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Selecting Post Processing Shader on Android - PPSSPP Crash
#1
Want to report. Selecting shader working on v0.9.1-1856.
Problem started after v0.9.1-1856.
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#2
Strange. It shouldn't crash and instead gives an error. Which is the specific shader that crashes PPSSPP? Or all of them crashes the emu?
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#3
Problem solved. Found out the culprit is if I used shader provided from here: http://forums.ppsspp.org/showthread.php?tid=6594

Deleting the 'shaders' folder inside PSP folder make it work again. Can you try make 3 extra shaders "customizeable bloom' , 'miku bloom' and 'sharper filer' work on Android? On PC works okay.
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#4
I will take a look into it.
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