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LittleBigPlanet
http://forums.ppsspp.org/showthread.php?...ght=planet
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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Oh sorry.. just trying to help Smile
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Merged
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Is it possible to update the game?
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The early stages you play perfectly, the problem is after the 2nd level, which are the phases of the Dragon ... there is that corrupts the save of the game and no matter what you delete everything and start always gives the same error in the same part of the game.
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Can you paste a link to savedata right before that just to make it easier to debug?

-[Unknown]
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Work on:
PPSSPP Version: 0.8.1 64-bit
Device: ASUS Zenbook Prime (UX31A)
CPU: Intel i5 (3th gen)
GPU: HD 4000
OS: Windows 8 64-bit (not pro)
Irregularities: Frame skip gone crazy

and

PPSSPP Version: 0.8.1 64-bit
Device: Macbook Pro 8.1
CPU: Intel i5 (2th gen)
GPU: HD 3000
OS: Windows 7 64-bit
Irregularities: Frame skip gone crazy

Not-playable on:
PPSSPP Version: Mac OS X PORT
Device: Macbook Pro 8.1
CPU: Intel i5 (2th gen)
GPU: HD 3000
OS: Mac OS X 10.8.2
Irregularities: Gray screen

We will be tested it soon on:
  1. iPhone 5 (waitin' for jailbreak)
  2. HTC One

Source: Polish Unofficial Support PPSSPP.pl
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The frame skip is quite crazy in the game - it will fix the speed in some parts, and flicker like hell in others.
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(07-08-2013, 09:21 PM)Ryan86me Wrote: The frame skip is quite crazy in the game - it will fix the speed in some parts, and flicker like hell in others.

We have better performance than PSP...
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[VIDEO] LittleBigPlanet on ASUS Zenbook Prime (UX31A)
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12345667i
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Background is flickering.. Anyone knows how to solve this?






   

   
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Lack of information isn't helping..

1. OS?
2. Version of the emulator?
3. Device specs?
4. Are you using any settings that can affect graphics like Buffered Rendering set to off, or Read Framebuffers to Memory on?

The game also has a thread here already: http://forums.ppsspp.org/showthread.php?tid=2223
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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OS: Windows 7 x86
Emulator: V.0.8.1
Specs:Intel Core i5-2500k CPU
GPU: Nvidia Geforce gtx 680

The Buffered Rendering is on same as the Framebuffers to Memory..

When I turned off the Buffered Rendering then put it on again, I can see now the background but still flickers..

   

   
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Turn off FB to memory. It's not needed for this game.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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