08-11-2013, 03:49 PM
(08-11-2013, 03:36 PM)vsub_ Wrote: Making a jocker code a non-jocker code is as simple as removing the code.
When you remove it,the code that is triggered by the jocker code will always be enabled.
The problem is that some games use certain addresses for something else too and if you keep certain address always at set value,it may case problems(that's why those condition enabler type codes are used...if a value is certain value,if a value is lower than certain value,if a value is higher than certain value and so on)
Hey vsub_ this seems interesting, do you mind to go in depth details? I'm getting a bit confused regarding the "removing the code".
Since English is not my first language sorry for some misspelling on my posts



