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Snoopy Red Baron
#1
[Image: snoopycover.jpg]
Genre : Action,Flight
Region : US
Format : ISO
Version : v0.7-602-g4efe58a
Game ID : ULUS10189
OS : Win
Compatibility : Nothing
Notes : Crashing emulator

LOG :
Code:
50:51:378 EmuThread.cpp:75 I[BOOT]: Done. 50:58:579 EmuScreen.cpp:51 I[BOOT]: Starting up hardware. 50:58:579 System.cpp:70 I[HLE]: PPSSPP v0.7-602-g4efe58a 50:58:580 MemArena.cpp:370 I[MM]: Found valid memory base at 0AC00000 after 40 tries. 50:58:580 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0C1C0000 (mirror at 0 @ 12C00000, uncached @ 12C00000) 50:58:662 Loaders.cpp:89 I[LOAD]: Identifying file... 50:58:663 FileSystems\ISOFileSystem.cpp:168 I[FileSys]: Looks like a valid ISO! 50:58:663 PSPLoaders.cpp:67 I[LOAD]: ULUS10189 : Snoopy vs. The Red Baron 50:58:664 PSPLoaders.cpp:123 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 50:58:664 HLE\sceKernelMemory.cpp:159 I[HLE]: Kernel and user memory pools initialized 50:58:664 HLE\sceIo.cpp:238 I[HLE]: Starting up I/O... 50:58:664 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\ 50:58:664 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\ 50:58:664 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\flash0\ 50:58:664 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\flash0\ 50:58:665 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE 50:58:665 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp1\memstick\PSP\PPSSPP_STATE 50:58:666 HLE\sceKernel.cpp:121 I[HLE]: Kernel initialized. 50:58:688 HLE\sceKernelModule.cpp:266 I[HLE]: Decrypting ~PSP file 50:58:854 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 14C0E020 50:58:862 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 50:58:862 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 50:58:862 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08d81100 size 0057d100 taken=1 tag=ELF 50:58:863 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08d81100 - 0a000000 size 0127ef00 taken=0 tag=(untitled) 50:58:864 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully. 50:58:932 HLE\sceKernelModule.cpp:401 I[LOAD]: Module testharness: 00000000 0896c5b8 0896c5d0 50:58:932 HLE\sceKernelModule.cpp:498 I[HLE]: Exporting ent 0 named testharness, 2 funcs, 3 vars, resident 0896c9c4 50:58:933 HLE\sceKernelModule.cpp:702 I[LOAD]: Module entry: 0885614c 50:59:839 root N[BOOT]: EmuScreen.cpp:90 Loading M:\PSP - Snoopy Red Baron.iso... 50:59:839 root I[HLE]: HLE\sceKernelThread.cpp:1747 276=sceKernelCreateThread(name=user_main, entry=08856258, prio=32, stacksize=65536) 50:59:839 root I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffd00) 50:59:839 root I[HLE]: HLE\sceKernelThread.cpp:1871 __KernelReturnFromThread: 0 50:59:839 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 50:59:839 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 50:59:839 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08d81100 size 0057d100 taken=1 tag=ELF 50:59:840 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08d81100 - 09e82000 size 01100f00 taken=1 tag=UserSbrk 50:59:840 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09e82000 - 09fefc00 size 0016dc00 taken=0 tag=(untitled) 50:59:840 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fefc00 - 09fffc00 size 00010000 taken=1 tag=stack/user_main 50:59:840 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 50:59:860 user_main E[MM]: MemmapFunctions.cpp:58 Unknown GetPointer 00000000 PC 089096ec LR 089096ec 50:59:860 user_main W[HLE]: HLE\sceKernelSemaphore.cpp:269 80020001=sceKernelCreateSema(): invalid name 50:59:861 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle -2147352575 (80020001) 50:59:861 user_main E[HLE]: HLE\sceKernelSemaphore.cpp:316 sceKernelDeleteSema : Trying to delete invalid semaphore -2147352575 50:59:862 user_main E[MM]: MemmapFunctions.cpp:58 Unknown GetPointer 00000000 PC 089096ec LR 089096ec 50:59:862 user_main W[HLE]: HLE\sceKernelSemaphore.cpp:269 80020001=sceKernelCreateSema(): invalid name 50:59:863 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle -2147352575 (80020001) 50:59:863 user_main E[HLE]: HLE\sceKernelSemaphore.cpp:316 sceKernelDeleteSema : Trying to delete invalid semaphore -2147352575 50:59:866 user_main I[HLE]: HLE\sceKernelThread.cpp:1747 278=sceKernelCreateThread(name=Power Status Thread, entry=0890e228, prio=10, stacksize=32768) 50:59:866 user_main I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=278, argSize=4, argPtr=09fff578) 50:59:922 user_main I[LOAD]: C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 ElfReader: 06850270 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=1 tag=ELF 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08d81100 size 0057d100 taken=1 tag=ELF 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08d81100 - 09e82000 size 01100f00 taken=1 tag=UserSbrk 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09e82000 - 09fe7c00 size 00165c00 taken=0 tag=(untitled) 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fe7c00 - 09fefc00 size 00008000 taken=1 tag=stack/Power Status Thread 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fefc00 - 09fffc00 size 00010000 taken=1 tag=stack/user_main 50:59:922 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 50:59:922 user_main N[LOAD]: ELF\ElfReader.cpp:363 ELF loading completed successfully. 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:809 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/PSP/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:840 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=09fff524,00000000): faked (undecryptable module) 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:260 ~SCE module, skipping header 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:266 Decrypting ~PSP file 50:59:922 user_main I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:809 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules/PSP/mpeg.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 50:59:922 user_main I[HLE]: HLE\sceKernelModule.cpp:840 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=09fff524,00000000): faked (undecryptable module) 50:59:922 user_main E[HLE]: HLE\sceNet.cpp:73 UNIMPL sceNetInit(poolsize=204800, calloutpri=44, calloutstack=0, netintrpri=43, netintrstack=0) 50:59:922 user_main E[HLE]: HLE\sceNet.cpp:85 UNIMPL sceNetAdhocInit() 50:59:923 user_main E[HLE]: HLE\sceNet.cpp:93 UNIMPL sceNetAdhocInit(16384, 49, 09fff540) 50:59:925 user_main E[FileSys]: FileSystems\ISOFileSystem.cpp:332 File Game.ini not found 50:59:925 user_main E[HLE]: HLE\sceIo.cpp:1140 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/Game.ini, 00000001, 00000000) - file not found 50:59:927 user_main E[FileSys]: FileSystems\ISOFileSystem.cpp:332 File PSP.ini not found 50:59:927 user_main E[HLE]: HLE\sceIo.cpp:1140 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/PSP.ini, 00000001, 00000000) - file not found 50:59:934 user_main I[HLE]: HLE\sceKernelThread.cpp:1747 290=sceKernelCreateThread(name=RenderThread, entry=088ebbdc, prio=11, stacksize=2048) 50:59:934 user_main I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=290, argSize=4, argPtr=08ed5fc8) 50:59:941 user_main I[HLE]: GLES\Framebuffer.cpp:392 Creating FBO for 00000000 : 480 x 272 x 3 50:59:955 user_main I[HLE]: HLE\sceKernelThread.cpp:1747 293=sceKernelCreateThread(name=Profile Thread Process, entry=0890918c, prio=20, stacksize=57344) 50:59:955 user_main