F1 2009
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02-23-2013, 08:56 AM
(This post was last modified: 03-12-2013 05:24 PM by livisor.)
Post: #1
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F1 2009
Game is (full) playable!
Menus quite fast and nice Race starts with black track-textures. After some corners track-textures switch on if frameskip is set. (Slow! [20-35 fps]) After that the car looks a little bit strange. Would be great, if this could get fixed. |
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03-03-2013, 01:57 PM
Post: #2
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RE: F1 2009 ULUS 10449 pre0.7 Android
got a lot more speed with the last update (git v 0.6.1.903)
but now the racetrack stays black. If this could get solved, the game would be nearly full playble; even in races! |
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03-04-2013, 05:39 PM
(This post was last modified: 03-04-2013 05:39 PM by zschigi2.)
Post: #3
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RE: F1 2009 ULUS 10449 pre0.7 Android
just found:
going in an race without buffered rendering and switch there to buffered rendering will "turn on" the track textures. |
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03-05-2013, 02:50 PM
(This post was last modified: 03-05-2013 03:10 PM by zschigi2.)
Post: #4
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RE: F1 2009 ULUS 10449 pre0.7 Android
under any version after 0.6.955 the game stucks at the first loading animation on android...
is there any solution for that problem? please fix that |
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03-07-2013, 03:19 PM
Post: #5
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RE: F1 2009 ULUS 10449 pre0.7 Android
with 0.6.1034 it goes ingame again!
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03-08-2013, 05:20 PM
Post: #6
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RE: F1 2009 ULUS 10449 pre0.7 Android
v0.6.1056 brings a huge improvment!
Now in non buffered rendering mode all track details are visible. Unfortunately they are in a bluish color. if that could be fixed, graphics would be whole ok. |
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03-11-2013, 04:23 PM
(This post was last modified: 03-11-2013 04:32 PM by zschigi2.)
Post: #7
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RE: F1 2009 ULUS 10449 pre0.7 Android
since v0.6.1137 "lost" the track textures with and without buffered rendering. (they are only black now) the rest seems to be ok and i got 30 fps without frameskip on my S3!
so please find a solution for the track-texture problem and we have a good f1 game on android! (f1 season starts this week! ) edit: with vertex cache on i "got the textures back" with buffered rendering set on. but the cars are a bit to bright and the shadow of my car is not on the right position |
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04-13-2013, 06:04 PM
Post: #8
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RE: F1 2009
test in new builds, please.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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04-16-2013, 02:28 PM
Post: #9
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RE: F1 2009
image 1 with normal screen
image 2 after hit F12 for full screen but it dies after a seconds |
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04-16-2013, 08:33 PM
Post: #10
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RE: F1 2009
very cool
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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04-16-2013, 09:16 PM
Post: #11
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RE: F1 2009
its like colin mc rae trick,full speed and tadaaa but it crashes in sec's
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04-16-2013, 09:21 PM
Post: #12
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RE: F1 2009
You tried on android? Works fine?
Sorry my bad english. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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04-16-2013, 09:23 PM
Post: #13
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RE: F1 2009
not yet still testing win ill check it later
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04-16-2013, 09:30 PM
Post: #14
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RE: F1 2009
OK.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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04-16-2013, 11:49 PM
(This post was last modified: 04-16-2013 11:54 PM by sfageas.)
Post: #15
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RE: F1 2009
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