ISOFileSystem::ReadFile crash
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03-10-2013, 06:04 AM
(This post was last modified: 03-10-2013 06:06 AM by sum2012.)
Post: #1
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ISOFileSystem::ReadFile crash
Game:Saigo no Yakusoku no Monogatari -NPJH50416
Game crash after 2.jpg I tried to fix but fail |
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03-10-2013, 08:37 AM
Post: #2
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RE: ISOFileSystem::ReadFile crash
Hmm, that totalRead is a high number. Can you try to reproduce it in Debug mode? It'll give a better stack trace and variables.
-[Unknown] |
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03-10-2013, 12:50 PM
(This post was last modified: 03-10-2013 01:10 PM by sum2012.)
Post: #3
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RE: ISOFileSystem::ReadFile crash
http://www.mediafire.com/?508d47yk5e8u7x7
(03-10-2013 08:37 AM)[Unknown] Wrote: Hmm, that totalRead is a high number. Can you try to reproduce it in Debug mode? It'll give a better stack trace and variables. Attach VS2010 picture |
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03-10-2013, 03:44 PM
Post: #4
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RE: ISOFileSystem::ReadFile crash
Hmm, it appears to be crashing in your video driver...
-[Unknown] |
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03-10-2013, 10:08 PM
Post: #5
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RE: ISOFileSystem::ReadFile crash
Updated to newest driver also have probrem.
Newest JPCSP also have probrem. I go back JPCSP Forum first. |
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03-11-2013, 12:09 AM
Post: #6
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RE: ISOFileSystem::ReadFile crash
Hmm, that's interesting. I wish we could get a proper stack out of a driver, but alas... makes it sorta hard to debug.
-[Unknown] |
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03-11-2013, 02:35 AM
Post: #7
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RE: ISOFileSystem::ReadFile crash
@[Unknown]
Do ppsspp have similar code http://code.google.com/p/jpcsp/source/detail?r=3027 ? This change make this game probrem. I also attach rev 3026 JPCSP log for compare of ppsspp. |
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03-11-2013, 02:50 AM
Post: #8
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RE: ISOFileSystem::ReadFile crash
Hmm, similar. Maybe it needs work, but it does match the tests if I remember correctly.
If threadend changes break it, that points to a timing problem most likely... -[Unknown] |
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03-12-2013, 10:36 PM
(This post was last modified: 03-12-2013 10:51 PM by sum2012.)
Post: #9
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RE: ISOFileSystem::ReadFile crash
When I disable Media Engine,it solved the probrem.
It might be MPEG bug. Should be easy to fix |
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