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Kingdom Hearts Birth by Sleep Final Mix
(03-07-2014, 03:52 AM)Inocuole Wrote:
(03-05-2014, 07:35 AM)sean494 Wrote:
(03-02-2014, 07:23 PM)TerraRoxas Wrote: Playing this game on Android, got a bug at the Final Episode. After the cutscene where
*spoiler*
Aqua sacrifices herself for Terra and gets trapped in the Realm of Darkness, at the loading screen, the game crashes.

This happens to me too. PPSSPP crashes for me right after this cut-scene on my Desktop.

I'm having this exact same issue right now in Windows. Kind of WTF considering I only played through all of that to unlock the secret bosses. I would grind until it's fixed but then there's the chance of that being for nothing too. -.-

Using the x86 version worked for me, I was able to complete the last episode with it; however, trying to start the Secret episode crashes the game on both x86 and x64 versions. Any ideas?
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(03-07-2014, 04:52 AM)sean494 Wrote:
(03-07-2014, 03:52 AM)Inocuole Wrote:
(03-05-2014, 07:35 AM)sean494 Wrote:
(03-02-2014, 07:23 PM)TerraRoxas Wrote: Playing this game on Android, got a bug at the Final Episode. After the cutscene where
*spoiler*
Aqua sacrifices herself for Terra and gets trapped in the Realm of Darkness, at the loading screen, the game crashes.

This happens to me too. PPSSPP crashes for me right after this cut-scene on my Desktop.

I'm having this exact same issue right now in Windows. Kind of WTF considering I only played through all of that to unlock the secret bosses. I would grind until it's fixed but then there's the chance of that being for nothing too. -.-

Using the x86 version worked for me, I was able to complete the last episode with it; however, trying to start the Secret episode crashes the game on both x86 and x64 versions. Any ideas?

I changed some settings and now the secret episode works. I changed the render resolution and disabled all texture filtering. I don't don't how this could have been the issue but whatever I'm just glad it works. Once I started playing the secret episode I changed the render resolution and texture filtering settings back without any problems btw
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(03-09-2014, 06:41 AM)sean494 Wrote:
(03-07-2014, 04:52 AM)sean494 Wrote:
(03-07-2014, 03:52 AM)Inocuole Wrote:
(03-05-2014, 07:35 AM)sean494 Wrote:
(03-02-2014, 07:23 PM)TerraRoxas Wrote: Playing this game on Android, got a bug at the Final Episode. After the cutscene where
*spoiler*
Aqua sacrifices herself for Terra and gets trapped in the Realm of Darkness, at the loading screen, the game crashes.

This happens to me too. PPSSPP crashes for me right after this cut-scene on my Desktop.

I'm having this exact same issue right now in Windows. Kind of WTF considering I only played through all of that to unlock the secret bosses. I would grind until it's fixed but then there's the chance of that being for nothing too. -.-

Using the x86 version worked for me, I was able to complete the last episode with it; however, trying to start the Secret episode crashes the game on both x86 and x64 versions. Any ideas?

I changed some settings and now the secret episode works. I changed the render resolution and disabled all texture filtering. I don't don't how this could have been the issue but whatever I'm just glad it works. Once I started playing the secret episode I changed the render resolution and texture filtering settings back without any problems btw

I'm having the exact problem.
What could I do?
I patched my KH BBS FM to English.
I use x64
Edit: Tried with x86. Didn't work.
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I had been getting PPSSPP crashes while playing BBS Final Mix with my amd graphics card but changing to driver 11.11a helped this issue. The game has run extremely well up until the literal last second of the last cut scene during the Final Episode and it crashes right as it is loading the next section. Has anyone had this issue or know any way to fix? Would appreciate any advice.
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Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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Well, the settings change worked for me, but now, at the very end, I get a black screen with the music still playing.
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The emulator closes itself when I try to run the translated version.
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I moved over to the x86 to see if i could get it to work is there anyway i can use my old saves off the v0.9.7.2 to the older v0.8.1 thats the only x86 one i could find
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Okay, now it's working good, just had to tweak the game settings a bit.
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Hi there. I'm having the same problem as many of you seems to have, the one were the game crashes during the cutscenes after the final boss of the final episode.
Reading the previous post, I see some of you managed to fix the problem, but (Am I blind ?), I didn't see any clear way to fix it.
So I was wondering if you could post exactly what you did in order to make it work.

It's sad since I was playing this game to fight the secret bosses and to play the secret episode.

I'm using the latest version (9.8), and I'm on Windows 8.

Thanks if someone replies.
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This is my first post so sorry if i posted in the wrong place.
I'm currently using v0.9.8-193-gf55c81f for windows 64 bit and I'm experiencing a bit of a problem with the game.

I beat the final boss in the game and when i tried to save, it just stuck there. The sounds work fine so it is has not stopped or anything.


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Tongue 
(03-24-2014, 11:08 PM)TerraRoxas Wrote: Okay, now it's working good, just had to tweak the game settings a bit.

I have been wondering for weeks now how to get the game working and It's no good Undecided could you please tell me what settings did you change? I tried doing what sean494 did and changed the rendering resolution to x2, x3,x4,x5,x6,x7 and also turned off anisotropic filtering, but It just won't work and I'm getting desperate Sad
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The game is crashing on WAY too many places to be considered anymore playable so either somebody needs to take a look at it or it needs to move category on the forum. I don't even know how I can make a github issue about those crashes since I don't know how well I can describe those issues to offer help on debugging them.
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(04-04-2014, 01:13 PM)VIRGIN KLM Wrote: The game is crashing on WAY too many places to be considered anymore playable so either somebody needs to take a look at it or it needs to move category on the forum. I don't even know how I can make a github issue about those crashes since I don't know how well I can describe those issues to offer help on debugging them.

Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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(04-04-2014, 04:16 PM)vnctdj Wrote:
(04-04-2014, 01:13 PM)VIRGIN KLM Wrote: The game is crashing on WAY too many places to be considered anymore playable so either somebody needs to take a look at it or it needs to move category on the forum. I don't even know how I can make a github issue about those crashes since I don't know how well I can describe those issues to offer help on debugging them.

Moved.
Same applies to the normal version of Kingdom Hearts BBS. We need some urgent assistance from a dev because the stability of this game feels with every revision to fall on somekind of regression quicksand.
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