Castlevania X Chronicles - ULES00841
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06-23-2013, 05:51 PM
(This post was last modified: 02-02-2014 02:24 PM by vnctdj.)
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Castlevania X Chronicles - ULES00841 | |||
06-24-2013, 01:35 AM
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RE: [Windows 8 Pro 64bit][v0.8][Menus] Castlevania X Chronicles | |||
06-28-2013, 07:25 PM
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RE: [Windows 8 Pro 64bit][v0.8][Menus] Castlevania X Chronicles
Very Nice after Revsion v0.8.1-74-g88b9fa7 Game let it Save and PPSSPP NO MORE CRASH!
But now in Game after flying Skleton in level 1 i can see in Upper screen a "Mirror" from the game to double (bad english look screen than you see waht i mean^^) Uploaded with ImageShack.us |
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02-02-2014, 12:43 PM
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RE: [Windows 8 Pro 64bit][v0.8][Menus] Castlevania X Chronicles
already exist a thread: http://forums.ppsspp.org/showthread.php?tid=846
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02-02-2014, 02:24 PM
(This post was last modified: 02-02-2014 02:24 PM by vnctdj.)
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RE: Castlevania X Chronicles - ULES00841
Nope, ULES00841 is not the same as ULKS46155
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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02-02-2014, 10:06 PM
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RE: Castlevania X Chronicles - ULES00841
Google Game ID
http://forums.ppsspp.org/showthread.php?tid=846 Castlevania the Dracula X Chronicles USA version This thread Castlevania The Dracula X Chronicles Eur version I want to be a crash fixer PM me if you want to me look a game |
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02-02-2014, 10:13 PM
Post: #7
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RE: Castlevania X Chronicles - ULES00841
Exactly
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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02-02-2014, 10:24 PM
(This post was last modified: 02-02-2014 10:54 PM by sum2012.)
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RE: Castlevania X Chronicles - ULES00841
Hmm,I just ask now need match existly region per thread ?
Anyway,I test EUR version on windows 32 bit on v0.9.6-738 Playable I want to be a crash fixer PM me if you want to me look a game |
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02-03-2014, 12:30 PM
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RE: Castlevania X Chronicles - ULES00841 | |||
02-03-2014, 05:14 PM
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RE: Castlevania X Chronicles - ULES00841
Moved
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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02-05-2014, 10:52 AM
(This post was last modified: 02-05-2014 11:05 AM by Night Slasher.)
Post: #11
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Castlevania Dracula X Chronicles (ULES00841) - SotN hang 50% through game.
Hello,
Think I found a bug in Symphony of the Night halfway through the game. SPOILER ALERT: If you defeat Richter without killing him, the game will freeze up after the cutscene and subsequent load screen with Fast Memory unchecked. If I check Fast Memory the entire emulator crashes. Here's what I grabbed from the crash message window: Problem signature: Problem Event Name: APPCRASH Application Name: PPSSPPWindows64.exe Application Version: 0.0.9.6 Application Timestamp: 52f20eb3 Fault Module Name: StackHash_b4ee Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Code: c0000005 Exception Offset: 00000000042e00c6 OS Version: 6.1.7600.2.0.0.768.3 Locale ID: 3076 Additional Information 1: b4ee Additional Information 2: b4ee5de6a2322745523997a782b35692 Additional Information 3: 277e Additional Information 4: 277e19c30fbd5f6bb531ec9e027c37c3 Don't know if that helps? I'm using this build: v0.9.6-779-gdacb940. It happens with earlier builds I've tried too. Title: Castlevania: Dracula X Chronicles Region: EU Format: ISO Version: v0.9.6 OS: Windows Compatibility: Playable Notes: Crackling sfx here and there. Minor gfx bugs |
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02-05-2014, 05:13 PM
Post: #12
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RE: Castlevania X Chronicles - ULES00841
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-11-2016, 11:53 AM
(This post was last modified: 06-21-2016 04:08 AM by LunaMoo.)
Post: #13
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RE: Castlevania X Chronicles - ULES00841
I was curious and borrowed this game for a while, for that ocassion also made some patches for the older games included in it to play it in fullscreen or original res ~ 256x208 which what's cool also restores proper proportions removing extra blur making post process effects like 5xBR work much better with it, it also removes backgrounds since they're stupid and game doesn't even draw them every frame so entering/leaving pause menu in ppsspp glitches them.
I was lazy with the last of those games since I heard it's just a weird minigame so only one patch. Code: _S ULES-00841 Edit: didn't notice movies in Symphony of the Night were treated differently, changed some code mostly to automatically detect and remove background in original resolution patch to deal with all of it at once without having to find all cases;p. /moo :3 On a side note I don't think it's worth keeping all of those regions separately for one playable game: - Castlevania dracula X ULKS46155, - Castlevania The Dracula X Chronicles US, - Castlevania X Chronicles - ULES00841. Unless there really are some serious differences which would matter like different content;X. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-07-2020, 08:16 PM
(This post was last modified: 08-13-2020 03:18 PM by Arthandas.)
Post: #14
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RE: Castlevania X Chronicles - ULES00841
(06-11-2016 11:53 AM)LunaMoo Wrote: I was curious and borrowed this game for a while, for that ocassion also made some patches for the older games included in it to play it in fullscreen or original res ~ 256x208 which what's cool also restores proper proportions removing extra blur making post process effects like 5xBR work much better with it, it also removes backgrounds since they're stupid and game doesn't even draw them every frame so entering/leaving pause menu in ppsspp glitches them. Hi, for some reason I couldn't PM you, is there any chance you could make those patches also for the USA version? Pretty please with a wall meat on top! EDIT: Nvm I guess, I just obtained the European version. |
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08-16-2020, 11:25 AM
Post: #15
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RE: Castlevania X Chronicles - ULES00841
(06-11-2016 11:53 AM)LunaMoo Wrote: I was curious and borrowed this game for a while, for that ocassion also made some patches for the older games included in it to play it in fullscreen or original res ~ 256x208 which what's cool also restores proper proportions removing extra blur making post process effects like 5xBR work much better with it, it also removes backgrounds since they're stupid and game doesn't even draw them every frame so entering/leaving pause menu in ppsspp glitches them. What does the brandish whip fix do specifically? I can't seem to notice any difference whether it's enabled or disabled. |
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