Pangya: Fantasy Golf
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05-27-2013, 04:33 PM
Post: #16
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RE: Pangya: Fantasy Golf
the game now at least goes into the main menu with choosing the character etc,then hangs up at loading screen.before,it just got stuck at the loading screen in the beginning,so its a progress..
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05-27-2013, 07:31 PM
Post: #17
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RE: Pangya: Fantasy Golf
It's working in my branch of PPSSPP, though it still needs testing before being committed. I'll upload a Windows x86/x64 build in a bit; doing a few other things at the moment.
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05-27-2013, 08:40 PM
Post: #18
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RE: Pangya: Fantasy Golf | |||
05-27-2013, 09:32 PM
(This post was last modified: 05-31-2013 04:44 PM by TheDax.)
Post: #19
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RE: Pangya: Fantasy Golf
Either here as an attachment or Mega.
Removed due to official support integration. |
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05-29-2013, 08:44 AM
Post: #20
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Fantasy Golf Pangya Portable
Infinite Loading
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05-29-2013, 10:45 AM
Post: #21
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RE: Fantasy Golf Pangya Portable
You have to post in the game's thread, please do a search before creating a new thread...
>> Pangya: Fantasy Golf ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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05-29-2013, 11:11 AM
Post: #22
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RE: Fantasy Golf Pangya Portable
I think it's the JP version,does it have any difference?
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05-29-2013, 12:05 PM
(This post was last modified: 05-29-2013 12:05 PM by dpqk123.)
Post: #23
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RE: Fantasy Golf Pangya Portable
(05-29-2013 11:11 AM)sfageas Wrote: I think it's the JP version,does it have any difference? Only the language is different (05-29-2013 10:45 AM)vnctdj Wrote: You have to post in the game's thread, please do a search before creating a new thread... Thank you!! |
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05-29-2013, 12:08 PM
Post: #24
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RE: Fantasy Golf Pangya Portable
(05-29-2013 12:05 PM)dpqk123 Wrote:(05-29-2013 10:45 AM)vnctdj Wrote: You have to post in the game's thread, please do a search before creating a new thread... You're welcome ! ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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05-29-2013, 12:18 PM
(This post was last modified: 05-29-2013 12:19 PM by Henrik.)
Post: #25
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RE: Pangya: Fantasy Golf
You can't distribute custom builds without including the source code of your changes. PPSSPP is GPL.
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05-29-2013, 01:14 PM
Post: #26
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RE: Pangya: Fantasy Golf
Merged
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05-29-2013, 04:52 PM
(This post was last modified: 05-29-2013 04:52 PM by TheDax.)
Post: #27
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RE: Pangya: Fantasy Golf
(05-29-2013 12:18 PM)Henrik Wrote: You can't distribute custom builds without including the source code of your changes. PPSSPP is GPL. It's in my github. https://github.com/thedax/ppsspp So I've violated no rules. |
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05-29-2013, 06:40 PM
Post: #28
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RE: Pangya: Fantasy Golf
Ahh good then it's perfectly fine I would recommend that you put that url in a little readme.txt in your download though.
by the way, just send a pull request with that little fix, it looks fine. |
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05-29-2013, 07:49 PM
Post: #29
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RE: Pangya: Fantasy Golf
I believe [Unknown] was concerned that the CWD error would break other games, though I personally haven't noticed any issues with it.
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05-29-2013, 08:14 PM
Post: #30
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RE: Pangya: Fantasy Golf
Some games may check specifically for file not found. Also, JpcspTrace says this should not in fact return NOCWD. So... still needs investigation.
-[Unknown] |
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