released. Here's the patch. Its 2GB. The reason being is that it will work with all types of ISO's, merged or just UMD1 & 2. Its in the 3rd comment.
http://gbatemp.net/threads/final-fantasy...3/page-167 |
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06-08-2014, 08:29 PM
Post: #147
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RE: Final Fantasy Type-0
Biggest patch ever;p. At least that site is fast, took me like 6m to get it. :3 Now I have to look at "patching... please wait" ;c and...
^I just officially lost all free time^___^. Good luck with patching guys. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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06-08-2014, 08:45 PM
(This post was last modified: 06-08-2014 09:58 PM by Combone.)
Post: #148
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RE: Final Fantasy Type-0
WoW Awesome News..
Finaly translate is done *_* .... All Enjoy /o/ |
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06-09-2014, 12:07 AM
Post: #149
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RE: Final Fantasy Type-0
why after apply the patch both umd iso,have the same file size?
also now the iso size increase to 2.78gb etc |
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06-09-2014, 12:11 AM
Post: #150
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RE: Final Fantasy Type-0
Because you only need one ISO to play the entire game, or that's the impression I got from reading the website.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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