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Death Jr.
01-06-2013, 05:20 PM (This post was last modified: 04-14-2013 03:55 PM by sfageas.)
Post: #1
Death Jr.
Full 3D PSP Game, appears to be fully playable but quite laggy. Just did a video of it;

http://www.youtube.com/watch?v=jc0pWpp-w8Q




Google Nexus 4 | Adreno 320 | Android 4.2.2
iPad 2 | iOS 6.1
[Dead] HTC Sensation | Adreno 220 | Android 4.2.1
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04-14-2013, 03:42 PM
Post: #2
Death, Jr.
Software/Game tested: Death, Jr.
Game version(US/JP/EU/WWE): US
File format(ISO/CSO/EBOOT): ISO
Version: Pre-v0.8 (v0.7.5-1)
OS: Android
Compatibility level(nothing/intro/menus/ingame/playable): Playable
Other info: N/A
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04-14-2013, 03:56 PM
Post: #3
RE: Death Jr.
Merged
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09-23-2013, 06:33 AM
Post: #4
RE: Death Jr.
I cannot enter the game.

Startup video/logos/copyrights runs extremely slow.
Menu works fine
If I click new game the emulator crashes.
I think once I saw the first frame of the startup FMV video before it crashed.

Happy to help provide more information if shown/told how, I also own a CFW PSP 1000 so can rip games, firmware or files from that if required.

0.9.1-1150
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11-09-2013, 10:25 PM
Post: #5
RE: Death Jr.
(09-23-2013 06:33 AM)Nplumb Wrote:  I cannot enter the game.

Startup video/logos/copyrights runs extremely slow.
Menu works fine
If I click new game the emulator crashes.
I think once I saw the first frame of the startup FMV video before it crashed.

Happy to help provide more information if shown/told how, I also own a CFW PSP 1000 so can rip games, firmware or files from that if required.

0.9.1-1150

Ditto for me. Using 0.9.5 build of PPSSPP, tried using Orphis and Git latest builds, no joy.
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11-18-2013, 12:50 PM
Post: #6
RE: Death Jr.
Oddly using 0.9.5 I could enter the game, I use an xbox 360 wireless pad and was able to 'alternate speed' through the very laggy FMV's in Death Jnr 1 and 2 and then play as normal (so far) in game
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06-09-2014, 06:26 AM
Post: #7
Death Jr. 1 crash
well so i found this post http://forums.ppsspp.org/showthread.php?tid=546

but for me when i start the game - after i choose new game emulator just crash

any ideas ?

changing rendering mode dont help

Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller.
http://forums.ppsspp.org/showthread.php?tid=12513
or http://www.x360ce.com
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06-09-2014, 04:47 PM (This post was last modified: 06-09-2014 04:47 PM by vnctdj.)
Post: #8
RE: Death Jr.
Merged.

No need to create a new thread...

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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06-23-2014, 07:02 PM (This post was last modified: 06-23-2014 07:21 PM by NickGrouwen.)
Post: #9
RE: Death Jr.
video is not too good

edit: woah nvm, using the latest build, it plays very smoothly!

edit again: nvm, the game crashes after the intro scenes

Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
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06-24-2014, 07:56 AM
Post: #10
RE: Death Jr.
Try again with the latest now, I suspect this one is the spline problem I just fixed.
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06-26-2014, 11:10 PM
Post: #11
RE: Death Jr.
Awesome henrik yeah it's fixed it doesn't crash anymore thanks man!

Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
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02-02-2015, 10:34 AM
Post: #12
RE: Death Jr.
all working well so far on 1.0
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03-02-2015, 03:04 PM
Post: #13
for developers: strange thing
Game Death Junior , i use android and last build ppsspp
for first five minute all right then, as if there was a time, it passes from 30 to 9-10fps but if i go on save screen and return to game it resumes to go at 30fps for athers 5 minutes...
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03-02-2015, 03:41 PM
Post: #14
RE: Death Jr.
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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03-02-2015, 04:20 PM
Post: #15
RE: Death Jr.
@bassop your problem is a typical description of throttling caused by overheating.

This is not a ppsspp issue, but your device flawed design, which apparently does not radiate heat fast enough to run at high performance for a longer periods of time.

Nothing much you can do, other than playing less demanding games or trying hacks/frameskip to play with less power, you could also mod your device with better heat radiation or some kind of cooling system, but that's usually not possible with mobiles.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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