10-13-2013, 12:57 PM (This post was last modified: 10-13-2013, 12:59 PM by Ritori.)
(10-13-2013, 07:45 AM)MisterMan Wrote:
(10-13-2013, 07:08 AM)Ritori Wrote:
(10-13-2013, 05:05 AM)MisterMan Wrote: Hey, I was wondering if anyone could get me past the "Hope" Mission, as I've tried using the older build, tried using jpcsp and it always stays at a black screen after the first ending credits. I'd be vey thankful if someone could spare some time to help me.
i have a problem with GE save game
i have PSP and i transfer my psp game GE into PPSSPP
i play at PPSSPP and after ill want to transfer my GE from PPSSPP into PSP
my PSP cant load that save game
GE detect my save game from PPSSPP in PSP but if i wanna load game that save cant load my save game
Hello guys,as usual. I have some problem on playing Gods Eater Burst (USA) at PC. Whenever I finish killing the Arda Nova and the loot screen appear then the movie starting,I always got "The PPSSPP has stopped working" everytime I press start to skip the movie where Arda Nova die.
Does anybody here ever have the same problem as mine? Please tell me the solution if you've ever encounter the same problem,thanks a lot
I'm sorry for my bad englsih and wild grammars =))
10-26-2013, 06:56 AM (This post was last modified: 10-26-2013, 06:58 AM by yoginc.)
Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
(10-26-2013, 06:56 AM)yoginc Wrote: Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
Try using Non-Buffered Rendering... Mine looks like this...
(10-26-2013, 06:56 AM)yoginc Wrote: Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
Try using Non-Buffered Rendering... Mine looks like this...
I've tried it but the image quality is poor, pretty jaggy even with AA.
(10-26-2013, 06:56 AM)yoginc Wrote: Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
Try using Non-Buffered Rendering... Mine looks like this...
I've tried it but the image quality is poor, pretty jaggy even with AA.
Yeah, it makes the image quality poor, but there's no missing stairs and no overbright, I don't mind playing with bad quality... Turning off the AA will speed up the game...
(10-26-2013, 06:56 AM)yoginc Wrote: Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
Try using Non-Buffered Rendering... Mine looks like this...
I've tried it but the image quality is poor, pretty jaggy even with AA.
Yeah, it makes the image quality poor, but there's no missing stairs and no overbright, I don't mind playing with bad quality... Turning off the AA will speed up the game...
Hmm ok. but AA whether on or off doesn't make any significant changes in speed, for me at least. I only turn it on so that images look sharper, but the speed is the same, on or off.
Or is there a latest revision or build of 0.9.1 that fixes this?
(10-26-2013, 06:56 AM)yoginc Wrote: Playing on ppsspp 0.9.1 official build on win xp.I have these problems when playing. screenies attached
first image, The stairs are missing. My rendering mode is kept on 'read framebuffers to memory(GPU)' although there are some flickering graphics on that mode.
The second image displays everything perfectly. No missing graphics etc. But what is that annoying bright tint everywhere? Rendering mode is default buffered rendering
Edit: just noticed that when i switch between rendering modes the stairs seem to disappear again. Won't come back when switched to buffered rendering
Try using Non-Buffered Rendering... Mine looks like this...
I've tried it but the image quality is poor, pretty jaggy even with AA.
Yeah, it makes the image quality poor, but there's no missing stairs and no overbright, I don't mind playing with bad quality... Turning off the AA will speed up the game...
Hmm ok. but AA whether on or off doesn't make any significant changes in speed, for me at least. I only turn it on so that images look sharper, but the speed is the same, on or off.
Or is there a latest revision or build of 0.9.1 that fixes this?
As far as I know, not yet... Maybe in 0.9.5, it will be fixed...
10-26-2013, 12:11 PM (This post was last modified: 10-26-2013, 12:36 PM by taufiqpratama.)
Hello guys,as usual. I have some problem on playing Gods Eater Burst (USA) at PC. Whenever I finish killing the "Arda Nova" and the loot screen appear then the movie starting,I always got "The PPSSPP has stopped working" everytime I press start to skip the movie where Arda Nova die.
Does anybody here ever have the same problem as mine? Please tell me the solution if you've ever encounter the same problem,thanks a lot
And... there's come another trouble,after I finished the game and the movie ends when some quotes appear. The screen gone blank,i've wait for 5 minute but no response. Can you guys help me how to fix this problem?
I have a problem here,very very bad problem
I don't know what happened bud I can't access my save file. Whenever I pick =Continue single player= and then select the save file, it always redirect me to main screen again,where I choose the menu. I've tried to copy the save file to newest build PPSSPP,it won't change. Still I can load my game and always back to main screen,please help me
And... there's come another trouble,after I finished the game (using new build PPSSPP) and the movie ends when some quotes appear. The screen gone blank,i've wait for 5 minute but no response. Can you guys help me how to fix this problem?
Thanks,sorry for my bad english
I'm an Indonesian XD