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06-02-2013, 10:56 AM
(This post was last modified: 01-04-2014, 02:47 PM by vnctdj.)
(06-01-2013, 09:40 PM)Henrik Wrote: We just merged oioitff's latest rewrite of his awesome ffmpeg-based video support, this time integrated with the new atrac3+ plugin-based support.
It doesn't work perfectly in all games yet but it's a big step forward.
Thanks oioitff!
Feel free to report issues here. Once this stabilizes a bit, 0.8 it is.
I went to GitHub and found that the #997 issue disappeared from the pull requests list, now I know why !
That's a very good thing !
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final fantasy crisis core working very well but there is no sound on fmv
great job Henrik
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(06-02-2013, 02:08 AM)oldmario Wrote: DJMax:black square dips to 25 if i have the videos playing during each song and if i turn media engine off it goes back to 60fps
DJMax: Clazziquai edition no longer plays after the implement of videoplayback
both on build v0.7.6-1025-g230d0b3
I don't think the problem with clazziquai is caused by the video support, at least not on android.
I tried it after attrac3+ plugin support was added and it's stuck on a black screen regardless of settings.
I haven't tried it before though, so I don't know for sure if it ever worked.
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I tested Monster Hunter Freedom Unite with v0.7.6-1049-g1cb0076.
Given that the introduction video worked well in oioitff's builds, I don't understand why it doesn't work in the latest Git builds...
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06-02-2013, 02:44 PM
(This post was last modified: 06-02-2013, 02:48 PM by takeshineale88.)
Lemmings = FMVs work.
N.O.V.A. = Intro FMVs work but still crashes at the loading screen.
Go! Sudoku = FMVs work
Final Fantasy III = FMVs Work
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There seems to be a bug which manifest itself in a lot of games - audio stuttering during video playback
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(06-02-2013, 03:54 PM)rpglord Wrote: There seems to be a bug which manifest itself in a lot of games - audio stuttering during video playback
Yeah, and for some others is the contrary, video is choppy and audio is fine.
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Just used the v0.7.6-1049-g1cb0076 build.
Ys Seven: Video works and syncs with audio but the opening FMV that shows company logos seems to bug out a bit (the coloring becomes 'off' for a second and everything gets darker).
Honestly though I've been pretty impressed at how quickly these builds have started to pop up.
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Chopping audio sounds like a buffer size issue right?
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Seems the at3+ audio causes some bugs in video playback on my phone. And too did the video a bit slow.
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(06-01-2013, 09:40 PM)Henrik Wrote: We just merged oioitff's latest rewrite of his awesome ffmpeg-based video support, this time integrated with the new atrac3+ plugin-based support.
It doesn't work perfectly in all games yet but it's a big step forward.
Thanks oioitff!
Feel free to report issues here. Once this stabilizes a bit, 0.8 it is. Henrik, oioitff and other guys, i don't know any special way to express this, but thank you all for your hard work.
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I think there is a gold version if you have android
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06-03-2013, 09:18 AM
dang,there's many change here,i was on vacation just yesterday,good to see the videos support have been added  ,cool stuff.wonder if there's another cool stuff added somewhere?
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my ultimate weapon
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i'm a tester,but not as good as other,please be kind with me,haha.
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(06-03-2013, 09:18 AM)aki21 Wrote: dang,there's many change here,i was on vacation just yesterday,good to see the videos support have been added ,cool stuff.wonder if there's another cool stuff added somewhere?
Maybe u should download dll file if know about that
http://forums.ppsspp.org/showthread.php?tid=709
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i did'nt understand about how to put the dll in armv7 phone,can someone explain a bit?
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
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