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					Tales of Eternia
				 
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					01-15-2013, 07:27 AM 
(This post was last modified: 04-17-2013 10:31 AM by sfageas.)
				 
				
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				Tales of Eternia 
				 
					DiscID: ULES00176 
				
ImageID: 0282 Version: v0.5-249-g17a9bf3 (64-bit, Jan 15) OS: Windows (64-bit) Notes: in game, no dialog boxes are showing, invisible character sprites in battle.  | 
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					01-22-2013, 10:19 PM 
(This post was last modified: 01-22-2013 10:23 PM by MaXiMu.)
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Also note : Black screen in world map 
				
				
				
			For more information and comparation in jpcsp first run world map by r1348 change http://code.google.com/p/jpcsp/source/detail?r=1348  | 
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					02-19-2013, 10:36 PM 
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Text bubbles and characters in battle now fixed.
				 
				
				
				
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					02-20-2013, 04:58 PM 
(This post was last modified: 02-20-2013 05:00 PM by xenofears.)
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Awesome! You guys rule! 
				
				
				
			Does that mean the game is playable now?? n/m.. it's in the playable games forum. Any other major issue remain? Congrats on all the fast paced progress!  | 
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					02-20-2013, 05:02 PM 
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Game runs perfectly but black screen in world map (
				 
				
				
				
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					02-20-2013, 05:08 PM 
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Mm.. still not really playable with a black screen world map. Can't wait for it to work  
				
				
				
			 
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					03-02-2013, 10:16 PM 
				 
				
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				RE: [v0.5] Tales of Eternia 
				 
					Is there an issue for this on github? I am anxiously waiting to play this game. It's sounds sooo close.
				 
				
				
				
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					04-17-2013, 03:12 PM 
				 
				
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				RE: Tales of Eternia 
				(02-19-2013 10:36 PM)Henrik Wrote: Text bubbles and characters in battle now fixed. great and now i try with last changes and i can play worldmap but small issues only view partially part but working decent speed 25-40fps ![]() http://oi45.tinypic.com/5amiky.jpg http://oi46.tinypic.com/10xhorc.jpg needs vertex cache enabled for this speed if disble down to 5fps in my device  
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					04-17-2013, 03:16 PM 
				 
				
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				RE: Tales of Eternia 
				 
					is it playable?can be moved?
				 
				
				
				
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					04-17-2013, 03:21 PM 
(This post was last modified: 04-17-2013 03:22 PM by MaXiMu.)
				 
				
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				RE: Tales of Eternia 
				 
					yes i think this playable  not crashes detected for now only small buggy graphics  
				
				
				
			 
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					04-17-2013, 03:22 PM 
				 
				
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				RE: Tales of Eternia 
				 
					Moved
				 
				
				
				
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					06-08-2013, 09:41 AM 
				 
				
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				RE: Tales of Eternia 
				 
					I finally tried playing this game, and it runs at 30fps, sometimes less, on my Galaxy S3. Is there some kind of trick for getting it at a playable speed? Power saving was not on.
				 
				
				
				
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					06-16-2013, 11:03 PM 
				 
				
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				RE: Tales of Eternia 
				 
					yo guys. everything just fine till i fight sylph 
				
				
				
			coz my fps dropped from 60 to around 30 and crashed any idea?  | 
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					06-17-2013, 01:51 AM 
				 
				
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				RE: Tales of Eternia 
				 
					Have a savegame handy that you can upload somewhere and link to? 
				
				
				
			-[Unknown]  | 
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					06-17-2013, 10:20 AM 
				 
				
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				RE: Tales of Eternia 
				(06-17-2013 01:51 AM)[Unknown] Wrote: Have a savegame handy that you can upload somewhere and link to? here http://www.mediafire.com/download/x56lbb...76-004.rar  | 
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