Online Support (PRO Online)
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10-31-2013, 06:41 PM
Post: #106
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RE: xlink kai
I think he meant donating some money to make the ad-hoc/multiplayer function #1 for the devs
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10-31-2013, 06:47 PM
Post: #107
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RE: xlink kai
(10-31-2013 06:41 PM)Antonio1994 Wrote: I think he meant donating some money to make the ad-hoc/multiplayer function #1 for the devs So, nope, it doesn't work like that... The developers do what they want However, everybody can contribute to PPSSPP. As I can see on this thread, annubbis is working on the online support at the moment ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-31-2013, 07:17 PM
Post: #108
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RE: xlink kai | |||
10-31-2013, 07:29 PM
Post: #109
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RE: xlink kai
(10-31-2013 07:17 PM)versusdec Wrote:(10-31-2013 06:41 PM)Antonio1994 Wrote: I think he meant donating some money to make the ad-hoc/multiplayer function #1 for the devs So, my post affect you ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-31-2013, 10:00 PM
Post: #110
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RE: xlink kai
(10-31-2013 07:29 PM)vnctdj Wrote:so i barely got any of that someone was trying to say "hey why don't we use this program" and everyone else was like "its not compatible" and that's all i got, also can xlink connect to random people or does it have to be friends i mean im only going to be using it for friends but just wanted to know.(10-31-2013 07:17 PM)versusdec Wrote:(10-31-2013 06:41 PM)Antonio1994 Wrote: I think he meant donating some money to make the ad-hoc/multiplayer function #1 for the devs Godammit ross |
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11-01-2013, 08:53 PM
Post: #111
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RE: xlink kai
I'm not interested so much in playing online. What I'm more curious about is...can you play with a friend just across the room? Local multiplayer or something?
I missed having fun leaving behind my cousin in Rathalos' mercy on MH Freedom Unite. |
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11-02-2013, 12:22 AM
Post: #112
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RE: xlink kai
im interested in both online and local multiplier across a room or so
the latter should be easier in my opinion all we can do is wait i guess and about donating so that they would make it priority, even though i like that idea, i guess it can't work like that sadly =========================== PSP: PSP 3000 PRO C custom firmware ~~PPSSPP Devices~~ Phone: iphone 4G Desktop: i7-2600, 4GB ram , GTS 450 =========================== |
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11-04-2013, 11:26 AM
Post: #113
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RE: xlink kai
i know some "ColdSomething" working on integrating xlink-kai to ppsspp, where I can see any news and progress about this?
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11-04-2013, 06:34 PM
Post: #114
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RE: xlink kai
(11-04-2013 11:26 AM)versusdec Wrote: i know some "ColdSomething" working on integrating xlink-kai to ppsspp, where I can see any news and progress about this? Any news on that subject is old news... There is currently no place I know of that shows updates on that matter, except for right here (not even Coldbird's forum from what I saw). If anything is announced regarding PPSSPP Ad-Hoc support it will surely be posted here. |
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11-04-2013, 06:43 PM
Post: #115
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RE: xlink kai
(11-04-2013 06:34 PM)Archimedes Wrote:(11-04-2013 11:26 AM)versusdec Wrote: i know some "ColdSomething" working on integrating xlink-kai to ppsspp, where I can see any news and progress about this? Yup Coldbird forum kinda death but ppsspp maybe will not support xlink kai and ppsspp will support Prometheus if coldbird back on action i sure he will I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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11-04-2013, 06:53 PM
Post: #116
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RE: xlink kai | |||
11-04-2013, 09:48 PM
Post: #117
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RE: xlink kai
(11-04-2013 06:53 PM)Archimedes Wrote:so do we need coldbirds forum alive to complete this multiplayer feature or can we have multiplayer on ppsspp without coldbird because if we need coldbird i'll just leave now since i know what happens when work is dependent on a missing person.(11-04-2013 06:43 PM)Ritori Wrote: Yup Coldbird forum kinda death but ppsspp maybe will not support xlink kai and ppsspp will support Prometheus if coldbird back on action i sure he will Godammit ross |
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11-04-2013, 10:39 PM
Post: #118
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RE: xlink kai
(11-04-2013 09:48 PM)Rosenakahara Wrote:(11-04-2013 06:53 PM)Archimedes Wrote:so do we need coldbirds forum alive to complete this multiplayer feature or can we have multiplayer on ppsspp without coldbird because if we need coldbird i'll just leave now since i know what happens when work is dependent on a missing person.(11-04-2013 06:43 PM)Ritori Wrote: Yup Coldbird forum kinda death but ppsspp maybe will not support xlink kai and ppsspp will support Prometheus if coldbird back on action i sure he will We can implement online support without Coldbird... As I can see on this thread, annubbis is working on the online support at the moment ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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11-04-2013, 11:03 PM
Post: #119
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RE: xlink kai
(11-04-2013 10:39 PM)vnctdj Wrote:cool but seriously when people go missing on the internet for more than a month more often than not they wont come back, seen a lot of forums and ideas go down that way(11-04-2013 09:48 PM)Rosenakahara Wrote:(11-04-2013 06:53 PM)Archimedes Wrote:so do we need coldbirds forum alive to complete this multiplayer feature or can we have multiplayer on ppsspp without coldbird because if we need coldbird i'll just leave now since i know what happens when work is dependent on a missing person.(11-04-2013 06:43 PM)Ritori Wrote: Yup Coldbird forum kinda death but ppsspp maybe will not support xlink kai and ppsspp will support Prometheus if coldbird back on action i sure he will Godammit ross |
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11-05-2013, 01:33 AM
Post: #120
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RE: xlink kai
Just a quick update and some clarifications about what I'm doing here...
This is NOT a xlink kai implementation. It's based on Pro network and it will use their infrastructure( http://pro.coldbird.uk.to/status/ ). This means that it will have the same limitations/advantages. For instance, you guys will be able to play along with real psps online, but local play won't work. Also ping will be a huge problem(yes, there are solutions for that too) So, the initial goal is simply to get ProAdhocing working just like it works in the psp. After that, I'll look into the issues and try to improve it. Most likely we will end up with something pretty decent after a while. I hate posting stuff in forums, so don't expect me to be here often. Check the current development status here: https://github.com/igorcalabria/ppsspp/t...oc-support And no, I don't have a "release date", I'm just working on my own pace. |
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