I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=293, argSize=4, argPtr=09027604) 50:59:958 user_main I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08d36cc0, 256, 32, 0, 44100) 50:59:970 user_main I[HLE]: HLE\sceKernelThread.cpp:1747 301=sceKernelCreateThread(name=sound_thread, entry=08884eac, prio=10, stacksize=65536) 50:59:970 user_main I[HLE]: HLE\sceKernelThread.cpp:1780 sceKernelStartThread(thread=301, argSize=0, argPtr=00000000) 50:59:976 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:976 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 46 50:59:976 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:976 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 46 50:59:976 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:976 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 46 50:59:977 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:977 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:977 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 46 (0000002e) 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:978 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 47 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:978 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 47 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:978 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 47 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:978 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 47 (0000002f) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 48 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 48 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 48 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 48 (00000030) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 49 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 49 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 49 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 49 (00000031) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 50 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 50 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:979 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 50 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:979 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 50 (00000032) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 51 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 51 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 51 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 51 (00000033) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 52 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 52 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:980 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 52 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:980 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 52 (00000034) 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 53 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 53 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 53 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 53 (00000035) 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:981 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 54 50:59:981 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:982 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 54 50:59:982 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:982 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 54 50:59:982 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:982 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:982 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 54 (00000036) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 55 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 55 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 55 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 55 (00000037) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 56 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 56 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 56 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 56 (00000038) 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:983 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 57 50:59:983 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:984 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 57 50:59:984 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:984 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 57 50:59:984 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:984 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:984 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 57 (00000039) 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:986 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 58 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:986 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 58 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:986 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 58 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:986 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 58 (0000003a) 50:59:987 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 50:59:988 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 59 50:59:988 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 50:59:988 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 59 50:59:988 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 50:59:988 user_main E[HLE]: HLE\sceIo.cpp:504 sceIoReadAsync: bad file 59 50:59:988 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 50:59:988 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 50:59:988 user_main E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:369 Kernel: Bad object handle 59 (0000003b) 51:00:006 sound_thread I[HLE]: HLE\sceKernelThread.cpp:1893 sceKernelExitThread(0) 51:00:107 user_main W[HLE]: HLE\sceKernelThread.cpp:2388 UNIMPL sceKernelSuspendThread 51:00:107 user_main E[HLE]: HLE\sceKernelModule.cpp:892 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000,) 51:00:107 user_main W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000 51:00:107 user_main W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000 51:00:107 user_main W[MM]: MemmapFunctions.cpp:91 ReadFromHardware: Invalid address 00000000
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#2
Goes until the main menu then when you selecting campaign or Dog Fight,emulator shutting down

Log :
Code:
http://pastebin.com/TrHBvJDw

Moved


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#3
v0.9.5-903: Works!

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i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro
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#4
Moved to In-game.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Reply
#5
checked on 9.5.917 game works goes past menu and plays campaign and dogfight
specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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#6
Why the game still in-game?

I finished whole tutorial, flied and shoot all the stuff I have seen.
Participated in dogfight with min and max amount of enemies. There was winning and losing matches.

The game looks like Galaxy on Fire, but in Snoopy style.
Reply
#7
Moved Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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