So I just wrote an atrac3+ frame decode library (2013-06-03)
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06-16-2013, 11:27 AM
Post: #241
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Any 64-bit build will auto-download the 64-bit DLL.
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06-16-2013, 11:32 AM
Post: #242
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
What needs to be done to include this in the iOS build?
I'm no coder but with sensible instructions I'd happily help |
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06-16-2013, 11:52 AM
Post: #243
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Can i ask something, sometime sound kinda loud can we adjust it???
i press 1 or 2 it dont work (if it work i dont know the different) I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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06-16-2013, 01:31 PM
Post: #244
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
To add this .someone would have to know how ios devices can decode the dll.
Atrac3+ is not supported on idevices out of the box i think. |
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06-20-2013, 06:47 AM
Post: #245
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
Is there any solution for the Linux-users to get sound from games?
ThinkPad T420s | 4GB RAM | 160GB SSD Intel® Core™ i5-2520M CPU @ 2.50GHz | Intel® Sandybridge Mobile ubuntu 13.04 64Bit | Planning to install Windows 7 Professional 64Bit for dualboot |
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06-20-2013, 08:45 AM
Post: #246
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
the plugin should work on linux
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06-20-2013, 10:46 AM
Post: #247
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
will add "official" linux support for atrac3plugin later, but it's possible to get it to work already if you know your stuff around build systems.
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06-20-2013, 01:01 PM
Post: #248
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I'm asking, because I finally could update my PPSSPPQt to 0.7.6-1490 and there were no difference to the older version 0.7.6-956(except some fixes for 3Dmodels on Kingdom Hearts and some other games :'P)
But it's okay when it get's official support later o; ThinkPad T420s | 4GB RAM | 160GB SSD Intel® Core™ i5-2520M CPU @ 2.50GHz | Intel® Sandybridge Mobile ubuntu 13.04 64Bit | Planning to install Windows 7 Professional 64Bit for dualboot |
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06-20-2013, 11:11 PM
Post: #249
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03) | |||
06-24-2013, 05:42 PM
Post: #250
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
hey guys, the cod looks great.
i'm new at this, could somebody explain how to install this on my android tab? the upload server is down when I try to download it as redirected from the ppsspp app. downloaded it here, I just don't know how to use it. |
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06-24-2013, 07:11 PM
Post: #251
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
I just tested the download and it was fine.
seems some people have some weird network issues. |
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06-24-2013, 09:23 PM
Post: #252
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
The download worked perfect for me...just hit the in game button and it was done.
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06-25-2013, 01:16 PM
Post: #253
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03) | |||
06-25-2013, 01:42 PM
Post: #254
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
i dont think that they have idevices to make ios version@ bsauvage....someone who has one can like cv47 or angelxwind....
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06-30-2013, 04:42 PM
Post: #255
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RE: So I just wrote an atrac3+ frame decode library (2013-06-03)
it causes crashes on Naruto shippuden ultimate ninja impact mostly when you use the chackra charge ( Triangle button ) ..... any help there ?
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