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Pangya: Fantasy Golf
05-30-2013, 04:20 PM
Post: #31
RE: Pangya: Fantasy Golf
I've put in a pull request to properly(well, at least, a better implementation than it has been) fix the nocwd issue, so the game works without having to hardcode it now, and other games that rely on nocwd should work too.
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05-30-2013, 05:06 PM
Post: #32
RE: Pangya: Fantasy Golf
Very nicely done, thanks daxtsu.

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05-30-2013, 05:15 PM (This post was last modified: 05-30-2013 05:15 PM by TheDax.)
Post: #33
RE: Pangya: Fantasy Golf
https://github.com/thedax/ppsspp/commit/...c978cc74f4 if you'd like to see the code. It's pretty simple, but it seems to work. No problem.

https://github.com/hrydgard/ppsspp/pull/1987 is where the change is being discussed.
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05-30-2013, 05:22 PM
Post: #34
RE: Pangya: Fantasy Golf
(05-30-2013 05:15 PM)daxtsu Wrote:  https://github.com/thedax/ppsspp/commit/...c978cc74f4 if you'd like to see the code. It's pretty simple, but it seems to work. No problem.

https://github.com/hrydgard/ppsspp/pull/1987 is where the change is being discussed.

Hope this dont break other game i realy want try this game Smile

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
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Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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05-30-2013, 05:35 PM
Post: #35
RE: Pangya: Fantasy Golf
It shouldn't, but here's a possible list of games it -would- if it does:
http://report.ppsspp.org/temp/recent/kind/162
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05-30-2013, 05:51 PM (This post was last modified: 05-30-2013 05:52 PM by solarmystic.)
Post: #36
RE: Pangya: Fantasy Golf
(05-30-2013 05:35 PM)daxtsu Wrote:  It shouldn't, but here's a possible list of games it -would- if it does:
http://report.ppsspp.org/temp/recent/kind/162

Hmm.. fortunately I've got 3 games out of the ones that could be affected so I can test them right away if your pull request gets merged:-

SOULCALIBUR: Broken Destiny
FINAL FANTASY III
BLACK★ROCK SHOOTER THE GAME

They're amongst the playable ones right now too. MGS:PW is only ingame at the moment.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-30-2013, 06:01 PM (This post was last modified: 05-31-2013 04:43 PM by TheDax.)
Post: #37
RE: Pangya: Fantasy Golf
Here's a test build with the latest change:
Removed due to official support integration.
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05-30-2013, 06:10 PM (This post was last modified: 05-30-2013 06:16 PM by sfageas.)
Post: #38
RE: Pangya: Fantasy Golf
That build fixes Stateshift at least it goes until main menu and then you cant type or confirm profile name Smile
And i think it fixes other games also like Cars 2 and i don't see anything negative..
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05-30-2013, 06:16 PM (This post was last modified: 05-30-2013 06:16 PM by solarmystic.)
Post: #39
RE: Pangya: Fantasy Golf
(05-30-2013 06:01 PM)daxtsu Wrote:  Here's a test build with the latest change:
http://www.mediafire.com/?6yqhva7s0d51hxh

virustotal: https://www.virustotal.com/en/file/8bf6a...369940442/

Contains windows x86 & x64 builds.

Thanks for that.

The results:-

None of the 3 games I listed in my previous post were affected/broken by your test builds and remain fully playable. (SC, FF3, and BRS)

Nice work.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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05-30-2013, 06:20 PM
Post: #40
RE: Pangya: Fantasy Golf
@sfageas: It does? That's awesome!
@solarmystic: Thanks for letting me know.

I'm restructuring the pull request since it was getting really messy. Hopefully it'll be easier to read this time..
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05-30-2013, 06:21 PM
Post: #41
RE: Pangya: Fantasy Golf
I will test other games to see if it breaks anything but i don't think so,it may fix otherwise
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05-30-2013, 06:21 PM
Post: #42
RE: Pangya: Fantasy Golf
Soo this game is playable now Smile?

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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05-30-2013, 06:23 PM
Post: #43
RE: Pangya: Fantasy Golf
Yeah, I'm still working out getting the changes to be merged.
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05-30-2013, 06:33 PM
Post: #44
RE: Pangya: Fantasy Golf
+rep for you because try hard fix this game Smile

I worse write english so take easy on me
(even my own language realy bad T_T)

Rig to test now :
Windows 8 64 bit (Laptop)
Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache)
Nvidia GT720M 2GB
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05-30-2013, 06:54 PM (This post was last modified: 05-31-2013 12:56 PM by TheDax.)
Post: #45
RE: Pangya: Fantasy Golf
Thanks, Ritori!

Also, the source is offline for a bit: I can't get TortoiseGit to seem to revert all of my changes back to master, so I'm remaking the repository, then creating a pangyaFix branch.. :\

New pull request opened: https://github.com/hrydgard/ppsspp/pull/1991

The CoD black screen caused by my fix is now fixed.


Pull request merged: it's now officially playable as of 7.6-961!
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