Dead or Alive Paradise
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05-02-2014, 01:00 AM
(This post was last modified: 05-02-2014 01:06 AM by The Phoenix.)
Post: #76
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RE: Dead or Alive Paradise
(05-01-2014 06:12 AM)HSone Wrote: Works good on PC ,new audio hack introduced in new builds do nothing by the way,BGM still messed up. And as usual capturing pictures not working in any game.So best idea not to touch camera thingy.What region of the game are you guys using, as I am getting only a black screen on my European game (ULES01431), doesn't even get to the title screen, I see & hear nothing. Here is the log: Code: 02:25:435 EmuThread.cpp:120 I[BOOT]: Done. |
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05-02-2014, 02:15 AM
Post: #77
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RE: Dead or Alive Paradise
Do you have I/O on thread enabled? The game won't boot without it.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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05-03-2014, 01:50 AM
(This post was last modified: 05-03-2014 01:50 AM by The Phoenix.)
Post: #78
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RE: Dead or Alive Paradise | |||
06-17-2014, 05:00 AM
Post: #79
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RE: Dead or Alive Paradise
Report :
Sound hack dont work on android And the game still cant playable |
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06-27-2014, 11:31 PM
Post: #80
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RE: Dead or Alive Paradise | |||
07-04-2014, 05:56 AM
Post: #81
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RE: Dead or Alive Paradise
Well, even on Windows, it is not playable actually.
a black aurora which is blinking doesn't stop in any way. i7-2600K GTX760-OC 20GB RAM Win7 64bit |
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07-04-2014, 06:59 AM
(This post was last modified: 07-04-2014 07:02 AM by solarmystic.)
Post: #82
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RE: Dead or Alive Paradise
(07-04-2014 05:56 AM)REVIVE4563 Wrote: Well, even on Windows, it is not playable actually. When does this happen? During the girl's activities? Beach volleyball? Need more details. Have you tried the latest dev builds from the buildbot? A little more specificity will be more helpful, I'm not seeing this issue on my Windows system using the latest build from the buildbot (v0.9.8-1537-gedd760f) with default settings. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-14-2014, 12:10 PM
Post: #83
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RE: Dead or Alive Paradise
(06-27-2014 11:31 PM)bomberman46 Wrote:Are you sure?(06-17-2014 05:00 AM)Onizuka Wrote: Report : But i see some of them already play it without problem |
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07-16-2014, 02:09 AM
Post: #84
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RE: Dead or Alive Paradise
(07-14-2014 12:10 PM)Onizuka Wrote:(06-27-2014 11:31 PM)bomberman46 Wrote:Are you sure?(06-17-2014 05:00 AM)Onizuka Wrote: Report : I just tried with the latest build (v0.98-1614-g459e244). Last working version was v0.96 builds. Starting from v0.97 and even until now, the game isn't working on Android. Enabling I/O on thread will make the game load, but crash right away. On the other hand, disabling the I/O on thread won't crash the game, but it won't load so only black screen. Either way, it's not playable since it can't even go to the main menu screen. I don't know where you saw people play it on, but it's probably from the older builds if it's on Android. Can anyone else confirm if it works on Android? I'm pretty sure it's not my rip that's bad since it plays perfectly fine on my actual PSP. |
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08-23-2014, 02:28 PM
(This post was last modified: 08-23-2014 03:40 PM by zuzma.)
Post: #85
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RE: Dead or Alive Paradise
Could someone check the in game music if they have time? It sounds fine with the audio hack, but once the track changes it just stops playing all together.
*Edited* Didn't like the way it sounded and it was unhelpful |
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09-01-2014, 01:18 AM
Post: #86
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RE: Dead or Alive Paradise | |||
02-08-2015, 12:47 AM
Post: #87
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RE: Dead or Alive Paradise
Is the photo album still make the game crash? I know the same issue as with Idolmaster SP, and id like to know if there is plan to fix the issue. IT would be great to see what you done in photo mode :-D
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02-08-2015, 05:52 PM
Post: #88
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RE: Dead or Alive Paradise
Yeah, is the game working ok on PC with 1.0 now?
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling Ge-Force GTX 260 896mb 4GB RAM Corsair 1066mhz Windows 7 X64 ultimate |
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04-29-2015, 01:35 PM
Post: #89
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RE: Dead or Alive Paradise
Every time I enter the album in the game, the simulator freeze. Other than this the game can be simulated smoothly. I use the latest version of PPSSPP.
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05-31-2017, 04:54 PM
Post: #90
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RE: Dead or Alive Paradise
Is it finally fully playable? Anyone tested the game on newest ppsspp build?
Intel Pentium Dual Core E5200 OC @ 3.0GHZ stock cooling Ge-Force GTX 260 896mb 4GB RAM Corsair 1066mhz Windows 7 X64 ultimate |
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