Posts: 30
Threads: 3
Joined: Jun 2013
Reputation:
0
Add - 6x, 7x, 8x texture filtering option to the GUI
Add - An internal resolution configuration that independs on the window size. A custom internal resolution option would be nice too.
Add - SSAA 4x, 8x, MSAA and other AA methods
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
(06-24-2013, 07:49 PM)xZabuzax Wrote: (06-24-2013, 05:25 PM)magearden Wrote: Not sure if this is much of a feature request but is there a way to make the "touch screen" controls a little bit bigger.
Button scaling is already implemented in the windows version under control settings, not sure if it's implemented on android tho since i don't have one to test it.
It is, far as i can tell
Posts: 25
Threads: 2
Joined: Jun 2013
Reputation:
0
(06-24-2013, 11:13 PM)NotaBot Wrote: Add - 6x, 7x, 8x texture filtering option to the GUI
Add - An internal resolution configuration that independs on the window size. A custom internal resolution option would be nice too.
Add - SSAA 4x, 8x, MSAA and other AA methods
So you basically want 4K resolution support?
Oh and I am also down for MSAA. Any chance for post processing AA like SMAA and FXAA? Or at least SweetFx support? Man we need that DirectX option for PPSSPP soon
Posts: 200
Threads: 15
Joined: Nov 2012
Reputation:
5
How about L and R button assignable on Android. I have LG Optimus 3D, would be great if I can disable 3D button and VolUp button and assign as L and R button.
Posts: 40
Threads: 1
Joined: May 2013
Reputation:
0
06-25-2013, 05:45 AM
(This post was last modified: 06-25-2013, 05:53 AM by magearden.)
Quote:Button scaling is already implemented in the windows version under control settings, not sure if it's implemented on android tho since i don't have one to test it.
Sorry. I found it. Can't believe I missed it. Thanks
Posts: 189
Threads: 4
Joined: Nov 2012
Reputation:
5
06-25-2013, 05:51 AM
(This post was last modified: 06-25-2013, 05:56 AM by jacky400.)
The following have been done.
42#Add font shadows into ingame MsgBoxes
45#Add an option to change the Max. numbers of recent items via GUI
[raven02]
The following one already complete long time ago with fullscreen=true in the ppsspp.ini
26#Add an option to run in F11 mode from startup
Posts: 32
Threads: 3
Joined: Jun 2013
Reputation:
0
(06-25-2013, 04:30 AM)jadentheman Wrote: (06-24-2013, 11:13 PM)NotaBot Wrote: Add - 6x, 7x, 8x texture filtering option to the GUI
Add - An internal resolution configuration that independs on the window size. A custom internal resolution option would be nice too.
Add - SSAA 4x, 8x, MSAA and other AA methods
So you basically want 4K resolution support?
Oh and I am also down for MSAA. Any chance for post processing AA like SMAA and FXAA? Or at least SweetFx support? Man we need that DirectX option for PPSSPP soon
It has been stated a few pages ago that support for MSAA or similar won't be here (at least any soon) because the time it would take to implement it it's not worth it. Also I envy those people with cool graphics card that use such large upscale options. I'm fine with my 2x with linear and no simple SSAA.
Posts: 5
Threads: 0
Joined: Jun 2013
Reputation:
0
Please make a Official Guide of PPSSPP Emulator,(in pdf/word) in which all options of PPSSPP Emulator are defined in Detail.
Posts: 631
Threads: 24
Joined: Apr 2013
Reputation:
16
06-25-2013, 05:11 PM
(This post was last modified: 06-25-2013, 05:14 PM by arg274.)
(06-25-2013, 05:51 AM)jacky400 Wrote: The following have been done.
42#Add font shadows into ingame MsgBoxes
45#Add an option to change the Max. numbers of recent items via GUI
[raven02]
The following one already complete long time ago with fullscreen=true in the ppsspp.ini
26#Add an option to run in F11 mode from startup
thnx,updated.
(06-25-2013, 11:36 AM)javed_iqbal Wrote: Please make a Official Guide of PPSSPP Emulator,(in pdf/word) in which all options of PPSSPP Emulator are defined in Detail.
i guess its not the job of the devs'.anyone wanna volunteer?but remember,this should be included in the stable build only.
Contact::::
I don't exist anymore, no use calling a dead person
Posts: 32
Threads: 3
Joined: Jun 2013
Reputation:
0
(06-25-2013, 11:36 AM)javed_iqbal Wrote: Please make a Official Guide of PPSSPP Emulator,(in pdf/word) in which all options of PPSSPP Emulator are defined in Detail.
It was also mentioned around the forum somewhere that the devs will not make any official documentation until it comes the "official stable" build (1.0 maybe). The emulator is still in a beta stage and options goes and comes. Names keep being changed as well their functionality for some exceptions, you just need to test the SVN builds from time to time that you'll notice there's already something different from a build, let's say, 6 days old.
If someone wants to write one, good, but they'll have to keep it updated in a very annoying rate, which is not exactly convenient at this point. If you have questions about options you can always check the thread "PPSSPP Options explained" or if it's something very specific, make a thread asking about it. Always search before doing that though.
Posts: 18
Threads: 0
Joined: Nov 2012
Reputation:
0
One thing that is missing is configurable controls for Android.
One week ago cv47 made public her modifications to ppsspp and (if i am not wrong) between those there were configurable controls for Android.
Her Github is this:
https://github.com/cv47/ppsspp/commit/91...cd80452fdb
It would be great for all those bluetooth controllers and for android sticks
Posts: 13
Threads: 1
Joined: Jun 2013
Reputation:
0
2 requests here...
-software rendering
-a make danganronpa work button.
Posts: 631
Threads: 24
Joined: Apr 2013
Reputation:
16
(06-26-2013, 05:21 AM)chronoso Wrote: -a make danganronpa work button.
HaHaHa!having a great laugh!
Contact::::
I don't exist anymore, no use calling a dead person
Posts: 1
Threads: 0
Joined: Jun 2013
Reputation:
0
06-26-2013, 09:14 AM
(This post was last modified: 06-26-2013, 09:18 AM by mashiro.)
(06-23-2013, 07:14 PM)Combone Wrote: My Suggestion..
#Add Select Resolution (Ex: 640x480/800x600/1024x768/1280x720/1280x1024/1920x1080 & Ect..)
This. We need rendering resolution features like this so that those who have an underpowered PC will be to able to run games at lower resolutions. I'm also looking forward to the possibility of having DirectX support in this emulator. Not everyone has a good set of OpenGL drivers and Intel's Graphics Drivers are known to have bad OpenGL support despite the good performance of their GPUs.
Posts: 5
Threads: 1
Joined: Jun 2013
Reputation:
0
One fantasy feature that I would love to see would be a "force tessellation" feature. The ability to force tessellation on every 3d surface (provided you had the necessary dx11/opengl hardware.)
|