05-14-2013, 05:17 AM (This post was last modified: 05-14-2013, 05:18 AM by solarmystic.)
(05-14-2013, 05:01 AM)[Unknown] Wrote: When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?
-[Unknown]
Which report are you referring to, the jpcsp trace or the logfile produced by PPSSPP?
If it's the latter(PPSSPP), it is the same error over and over again, according to the log file I posted earlier on.
(05-14-2013, 05:12 AM)KingpinZero Wrote: Ok ive tried last oioitff build. Music is indeed working but game keep freezing the emu randomly, ,sometimes early in the screena sometimes later. Tried alot of settings and it still gives me the same issue.
Has anyone managed to play it with last oioitff build?
On windows? That's surprising. Have you tried switching off HW Transform?
05-14-2013, 05:27 AM (This post was last modified: 05-14-2013, 05:33 AM by KingpinZero.)
(05-14-2013, 05:17 AM)solarmystic Wrote:
(05-14-2013, 05:01 AM)[Unknown] Wrote: When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?
-[Unknown]
Which report are you referring to, the jpcsp trace or the logfile produced by PPSSPP?
If it's the latter(PPSSPP), it is the same error over and over again, according to the log file I posted earlier on.
(05-14-2013, 05:12 AM)KingpinZero Wrote: Ok ive tried last oioitff build. Music is indeed working but game keep freezing the emu randomly, ,sometimes early in the screena sometimes later. Tried alot of settings and it still gives me the same issue.
Has anyone managed to play it with last oioitff build?
On windows? That's surprising. Have you tried switching off HW Transform?
Yep, as i mentioned i tried everything, even deleting the whole ppsspp folder and unrar a fresh version.
Happens to both EU and US versions.
I dont have anything installed in particular, just Sonic Stage.
EDIT: ive uploaded a picture of the game froze in attract mode, with the log window opened. Sadly i cant see nothing in particular beside the kernel handle object error, which points to E:. Probably a compiling error.
05-14-2013, 05:40 AM (This post was last modified: 05-14-2013, 05:45 AM by solarmystic.)
@KingpinZero
Okay, it could just be a flaw in oioitff's build since he incorporated other elements of ffmpeg and dshow into his build to get other portions of the music/video running.
I see that same kernel handle object error in the normal (non oioitff) automated Orphis builds too when running the game. The game it self runs okay, just very slowly as compared to the other games however, even with those errors spammed like crazy in the log file. Refer to my previous post on this particular error issue and the logfile I posted here:-
You should report this finding about Tekken 6 on his github issues page here, he'll be able to help since this is an issue specific to his (oioitff's) build:-
(05-14-2013, 05:01 AM)[Unknown] Wrote: ]
When it reports the errors, is it the same one over and over again? Or is it a bunch of different errors flooding?
-[Unknown]
Yeah, some 20-30 times and then it stops.
Though between them there's a couple others of errors.
Are there any other games you'd need me to run any tests? I could possibly have them and I'd be more than happy to help.