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Metal Gear Solid: Peace Walker
09-28-2013, 06:35 PM
Post: #271
RE: Metal Gear Solid Peace Walker
Has anyone been able to successfully load into the first cutscene using Android?
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09-30-2013, 07:09 AM
Post: #272
RE: Metal Gear Solid Peace Walker
Hello guys Big Grin,

has enyone surpassed the too bright bufferer renderer problem? Any idea what could it be? If I use the non buffered rendering i lose lots of graphic effects. Huh
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09-30-2013, 04:28 PM
Post: #273
RE: Metal Gear Solid Peace Walker
(09-30-2013 07:09 AM)Antonio1994 Wrote:  Hello guys Big Grin,

has enyone surpassed the too bright bufferer renderer problem? Any idea what could it be? If I use the non buffered rendering i lose lots of graphic effects. Huh

yeah. the game is toooooo bright. for example i cant see what weapon or item i'm selecting in wep/item selection menu in game because is too bright to see anything!
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09-30-2013, 08:25 PM
Post: #274
RE: Metal Gear Solid Peace Walker
(09-30-2013 04:28 PM)emersaner Wrote:  yeah. the game is toooooo bright. for example i cant see what weapon or item i'm selecting in wep/item selection menu in game because is too bright to see anything!

The menu transparency has been an issue since the beginningBlush....it got nothing to do with the brigtness, I'm sure of it, 'cause when the graphics were normal or you disable B.R. it still persist. But the graphics itself is litle too bloomy....
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10-01-2013, 07:17 AM
Post: #275
RE: Metal Gear Solid Peace Walker
Update Ver ppsspp-v0.9.1-1222-g14aa0c6-windows-x86
Specs WinXP, IntelG41 1gb, Ram 4gb, Some Screenshot...

Edit : The Sun Like Blackbox


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Operating System : Win8 Pro 32-bit, based on x64 Procie
Motherboard : ECS G41T-R3V1.0A
Processor : Pentium(R) Dual-Core CPU E5700 @ 3.00GHz x2 ~2992MHz (2 CPU's)
Memory : 4096MB RAM
VGA : Intel(R) G41 Express Chipset (1024 MB)
OpenGL : 5.1.2600.5512
Processor Codename : Wolfdale


Need Say More..?
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10-08-2013, 12:54 AM (This post was last modified: 10-08-2013 01:23 AM by Griboza.)
Post: #276
RE: Metal Gear Solid Peace Walker
ppsspp-v0.9.1-1597-gfc8aa7b-windows-64bit

Fully playable (except PW boss fight) and enjoyable - with default settings (FXAA on).

Proper way to activate a cheat (USA version recomended, ULUS-10509):
- Esc>Game Settings>System>Enable cheats (check)>Back>Exit;
- relaunch emulator and the game - .ini file will be created in "\cheats" folder;
- open it as text document, add next and save changes:
Code:
_C1 One Hit Kill [Mechs]
_L 0x2001B764 0xAE200064
- reload emulator and load normal psp-autosave, not a savestate;
Now AI-bosses and Vehicles (except helicopters!) will be destroyed by one hit (support infantry will surrender immidietly) - it useful for 5-skull-rated-hard fights if you want to unlock other side-missions. And don`t forget to switch off cheats later.

DLC Packs 01-12 works too.


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10-09-2013, 08:55 PM
Post: #277
RE: Metal Gear Solid Peace Walker
Any luck on Android?

Running the latest version.

Both the required and optional installs go fine. But after a few bits of text pop up and it goes to a loading screen it just stays there. The icon keeps spinning but nothing happens.
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10-17-2013, 07:34 PM
Post: #278
RE: Metal Gear Solid Peace Walker
(10-09-2013 08:55 PM)thadrine Wrote:  Any luck on Android?

Running the latest version.

Both the required and optional installs go fine. But after a few bits of text pop up and it goes to a loading screen it just stays there. The icon keeps spinning but nothing happens.

try to report here for android https://github.com/hrydgard/ppsspp/issues?state=open

thx
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10-18-2013, 04:29 AM
Post: #279
RE: Metal Gear Solid Peace Walker
(10-09-2013 08:55 PM)thadrine Wrote:  Any luck on Android?

Running the latest version.

Both the required and optional installs go fine. But after a few bits of text pop up and it goes to a loading screen it just stays there. The icon keeps spinning but nothing happens.

Turn off jit before the first start to get over this loading screen (it will take some time). if you reached the intro scene make a savestate. then exit game turn on jit and load the save state.... and you can play
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10-23-2013, 07:16 AM
Post: #280
RE: Metal Gear Solid Peace Walker
MGS: PW is the only PSP game I haven't had problems with. But it crashed once Tongue
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10-27-2013, 07:27 PM (This post was last modified: 10-28-2013 07:38 AM by FelixEdmond.)
Post: #281
RE: Metal Gear Solid Peace Walker
(10-18-2013 04:29 AM)zschigi2 Wrote:  
(10-09-2013 08:55 PM)thadrine Wrote:  Any luck on Android?

Running the latest version.

Both the required and optional installs go fine. But after a few bits of text pop up and it goes to a loading screen it just stays there. The icon keeps spinning but nothing happens.

Turn off jit before the first start to get over this loading screen (it will take some time). if you reached the intro scene make a savestate. then exit game turn on jit and load the save state.... and you can play

after I pass the first mission I always get stuck before kaz starts talking over the radio Sad did you get pass this part...I even downloaded completed game save but it does the same thing before you can pick a mission


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10-28-2013, 01:56 PM
Post: #282
RE: Metal Gear Solid Peace Walker
Anybody get the black box?
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10-31-2013, 05:02 PM
Post: #283
RE: Metal Gear Solid Peace Walker
If you mean the sun as a black box then use buffered rendering.....it should be alright then.
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11-02-2013, 04:22 AM
Post: #284
RE: Metal Gear Solid Peace Walker
Is anyone able to run this game successfully on Android in any versions since 0.8.1? I can't complete levels. The game freezes every time at the end of levels.
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11-02-2013, 01:26 PM
Post: #285
RE: Metal Gear Solid Peace Walker
I want to know this too..^
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