issues after svn v0.9.1-1613
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10-08-2013, 12:56 PM
Post: #1
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issues after svn v0.9.1-1613
not sure why but all versions after v0.9.1-1613 crash to homescreen on my device..this and below it however work great..thinking it has something to do with opengl es 3.0 init support but could be wrong..device currently using is htc thunderbolt on ics 4.0.4...would chainfire help in this situation?
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10-08-2013, 08:36 PM
Post: #2
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RE: issues after svn v0.9.1-1613
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-08-2013, 08:53 PM
Post: #3
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RE: issues after svn v0.9.1-1613
I'm playing without problem here. I'm also using the Android 4.0.4 and the v0.9.1-1629. What's your device?
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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10-09-2013, 01:02 AM
Post: #4
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RE: issues after svn v0.9.1-1613
I'm having issues with these new builds post ogl3 support. The emu crashes at opening. Mine Gpu is adreno. I hope some fix soon.
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10-09-2013, 02:03 AM
Post: #5
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RE: issues after svn v0.9.1-1613
Try clear the cache, or something. Let's wait somebody else confirm the issue, if happen with another person, is because there is a bug.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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10-09-2013, 09:29 AM
Post: #6
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RE: issues after svn v0.9.1-1613
I was getting that issue but in build 1642 no problem you should try...
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10-12-2013, 04:37 PM
(This post was last modified: 10-12-2013 04:52 PM by adambennett08330.)
Post: #7
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RE: issues after svn v0.9.1-1613
the ogl3 support issue has been fixed...just tested svn 1725 and now its working fine..i think it was just a bug in the few releases after 1613 but now working great..i like the post processing shader options
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