Post Reply 
 
Thread Rating:
  • 1 Votes - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Final Fantasy II
05-24-2013, 12:20 AM
Post: #16
RE: Final Fantasy II
It's disappointing that this game isn't working on PPSSPP, considering the others do.
Find all posts by this user
Quote this message in a reply
05-24-2013, 06:26 AM (This post was last modified: 05-24-2013 06:28 AM by solarmystic.)
Post: #17
RE: Final Fantasy II
(05-24-2013 12:20 AM)AMReese Wrote:  It's disappointing that this game isn't working on PPSSPP, considering the others do.

What do you mean by this? It's not playable on your platform?

State your platform, and the ppsspp revision you tried this game on.

Also, try again using the latest git revision here:-

http://buildbot.orphis.net/ppsspp/

EDIT:- Retested on 0.7.6-772-windows-x86 using rig in sig. Works just fine as before.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
05-28-2013, 03:33 AM
Post: #18
RE: Final Fantasy II
(05-24-2013 06:26 AM)solarmystic Wrote:  
(05-24-2013 12:20 AM)AMReese Wrote:  It's disappointing that this game isn't working on PPSSPP, considering the others do.

What do you mean by this? It's not playable on your platform?

State your platform, and the ppsspp revision you tried this game on.

Also, try again using the latest git revision here:-

http://buildbot.orphis.net/ppsspp/

EDIT:- Retested on 0.7.6-772-windows-x86 using rig in sig. Works just fine as before.
The problem is using a build that both allows me to hear the music and doesn't crash when I try to use the frame skip option. I don't really want to play the game when it forces me to choose like that.
Find all posts by this user
Quote this message in a reply
06-02-2013, 03:59 PM (This post was last modified: 06-02-2013 04:00 PM by rpglord.)
Post: #19
RE: Final Fantasy II
Game still freezes on opening movie even after merging video support


Attached File(s)
.txt  ppsspp.txt (Size: 13.09 KB / Downloads: 733)
Find all posts by this user
Quote this message in a reply
06-14-2013, 12:36 AM
Post: #20
RE: Final Fantasy II
Has anything been solved yet along these lines? The startup and having to choose between music and frame skipping, I mean.
Find all posts by this user
Quote this message in a reply
06-29-2013, 06:37 AM
Post: #21
RE: Final Fantasy II
When I play this on v0.8 the opening movie works perfectly fine including audio to go with it. But once im in towns and on the world map its a bit laggy. Audio stutters a little and I get slight drops in frame rate from 60-40s and its just goes up and down between those.
Find all posts by this user
Quote this message in a reply
06-30-2013, 05:31 AM
Post: #22
RE: Final Fantasy II
Unfortunately this game is currently kinda demanding, due to the way it uses animated textures.

-[Unknown]
Find all posts by this user
Quote this message in a reply
06-30-2013, 10:18 AM
Post: #23
RE: Final Fantasy II
(06-30-2013 05:31 AM)[Unknown] Wrote:  Unfortunately this game is currently kinda demanding, due to the way it uses animated textures.

-[Unknown]

I have a powerful computer. I'm guessing the emulator just can't handle it? If so, that's understandable. I could just deal with not being able to fast forward if that's how I'm going to make it through.
Find all posts by this user
Quote this message in a reply
06-30-2013, 06:15 PM
Post: #24
RE: Final Fantasy II
Well, my computer can definitely fast forward (180 which is 3x in world map, better in town), but yeah, basically it's doing something that is much cheaper on the PSP's GPU than with OpenGL. I'm sure it can still be improved, though, but it won't be easy.

-[Unknown]
Find all posts by this user
Quote this message in a reply
06-30-2013, 07:28 PM
Post: #25
RE: Final Fantasy II
(06-30-2013 06:15 PM)[Unknown] Wrote:  Well, my computer can definitely fast forward (180 which is 3x in world map, better in town), but yeah, basically it's doing something that is much cheaper on the PSP's GPU than with OpenGL. I'm sure it can still be improved, though, but it won't be easy.

-[Unknown]

The problem is when I fast forward, my emulator is more likely to crash for some reason, especially if I use the version that keeps the audio, so I'm not sure.
Find all posts by this user
Quote this message in a reply
07-01-2013, 10:02 PM
Post: #26
RE: Final Fantasy II
Im using a galaxy S2 and as soon as I exit the castle in the beginning the frame rate drops to a crawl then it crashes. FF 1 and 3 work fine though. Im also using the latest version of ppsspp
Find all posts by this user
Quote this message in a reply
07-02-2013, 05:24 AM
Post: #27
RE: Final Fantasy II
Hi, got to the armor shop and no text is showing for the items, using 0.8.1 on Windows XP. Any tips?
Find all posts by this user
Quote this message in a reply
07-02-2013, 05:27 AM
Post: #28
RE: Final Fantasy II
(07-02-2013 05:24 AM)Zardon Wrote:  Hi, got to the armor shop and no text is showing for the items, using 0.8.1 on Windows XP. Any tips?

Hello there, and welcome to the forums.

Can you list out your specs/platform/device please. Example would be like the ones in my signature.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-02-2013, 05:29 AM (This post was last modified: 07-02-2013 05:29 AM by TheDax.)
Post: #29
RE: Final Fantasy II
Also, if it isn't on already, make sure Buffered Rendering is ON, or you won't have text in the shopping screens(at least on NVidia).

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
Find all posts by this user
Quote this message in a reply
07-02-2013, 11:20 PM
Post: #30
RE: Final Fantasy II
The game now has missing window elements in the UI since 0.8.1-209

Last working revision is 0.8.1-207.

Temporary solution is to disable buffered rendering, but if you're on an Nvidia card, this is not a viable option as your text will disappear in the shopping screens (as per daxtsu's observation above)

https://github.com/hrydgard/ppsspp/issues/2595

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: