Sword Art Online - Infinity Moment
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06-09-2013, 12:12 PM
(This post was last modified: 06-09-2013 12:12 PM by Ritori.)
Post: #91
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RE: Sword Art Online - Infinity Moment
is linear filtering make you vps cut by half?
I read that somewhere i know it!! I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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06-09-2013, 02:45 PM
Post: #92
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RE: Sword Art Online - Infinity Moment
(06-09-2013 12:12 PM)Ritori Wrote: is linear filtering make you vps cut by half? well, when im turning on linear filtering on ppsspp 1015 the VPS still constantly arround at 60. ps : i always turning off Buffered Rendering + activate FPS limit on 90, because some maps need arround 90VPS to make the game run smoothly (30 fps at fraps) The game runs pretty good on this build (1015), no overbright issue that make the game enjoyable. as the latest build ppsspp 1239 get annoying overbright issue tough. idk why, but i noticed that 1015 is incapable to playback video yet the further update is capable to playback video. |
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06-09-2013, 06:41 PM
Post: #93
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RE: Sword Art Online - Infinity Moment
I am Using build 1245 and the Overbright issue is there T_T
maybe a fix soon? its turn the game almost not playable |
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06-10-2013, 03:38 PM
Post: #94
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RE: Sword Art Online - Infinity Moment
I know this is not good way, but I replaced mv01.pmf with FFCC's ICON0.PMF(144*80) and found no more overbright issue.
I also found frame skipping didn't work well on my android. sorry about my pooooooooooooooor English Win Core2Duo P8700: working again from v0.7-317-g7425532 Win Corei5: working fine! Android APQ8064: some playable games on windows stuck. |
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06-10-2013, 06:03 PM
(This post was last modified: 06-10-2013 06:27 PM by nightmesh.)
Post: #95
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RE: Sword Art Online - Infinity Moment
If that's true tama it might just let you rename the file to something like mv01Orignal.pmf and save it as an iso.
Edit:Turns out deleting the whole folder does the trick too. Its not a real solution but you can play on the newest builds with music working. |
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06-11-2013, 12:30 AM
(This post was last modified: 06-11-2013 12:47 AM by betrayedAngel.)
Post: #96
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RE: Sword Art Online - Infinity Moment
(06-10-2013 03:38 PM)tamatom Wrote: I know this is not good way, but I replaced mv01.pmf with FFCC's ICON0.PMF(144*80) and found no more overbright issue. (06-10-2013 06:03 PM)nightmesh Wrote: If that's true tama it might just let you rename the file to something like mv01Orignal.pmf and save it as an iso. if I'm not wrong : you were modifying the ISO so that the mv01.pmf is skipped during playback, right? that's interesting, as it is not a real solution, but its worth to try. ## edit : ## Im modifying the iso by renaming the movie folder, and it works! now i can play it with full BGM, and skipped the whole movie. lol. thanks guys, |
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06-11-2013, 02:40 PM
Post: #97
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RE: Sword Art Online - Infinity Moment
It seems there are two kinds of overbright issues.
Green one will appear after playback, and white one will appear after conversation. You can prevent green one with skipping videos by modifying iso and white one with save/load. sorry about my pooooooooooooooor English Win Core2Duo P8700: working again from v0.7-317-g7425532 Win Corei5: working fine! Android APQ8064: some playable games on windows stuck. |
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06-15-2013, 08:56 PM
Post: #98
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RE: Sword Art Online - Infinity Moment
The overbright issue is now fixed. I think SAO may be perfectly playable now.
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06-15-2013, 10:06 PM
(This post was last modified: 06-15-2013 10:07 PM by Hexor22.)
Post: #99
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RE: Sword Art Online - Infinity Moment | |||
06-15-2013, 10:45 PM
(This post was last modified: 06-15-2013 10:46 PM by FinalBlast.)
Post: #100
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RE: Sword Art Online - Infinity Moment
Using ppsspp-v0.7.6-1398-gf836517-windows-x86 , my specs are in my signature below, THANK YOU PPSSPP CODERS!
---> http://i.imgur.com/pKH99IC.jpg <--- full size Laptop:________________________Desktop: Windows 10 64-bit, 8GB DDR4 RAM | Windows 10 64-bit, 8GB DDR3 RAM Intel® Core™i5-7300HQ 2,5/3.5ghz | Intel® Core™i5-4440 3,10ghz NVIDIA GTX 1050 Ti_____________| NVIDIA GTX 1060 3GB |
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06-15-2013, 11:01 PM
Post: #101
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RE: Sword Art Online - Infinity Moment | |||
06-16-2013, 12:59 AM
Post: #102
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RE: Sword Art Online - Infinity Moment
(06-15-2013 10:45 PM)FinalBlast Wrote: Using ppsspp-v0.7.6-1398-gf836517-windows-x86 , my specs are in my signature below, THANK YOU PPSSPP CODERS! what settings you use? |
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06-16-2013, 03:11 AM
Post: #103
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RE: Sword Art Online - Infinity Moment
It still happens on new game, but it doesn't happen on continue. I'll look into it more, still, but if you can power through the first part (or play it on a PSP), the game is more playable.
It's still kinda unplayable since it runs at the wrong speed (or at least did last I checked...) -[Unknown] |
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06-16-2013, 01:33 PM
Post: #104
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RE: Sword Art Online - Infinity Moment
(06-16-2013 03:11 AM)[Unknown] Wrote: It still happens on new game, but it doesn't happen on continue. It still happens on continue, if you press start to skip the movie. And it still happens after 2d cutscenes (not a movie), or going through the gate (the one that you use to change floors in a complete 2d interface). Also starting with 1351, loading a save state, breaks the music. |
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06-17-2013, 10:27 AM
(This post was last modified: 06-17-2013 10:30 AM by GuiltyAir.)
Post: #105
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Sword art online infinity moment
The black screen appeared when I run the game,plzz help
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