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					Star Ocean: First Departure
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					03-20-2013, 12:23 PM 
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| Star Ocean: First Departure 
					Genre : RPG Region : US Format : ISO Version : v0.7-174-g04d4022 Game ID : ULUS10374 OS : Win Compatability : Nothing Notes : - LOG: Code: 21:14:221 EmuThread.cpp:74 I[BOOT]: Starting up hardware. | |||
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					03-24-2013, 04:37 PM 
(This post was last modified: 03-24-2013 04:40 PM by rpglord.)
				  Post: #2 | |||
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| RE: Star Ocean: First Departure 
					Updated log...
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					04-01-2013, 12:35 PM 
(This post was last modified: 04-01-2013 12:36 PM by rpglord.)
				  Post: #3 | |||
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| RE: Star Ocean: First Departure 
					It goes ingame now, but only up until world map, and which point only light-blue screen is show
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					04-02-2013, 09:04 AM 
				  Post: #4 | |||
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| RE: Star Ocean: First Departure 
					Shouldn't this be moved to ingame ???
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					04-03-2013, 02:17 AM 
				  Post: #5 | |||
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| RE: Star Ocean: First Departure 
					moved
				 Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro | |||
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					04-20-2013, 04:58 PM 
				  Post: #6 | |||
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| RE: Star Ocean: First Departure 
					Character are invisible.
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					04-21-2013, 08:42 PM 
(This post was last modified: 04-21-2013 08:42 PM by rpglord.)
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| RE: Star Ocean: First Departure | |||
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					04-23-2013, 03:51 AM 
				  Post: #8 | |||
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| Star Ocean 1 - First Departure: missing character model 
					It just missing... jpcsp have same bug for years too. Is there anything can be done? It's kinda weird two different emulators have same bug Bug happens as soon as you gain control over character after game start. | |||
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					04-23-2013, 07:07 AM 
				  Post: #9 | |||
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| RE: Star Ocean 1 - First Departure: missing character model 
					Strangely, it works with buffered rendering off, but I don't know why. -[Unknown] | |||
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					04-23-2013, 09:42 AM 
				  Post: #10 | |||
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| RE: Star Ocean 1 - First Departure: missing character model 
					You need to enable shader color mask on jpcsp for characters to show, but its very slow on world map that way In ppsspp as soon as you enter world map,its game over - no any graphics rendered whatsoever | |||
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					05-10-2013, 06:36 PM 
				  Post: #11 | |||
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| RE: Star Ocean 1 - First Departumissing character model (04-23-2013 09:42 AM)rpglord Wrote: You need to enable shader color mask on jpcsp for characters to show, but its very slow on world map that way You can get glitchy results in the world map with ver 0.7.6-500 when you come out of a battle sometimes. The screen flashes like it does in battle. It doesn't work after every battle but will work sometimes. | |||
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					05-24-2013, 02:17 AM 
				  Post: #12 | |||
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| Star Ocean: First Departure & Second Story 
					Title: Star Ocean First Departure Genre: RPG Region: (US, EU, JP) Format: ISO Version Game ID OSCompatability: Main Menu Notes: main menu - start game - name character - freezes after entering the name. Screenshots I haven't tried Star Ocean: Second Story but I believe they have the same programing. Thanks!   | |||
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					05-24-2013, 07:36 AM 
				  Post: #13 | |||
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| RE: Star Ocean: First Departure & Second Story (05-24-2013 02:17 AM)ronnel Wrote: Title: Star Ocean First Departure lol, i think you cant say just "i believe" try it first... ![[Image: 2z3q4aa.jpg]](http://i41.tinypic.com/2z3q4aa.jpg) the game give a black screen in the combat | |||
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					05-24-2013, 09:10 AM 
				  Post: #14 | |||
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| RE: Star Ocean: First Departure 
					Merged So the first star ocean freezing after entering name?Haven't try it in a while | |||
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					05-24-2013, 01:15 PM 
				  Post: #15 | |||
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| RE: Star Ocean: First Departure 
					I can confirm it freezes after entering name, here is the log file...
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