Final Fantasy IV : The complete collection
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06-10-2013, 05:36 AM
Post: #91
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RE: Final Fantasy IV : The complete collection
(06-09-2013 02:35 PM)Silpheed Wrote: Builds as of yesterday were showing text if Buffered Rendering was turned off. Today builds, text in game will not show whether options are on or off. Tried toggling every option. Working fine here, nothing changed affecting the buffered rendering or text that could've broken it between then and now. Also, freezing prior to video playback will be solved as soon as ector merges Unknowns latest changes. |
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06-10-2013, 03:00 PM
Post: #92
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RE: Final Fantasy IV : The complete collection
My computer with an nvidia card can see the text with buffered rendering off, my other computer without one can't. That's why I thought something changed.
But anyway, to try to find out what is causing the issue, I don't think it's the text that is missing, but something on top of the text blocking it. I've taken 2 screenshots to show an example of that. The first screenshot is with Buffered Rendering [Off]. The second screenshot is it [On] |
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06-10-2013, 04:45 PM
Post: #93
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RE: Final Fantasy IV : The complete collection
(06-10-2013 03:00 PM)Silpheed Wrote: My computer with an nvidia card can see the text with buffered rendering off, my other computer without one can't. That's why I thought something changed. It is a known issue with AMD/ATI cards on Windows for this game (no text even with BR OFF https://github.com/hrydgard/ppsspp/issues/2018), thanks for the investigation into the issue, though. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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06-11-2013, 08:16 AM
Post: #94
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RE: Final Fantasy IV : The complete collection
I found another minor graphics bug, on world map sometimes the airship looks like as if some filtering was turned on (but i dont use any filtering at all), and its interesting that not in every part of the map is like that
correct: bad: PC Specs: Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64 |
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06-11-2013, 08:48 AM
Post: #95
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RE: Final Fantasy IV : The complete collection
isn't that the psp's own Linear filtering simulating cloud cover?
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06-15-2013, 07:10 AM
Post: #96
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RE: Final Fantasy IV : The complete collection
did the leviathan blackscreen fixed yet???
just want to know my english is poor , sorry |
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06-15-2013, 09:57 AM
Post: #97
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RE: Final Fantasy IV : The complete collection
(06-15-2013 07:10 AM)SeiRyuu Wrote: did the leviathan blackscreen fixed yet??? It has been fixed a 5 days ago. PC Specs: Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64 |
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06-15-2013, 12:27 PM
Post: #98
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RE: Final Fantasy IV : The complete collection
my english is poor , sorry |
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06-17-2013, 04:43 PM
(This post was last modified: 06-17-2013 04:44 PM by Ultrama.)
Post: #99
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RE: Final Fantasy IV : The complete collection
hey can you help me? first thx for this great emulator.
I have a few problems: in a battle the texts are on top of each other a few animations look strange, for example the thunder in the intro or the mist of the dragon, also the introduction animation of summoning and with the linear filtering on it has green parts |
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06-17-2013, 05:50 PM
Post: #100
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RE: Final Fantasy IV : The complete collection
Not that I can help you, but please name your device and version you are using.
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06-17-2013, 05:58 PM
Post: #101
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RE: Final Fantasy IV : The complete collection
(06-17-2013 04:43 PM)Ultrama Wrote: hey can you help me? first thx for this great emulator. Those are known issues, you need to wait until devs implement\improve beziers\splines https://github.com/hrydgard/ppsspp/issues/2195 PC Specs: Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64 |
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06-17-2013, 06:16 PM
Post: #102
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RE: Final Fantasy IV : The complete collection | |||
06-17-2013, 09:09 PM
(This post was last modified: 06-17-2013 09:20 PM by Armyboy0894.)
Post: #103
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RE: Final Fantasy IV : The complete collection
Running on HTC ONE X at around 58-61 FPS. With sound. With a little slow down during transitions.
Settings- Sound: -Enable Sound Graphics -Hardware Transform -Mipmapping System: -Dynarec (Jit) -Fast Memory -Encrypt Save -X to confirm --Frame Skipping set to Auto.-- Systems and Devices: Huawei Mate 20 Pro Nintendo Switch(Exploitable) PC: AMD Ryzen 7 3700X MSI GTX 1080 8GB 16GB DDR4-3200MHz |
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06-21-2013, 09:27 AM
Post: #104
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RE: Final Fantasy IV : The complete collection
hi guys i'm trying this game on pc and android (gs3 i9300)! on pc works really well but on android the sound is not very good and there are no texts while speaking and in battles! is that fixable?
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06-21-2013, 04:13 PM
Post: #105
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RE: Final Fantasy IV : The complete collection
And255, these are known issues, a quick search would have saved you time and us reading another post.
First thing first, make sure you're using the newest version off of git (http://ppsspp.org/downloads.html#devbuilds). The dev's are working on it, but because of the way Android works (as opposed to PC, I won't go into details but you can find information on the forums if you want to), sound issues are very common and will continue to be a problem. for the text try turning buffered rendering off but it doesn't seem that helps as much on Android as it has with Windows. With that said I have a GS3 i535 and have no problem with text running the most recent build, same goes for on my OUYA. ALso, I'm so happy to hear the leviathan fight is fixed! I'm actually starting from Final Fantasy 1 and working my way up, so I have some time before I'll get to IV but it's still great to hear! |
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