0.6.1 released
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01-30-2013, 04:25 PM
Post: #16
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RE: 0.6.1 released
(01-30-2013 04:15 PM)XenoN Wrote:(01-30-2013 03:50 PM)JumperTwo Wrote:Do you have Galaxy S2? Can you upload little video? And I got same speed with/without buffered render and 2x render resolution (very small difference) :/ Thanks in advance.(01-30-2013 03:11 PM)XenoN Wrote: Thanks for new update! But on Snapdragon based devices emulator still works slower nope.i got an xperia s, but here you can see it working on a S2 : http://www.youtube.com/watch?v=8eJt-GAyljU did you try to enable fastmem? |
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01-30-2013, 04:39 PM
Post: #17
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RE: 0.6.1 released
(01-30-2013 04:25 PM)JumperTwo Wrote: nope.i got an xperia s, but here you can see it working on a S2 :Dynarec and fastmem enabled. And on this video 1 in-game second ~ 2-3 reallife seconds, so it isn't full speed Sony Xperia TX |
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01-30-2013, 04:53 PM
(This post was last modified: 01-30-2013 04:54 PM by JumperTwo.)
Post: #18
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RE: 0.6.1 released
(01-30-2013 04:39 PM)XenoN Wrote:(01-30-2013 04:25 PM)JumperTwo Wrote: nope.i got an xperia s, but here you can see it working on a S2 :Dynarec and fastmem enabled. And on this video 1 in-game second ~ 2-3 reallife seconds, so it isn't full speed well, that is one of the most detailed stage on the game (more complex and power demanding) glad to know you are running at this speed at least, reading "not even close to fullspeed" i thought that you were running into some issue/problem like me |
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01-30-2013, 08:53 PM
Post: #19
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RE: 0.6.1 released
Henrik, I posted some images of PES 2012, I can get in the game, but only see the goal, esquanteio flag and the flags of the crowd. The menu is also all black, just know that I'm selecting something by sound. I wonder which version will be corrected so if you imagine what is causing this.
The link to this topic is: http://forums.ppsspp.org/showthread.php?tid=736 Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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01-30-2013, 09:39 PM
Post: #20
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RE: 0.6.1 released
(01-30-2013 03:50 PM)JumperTwo Wrote:sorry but with which version you can play at fullspeed...with the first 0.5 versions I could play it...now i've black screen after memory setting(01-30-2013 03:11 PM)XenoN Wrote: Thanks for new update! But on Snapdragon based devices emulator still works slower |
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01-31-2013, 03:59 AM
Post: #21
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RE: 0.6.1 released
(01-30-2013 04:53 PM)JumperTwo Wrote:Mortal Kombat Unchained on my Xperia TX - http://youtu.be/mM49PNmLb1I(01-30-2013 04:39 PM)XenoN Wrote:(01-30-2013 04:25 PM)JumperTwo Wrote: nope.i got an xperia s, but here you can see it working on a S2 :Dynarec and fastmem enabled. And on this video 1 in-game second ~ 2-3 reallife seconds, so it isn't full speed Sony Xperia TX |
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01-31-2013, 10:45 AM
Post: #22
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RE: 0.6.1 released
(01-31-2013 03:59 AM)XenoN Wrote: Mortal Kombat Unchained on my Xperia TX - http://youtu.be/mM49PNmLb1I mku doesn't work on S2 and windows8...black screen after memory setting! |
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01-31-2013, 11:07 AM
Post: #23
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RE: 0.6.1 released
(01-31-2013 10:45 AM)fabrizioo2007 Wrote:Did you try RIP version? Emulator can't play videos in full version.(01-31-2013 03:59 AM)XenoN Wrote: Mortal Kombat Unchained on my Xperia TX - http://youtu.be/mM49PNmLb1I Sony Xperia TX |
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01-31-2013, 11:12 AM
Post: #24
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RE: 0.6.1 released
(01-31-2013 11:07 AM)XenoN Wrote:(01-31-2013 10:45 AM)fabrizioo2007 Wrote:Did you try RIP version? Emulator can't play videos in full version.(01-31-2013 03:59 AM)XenoN Wrote: Mortal Kombat Unchained on my Xperia TX - http://youtu.be/mM49PNmLb1I 1.34 gb version ULUS...it worked with 0.4-0.5 ppsspp version... |
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01-31-2013, 12:06 PM
Post: #25
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RE: 0.6.1 released
Just try ~ 300 MB RIP
Sony Xperia TX |
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01-31-2013, 01:07 PM
Post: #26
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RE: 0.6.1 released
When it will release for mac ?
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01-31-2013, 07:32 PM
Post: #27
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RE: 0.6.1 released | |||
02-03-2013, 12:31 PM
Post: #28
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RE: 0.6.1 released
I just thankful with the job of ppsspp0.61. I think that could it think more about compatibility after the work of multithreading? I know that we could get faster after the jit but it is still hard on some phone which the cpu is <1200mhz. If can do more job on the jit, I suppose that it could faster on snapdragon. And the Compatibility is still a question. like the game Kingdom of Paradise could not load the video of the game and Monster Hunter could not work.
Of course, ppsspp is a great development.Thanks from China first. And hope it could updata faster. |
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02-03-2013, 07:57 PM
Post: #29
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RE: 0.6.1 released
Theres a lot of work left to do on the ARM JIT, for example currently it doesn't even try to recompile any floating point math whatsoever, and that's used heavily by many games. Don't despair about speed yet
Video support is coming but it's tricky and will take a while. And if you want faster updates, well, help us code it |
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02-03-2013, 08:23 PM
Post: #30
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RE: 0.6.1 released
(02-03-2013 07:57 PM)Henrik Wrote: Theres a lot of work left to do on the ARM JIT, for example currently it doesn't even try to recompile any floating point math whatsoever, and that's used heavily by many games. Don't despair about speed yetThanks for the video support! PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
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