XMB on PPSSPP
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06-11-2013, 03:41 PM
(This post was last modified: 06-11-2013 03:42 PM by Saturos.)
Post: #1
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XMB on PPSSPP
In PS Vita system, through psp emulator, a coder named Total_noob make a buffer overflow hack (in UNO PSP game and other titles with modified savegame) to run xmb of PSP from a 660.pbp. The sourcecode can be downloaded on http://wololo.net
My question is if there are any possibility to port that XMB to PPSSPP. I tested the modified savegame directly but emulator crash, I think there is a few things that modify to adjust, but I don't know, I am not a coder. |
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06-11-2013, 04:04 PM
Post: #2
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RE: XMB on PPSSPP
Sony's XMB is a Copyrighted OS,it can't be implemented or modified in any form in any emulator.Also check this thread http://forums.ppsspp.org/showthread.php?...hlight=XMB for more info
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06-13-2013, 09:37 AM
(This post was last modified: 06-13-2013 09:37 AM by Saturos.)
Post: #3
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RE: XMB on PPSSPP
(06-11-2013 04:04 PM)sfageas Wrote: Sony's XMB is a Copyrighted OS,it can't be implemented or modified in any form in any emulator.Also check this thread http://forums.ppsspp.org/showthread.php?...hlight=XMB for more info Yeah but the method used in psvita don't modify anything and don't break copyright. It's based on 660.PBP only, see the sourcecode on wololo.net |
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06-13-2013, 09:42 AM
(This post was last modified: 06-13-2013 09:43 AM by VIRGIN KLM.)
Post: #4
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RE: XMB on PPSSPP
To be honest, there are DOZENS of open source projects under GPL2 that use XMB and Sony doesn't seem to care.
One project is XMBPCE. Also look at the projects on Android, bloated with XMB related stuff. I'm not saying to emulate the REAL XMB but do a GUI that is based on it. |
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06-13-2013, 10:01 AM
Post: #5
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RE: XMB on PPSSPP
design is copyrighted
idea is patented too much risk since ppsspp is a real alternative to a psp |
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06-13-2013, 10:33 AM
Post: #6
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RE: XMB on PPSSPP
I think it's not very difficult to port: http://wololo.net/downloads/index.php/download/7672 Source of exploit: http://pastebin.com/hfhu75GJ |
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06-13-2013, 12:45 PM
Post: #7
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RE: XMB on PPSSPP
Not gonna happen, sorry. We can't distribute the original XMB for copyright reasons and can't reimplement it for patent reasons.
Besides, I don't like the XMB much. The new interface coming in 0.9 will be better. |
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06-13-2013, 07:33 PM
Post: #8
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RE: XMB on PPSSPP
(06-13-2013 12:45 PM)Henrik Wrote: Not gonna happen, sorry. We can't distribute the original XMB for copyright reasons and can't reimplement it for patent reasons. I agree with you Can you say more about this new interface in v0.9 ? ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-13-2013, 08:10 PM
Post: #9
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RE: XMB on PPSSPP
Moreover, it will be quite difficult to emulate. Too much effort and not much gained.
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