Shin Megami Tensei: Persona 3 Portable
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07-16-2013, 10:08 PM
Post: #241
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RE: Shin Megami Tensei: Persona 3 | |||
07-17-2013, 02:12 AM
(This post was last modified: 07-17-2013 02:13 AM by Ryan86me.)
Post: #242
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RE: Shin Megami Tensei: Persona 3
(07-16-2013 04:11 PM)Vibhor Wrote: Do the save states really break the game or is it a problem on my end? What do you mean by "break"? On my end, the only permanent thing I've noticed is that characters never get tired unless they die and I go back to the 1st floor of Tartarus w/o reviving them (though this might be standard behavior, though, I'm not sure). On the other hand, I've definitely had some problems with it that could only be alleviated by doing a standard save and restarting the emu: -One social link refused to progress, and -My stats wouldn't raise |
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07-25-2013, 05:19 PM
Post: #243
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RE: Shin Megami Tensei: Persona 3
Hey Guys, on HTC DNA. (Sense 5 ROM)
Persona 3 runs great, just have some sound crackles. Any solution? Maybe I should turns off beats audio? |
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07-25-2013, 07:40 PM
(This post was last modified: 07-25-2013 07:41 PM by solarmystic.)
Post: #244
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RE: Shin Megami Tensei: Persona 3
(07-25-2013 05:19 PM)steve87j Wrote: Hey Guys, on HTC DNA. (Sense 5 ROM) Sound crackles are usually the result of the game not running at full speed. (Speed<60) Is the game running at full speed on your system? (Make sure the speed and FPS counters are on.) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-26-2013, 05:12 PM
(This post was last modified: 07-26-2013 05:15 PM by youiri65.)
Post: #245
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RE: Shin Megami Tensei: Persona 3
It seems its not only me who experiences crashing during the 4th to last block of Tartarus.
It seems it is an .iso problem and a problem to the emulator since I tried using my main game(Male MC), (stuck in the skills menu loop) it crashes when I use a [insert Dia level here] skill in the options, leave from the options(triangle button), every once in a while in a battle end, sometimes when someone level ups or in a random place in the 4th to 5th block and sometimes when you command your team to defeat all shadow encounter. Also in a second game (Female MC), It crashes every time i quickload and quicksave during,before and after a battle. Im still in the First to second block. im using the PC version though. |
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07-27-2013, 06:38 PM
Post: #246
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RE: Shin Megami Tensei: Persona 3
I've been getting game crashes in various times during Tartarus' 5th block
It seems to happen after a few battles, or just completely random. (Sometimes after the second floor, sometimes after seven or eight floors. Or after a battle.). I'm using the PC version and I haven't experienced any crashes until I reached this point. It only happens while I'm in Tartarus though. |
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07-28-2013, 03:15 PM
Post: #247
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RE: Shin Megami Tensei: Persona 3
This is when i started P3P in my galaxy note 10.1
Why? And what am i supossed to do? |
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07-28-2013, 08:35 PM
Post: #248
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RE: Shin Megami Tensei: Persona 3
(07-28-2013 03:15 PM)mschelle97 Wrote: This is when i started P3P in my galaxy note 10.1Try getting the newest GIT build. Also, I'm curious: Is any work being done on the visual glitches that happen in Buffered Rendering Mode? It is, of course, possible to just play the game in Non-Buffered Rendering Mode, but then a lot of effects (such as the transition into battles) are missing. |
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07-29-2013, 05:53 PM
Post: #249
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RE: Shin Megami Tensei: Persona 3
in the latest build, It crashes when I use the Load Game feature of the program.
PC ver. |
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07-29-2013, 10:58 PM
Post: #250
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RE: Shin Megami Tensei: Persona 3
(07-29-2013 05:53 PM)youiri65 Wrote: in the latest build, It crashes when I use the Load Game feature of the program. 1. What are your PC specs? 2. Has the Load Game feature ever worked for you in previous revisions? 2a. If so, which is the last revision that worked for you with Load Game? 3. Which PC version? (32bit or 64 bit, and the precise version numbers please) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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07-30-2013, 05:01 PM
Post: #251
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RE: Shin Megami Tensei: Persona 3
I just beat the game, didn't had any problems.
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07-30-2013, 05:45 PM
(This post was last modified: 07-30-2013 06:13 PM by youiri65.)
Post: #252
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RE: Shin Megami Tensei: Persona 3
(07-29-2013 10:58 PM)solarmystic Wrote:1.) see attachment(07-29-2013 05:53 PM)youiri65 Wrote: in the latest build, It crashes when I use the Load Game feature of the program. 2.) yes 2a.)v0.7.6-691-g5877929-windows-x86 < works perfectly with other ISOs but usually crashes with P3 3.) 64 bit, v0.8.1 - ULUS10512 I also noticed that when Akihiko reached 49-50, the game spontaneously crashes. I mean like every level up whether Akihiko or someone does. |
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07-30-2013, 06:14 PM
Post: #253
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RE: Shin Megami Tensei: Persona 3
(07-30-2013 05:45 PM)youiri65 Wrote: 1.) see attachment Thanks for replying. It is very telling that other ISOs work but P3P doesn't for yoou. Try the following:- 1) Dump the P3P game again to make a new iso of the game. (or try another iso/cso source). 2) Try loading a different save file, and see whether it still crashes. The following is my own savefile that I've confirmed works on my system using the latest revision (v0.8.1-1014-g49a3b71) http://www.mediafire.com/?z9g3cbm85ruod90 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-02-2013, 08:33 PM
Post: #254
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RE: Shin Megami Tensei: Persona 3
characters including enemies aren't showing up in battles now on android to worked previous in version 8.1.844
i'm running it on a nexus 7 thou the speed has improved in this current version 8.1.1055 [b]today, tomorrow, together[/b] |
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08-02-2013, 08:37 PM
Post: #255
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RE: Shin Megami Tensei: Persona 3
(08-02-2013 08:33 PM)hsark Wrote: characters including enemies aren't showing up in battles now on android to worked previous in version 8.1.844 Go back to v0.8.1-1029-g51596b6, the newest builds have issues with Android due to ARMJIT bugs. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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