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Question concerning Atrac3
10-16-2013, 10:11 PM (This post was last modified: 10-16-2013 10:12 PM by gluemchen.)
Post: #1
Question concerning Atrac3
I have been noticing crashes when it comes to some games. No idea what the cause is(loading stuff from the buffer and just fails?) No idea i`m no programmer. My question is if 0.9.1-839-gde420f6 was the last build that works without crashing due to the atrac changes that were added in v0.7.6-693-gded3fb5. I am using 0.9.1-839-gde420f6 right now and it`s working great. Were there any later versions down the road where the issue was resolved once again. I am well aware that maxim put loads of work in his OpenSource variation of the atrac codec and is being reviewed for further usage. I was just wondering if there were any builds besides the one i am using as of now. Thanks in advance!
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10-17-2013, 01:07 PM
Post: #2
RE: Question concerning Atrac3
What the hell? Where r u man??
The latest build has gone far to 1936...
Try that, alots of fixes are there..

Thread Closed!!!………Big Grin
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10-17-2013, 01:31 PM
Post: #3
RE: Question concerning Atrac3
Not really, there is a known issue causing atrac-related crashes.

This might partially solve it:

https://github.com/hrydgard/ppsspp/pull/4221

Smile
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10-17-2013, 06:54 PM (This post was last modified: 10-17-2013 07:03 PM by gluemchen.)
Post: #4
RE: Question concerning Atrac3
Thanks Henrik! I guess now is an about good enough time to start learning how to compile. Hope i can help find bugs.
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10-17-2013, 09:11 PM (This post was last modified: 10-17-2013 09:11 PM by vnctdj.)
Post: #5
RE: Question concerning Atrac3
(10-17-2013 06:54 PM)gluemchen Wrote:  Thanks Henrik! I guess now is an about good enough time to start learning how to compile. Hope i can help find bugs.

If you need help to compile maybe this thread can help you Smile

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10-18-2013, 02:49 PM (This post was last modified: 10-18-2013 02:49 PM by gluemchen.)
Post: #6
RE: Question concerning Atrac3
Is there a way to download the files in the "maxim-at3plus" branch via git and to overwrite the "master" branch. Or how do i even do this at all? I`m slightly confused. I got the non maxim source compiled and it worked very well. Thanks again.
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10-18-2013, 03:00 PM
Post: #7
RE: Question concerning Atrac3
You could always checkout the maxim-at3plus branch only, if your git commands are relatively up to date:

Code:
git clone -b maxim-at3plus --single-branch https://www.github.com/hrydgard/ppsspp.git

Then just proceed as normal.

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10-18-2013, 03:47 PM (This post was last modified: 10-18-2013 03:49 PM by gluemchen.)
Post: #8
RE: Question concerning Atrac3
Thank you for the reply!
I did this before you posted and recompiled after it

Code:
$ git remote add hrydgard http://github.com/hrydgard/ppsspp.git
$ git fetch -v --progress hrydgard
$ git merge remotes/hrydgard/maxim-at3plus

I just don`t know how to confirm if what i have compiled is correct....

I mean it`s working and all. I get music without atrac enabled(if enabling has a function behind it anymore), only the fmv`s have none.
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10-18-2013, 03:49 PM
Post: #9
RE: Question concerning Atrac3
The new code hasn't been hooked up to CG/FMV yet.

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10-19-2013, 01:03 PM (This post was last modified: 10-19-2013 01:04 PM by Henrik.)
Post: #10
RE: Question concerning Atrac3
Yes it has. Will push a new update shortly.
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10-19-2013, 04:30 PM
Post: #11
RE: Question concerning Atrac3
At that point yesterday, it hadn't iirc, so.. Tongue

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