Monster Hunter Portable 3rd HD VER
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02-07-2014, 09:29 PM
Post: #571
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RE: Monster Hunter Portable 3rd HD VER
The PSP one works fine, but you have to deal with the annoying PAUTH files.
The PS3 version just works, no additional files needed. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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02-07-2014, 09:30 PM
(This post was last modified: 02-07-2014 09:32 PM by HolyBash.)
Post: #572
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RE: Monster Hunter Portable 3rd HD VER
USA PLAYERS join me on hamachi
HolyBash pw is ezhunters123 |
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02-08-2014, 01:12 AM
Post: #573
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RE: Monster Hunter Portable 3rd HD VER
Any news on the stuttering audio? I saw on page 33 complaints.
(10-28-2013 04:59 AM)devilsingh Wrote: I have reported the audio stuttering even before ffmpeg atrac3+ support was added. I'm on v0.9.6-779 and am experiencing the same audio issues. It sounds like microstuttering of certain sounds. It seems to effect "background" sounds only. The music, combat, and menu sounds all sound fine. It is very noticible compaing "Home" To "Yukumo Village" standing next to the waterfall. |
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02-10-2014, 11:29 AM
Post: #574
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RE: Monster Hunter Portable 3rd HD VER
This Game Will Be Perfect/Solid To Play IF, the screenshot on rewards on quest after you killin some monster is appear, seems like it's little problem, but to replayin some last moment of suffering jinouga on HR 6 while that electric tiger was hit by last combos of my LS, Why Not i just wanna see the last picture before it go to hell, hope Henrik's Team Fix this, even this is a small major problem on this game
Operating System : Win8 Pro 32-bit, based on x64 Procie Motherboard : ECS G41T-R3V1.0A Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's) Memory : 4096MB RAM VGA : Intel(R) G41 Express Chipset (1024 MB) OpenGL : 5.1.2600.5512 Processor Codename : Wolfdale Need Say More..? |
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02-14-2014, 01:17 AM
Post: #575
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RE: Monster Hunter Portable 3rd HD VER
working perfect on iphone 5S |
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02-14-2014, 02:56 PM
Post: #576
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RE: Monster Hunter Portable 3rd HD VER
Hey guys! Could you pls help me get this game to work? I have the PPSSPP vers. 0.9.6 and the MHP3rd HD ISO.. but it wont run well i have a LG G2 Snapdragon 800... what settings should I use to play? At the moment I only get around 9-14 fps...
Pls guys help me, thx a lot |
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02-14-2014, 06:58 PM
Post: #577
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RE: Monster Hunter Portable 3rd HD VER | |||
02-14-2014, 09:44 PM
(This post was last modified: 02-14-2014 09:45 PM by TheDax.)
Post: #578
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RE: Monster Hunter Portable 3rd HD VER
There could be multiple factors: New settings introduced that are on by default which this game doesn't like, the same default settings aren't being used to test both emulator versions, winrot/the PC could've changed a bit since then, debug logging spam could be running on one, but not the other, emulation accuracy improvements could've slowed things down a bit, etc. It could be one or all of the above. Hard to say the exact cause without any more details.
Try turning off debug logging, and software skinning, if you have it on. Those are the two biggest performance droppers for this game. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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02-14-2014, 11:17 PM
(This post was last modified: 02-15-2014 12:05 AM by serafin72.)
Post: #579
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RE: Monster Hunter Portable 3rd HD VER
All options was same in both builds, default with: debug logging off, texture scaling x2, software skinning on (turning this off give me only 5% more). Checked few other games and speed drops only with this. Cant find in wich one build speed start dropping, to much for checking, but it must be this lightning.
Edit: Found it, its one of fixes from --ppsspp-v0.9.6-851-g19fca25-windows-x86-- to --ppsspp-v0.9.6-868-g333580e-windows-x86-- |
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02-15-2014, 12:06 AM
(This post was last modified: 02-15-2014 12:06 AM by TheDax.)
Post: #580
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RE: Monster Hunter Portable 3rd HD VER
You could try builds just before v0.9.6-334-gce8f98e to see if that's the culprit. But as accuracy increases in the emulator, some performance loss is expected, it's just how emulators work; more things to process means less speed overall. Not every ounce of performance has been squeezed out yet though, so I'm sure there's still room for improvement.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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02-15-2014, 06:43 AM
Post: #581
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RE: Monster Hunter Portable 3rd HD VER
So no one can help me? Android version is unplayable... got any special build that works better? Or some settings to turn on/off that improves speed? Thx a lot
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02-15-2014, 04:18 PM
(This post was last modified: 02-15-2014 05:15 PM by brujo55.)
Post: #582
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RE: Monster Hunter Portable 3rd HD VER
(02-15-2014 06:43 AM)sta3xx Wrote: So no one can help me? Android version is unplayable... got any special build that works better? Or some settings to turn on/off that improves speed? Thx a lot Try turning off debug logging, and software skinning, if you have it on. Those are the two biggest performance droppers for this game. |
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02-15-2014, 05:26 PM
Post: #583
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RE: Monster Hunter Portable 3rd HD VER
Anything new in regards to the audio stutttering issue? Still getting it on 0.9.7-36-gb6b0ff7 x64 version.
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02-15-2014, 09:59 PM
Post: #584
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RE: Monster Hunter Portable 3rd HD VER
I actually did but it doesnt help a lot... still around 12-20fps :/ is there any built that works best for it?
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02-15-2014, 10:36 PM
Post: #585
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RE: Monster Hunter Portable 3rd HD VER
I'd say to test the normal mhp3rd instead of the hd version when it comes to android platform, and remember to download the pauth files (and put the PAUTH folder in the sd root) which you can find here, see the post #156 from Archimedes; also try to enable multithreaded in the system settings, it grants a major speed boost, but not all games like it.
Since English is not my first language sorry for some misspelling on my posts |
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