Kingdom Hearts Birth By Sleep
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06-13-2013, 01:41 AM
Post: #136
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep | |||
06-13-2013, 02:00 AM
Post: #137
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(06-12-2013 01:06 AM)blackdragonfly3 Wrote: I'm having the same issue. I'm having the exact same problem, and I'm a first time psp emulator user. Trying to play it on my pc but theres no voice audo/text is scrunched up. |
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06-13-2013, 02:48 AM
Post: #138
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
audio requires you to download the atrack decoder from the settings > Audio menu
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06-13-2013, 06:34 AM
Post: #139
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(06-13-2013 02:48 AM)Squall Leonhart Wrote: audio requires you to download the atrack decoder from the settings > Audio menu And to be using the Orphis branch of PPSSPP. I personally had this issue until someone directed me to the Orphis builds. Speaking of the Orphis builds with this game, has anyone noticed an issue where the maps are not appearing on the mini-map, but after an enemy appears they appear in the mini-map circle AND as the 'shadow' of your character? I assume this is an issue with getting 'shadow' support in PPSSPP for games, which was an absolute pain in the neck and never was supported in PCSX2 for PS2 games. |
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06-13-2013, 09:55 AM
Post: #140
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
Yes, that is known.
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06-13-2013, 07:07 PM
Post: #141
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
Could you please elaborate on what Oprhis is exactly
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06-13-2013, 07:27 PM
(This post was last modified: 06-13-2013 08:13 PM by solarmystic.)
Post: #142
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(06-13-2013 07:07 PM)Boltrush Wrote: Could you please elaborate on what Oprhis is exactly This is the orphis build bot, providing users with the latest and up to date improvements merged into ppsspp (amongst others, the bot also builds up to date versions of other popular emulator projects like PCSX2, JPCSP and so on):- http://buildbot.orphis.net/ppsspp/ They are not 'stable releases', highly experimental, and should be used with that in mind. Expect bugs and other issues when using those builds. They are great if you wish to be kept abreast of the latest developments to the project. Stable releases are on the main ppsspp website and are updated only when a sufficient amount of progress has been made to the project as a whole and the devs deem it ready for release to the masses. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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06-13-2013, 07:59 PM
(This post was last modified: 06-13-2013 07:59 PM by [Unknown].)
Post: #143
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
As to what Orphis is exactly - some say a man, others say an existance quite different from that. What is known at least us that Orphis is not a mere machine, one way or another. Also, I thunk Orphis enjoys cooking. Probably surströmming.
Aside from the shadow/map/window glitches, are there any other noticeable graphic issues, or any sound effect issues? -[Unknown] |
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06-13-2013, 09:27 PM
Post: #144
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(06-13-2013 07:59 PM)[Unknown] Wrote: As to what Orphis is exactly - some say a man, others say an existance quite different from that. What is known at least us that Orphis is not a mere machine, one way or another. Also, I thunk Orphis enjoys cooking. Probably surströmming. http://forums.ppsspp.org/showthread.php?...5#pid28595 It might affect this game/version too, actually it's almost sure. |
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06-13-2013, 10:18 PM
Post: #145
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(06-13-2013 07:59 PM)[Unknown] Wrote: As to what Orphis is exactly - some say a man, others say an existance quite different from that. What is known at least us that Orphis is not a mere machine, one way or another. Also, I thunk Orphis enjoys cooking. Probably surströmming. still the odd pop now and then when playing back atrak+ music or video audio And those disappearing geometry during ingame cut scenes that seems to be like the Z precision goofing up. |
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06-14-2013, 12:20 PM
Post: #146
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
There is something weird I want to report about Kingdom Hearts BBS (I didn't check other games)
when running the game On ICS (ice cream sandwich) Having The The settings Hardware Transform ON Buffer rendering OFF With these settings the game runs Fast with a good FPS ..................... I updated To JB (Jelly Bean) Having The Settings Hardware Transform ON Buffer rendering OFF You have a black screen during game play and you only see health bar and command window then switching Buffer rendering The resolution becomes low and fps get down to about (15-20) ...................... Don't really know what causes the problem with switching android versions Sorry for my bad English I'm Egyptian |
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06-14-2013, 07:07 PM
Post: #147
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
If you updated your device directly and didn't do a /data wipe, you're very likely to have issues of all kind, and not only with games.
-Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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06-14-2013, 11:41 PM
Post: #148
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep | |||
06-15-2013, 08:19 AM
Post: #149
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
Is too fast music in Disney town fixed already? I heard it was, but one guy on my YT channel told me he have that problem..
PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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06-16-2013, 07:28 AM
Post: #150
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep | |||
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