Tekken 6
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05-08-2013, 06:02 PM
Post: #91
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RE: Tekken 6
Real slow
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05-08-2013, 08:14 PM
Post: #92
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RE: Tekken 6
(05-08-2013 11:06 AM)srdjan1995 Wrote:(05-08-2013 10:04 AM)teletubruk Wrote: always repeated going to vs loading screen when i press the start button ohhh... must be like that ok i will try it... thanks for the your info bro |
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05-09-2013, 05:40 AM
Post: #93
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RE: Tekken 6
It doesn't work for me. It freezes at loading screen (It appears "2884" at bottom right of the screen near loading circle button...).
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05-09-2013, 06:13 AM
Post: #94
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RE: Tekken 6
(05-09-2013 05:40 AM)PpmeiS Wrote: It doesn't work for me. It freezes at loading screen (It appears "2884" at bottom right of the screen near loading circle button...). Its your iso the problem. Try to get a clean iso, not patched, not edited. 2884 happened in pre patched psp isos versions back in time, the ones patched for specific CFW's. It means that theres a problem reading the data of the umd. At least this is what i remember. [Gaming PC]: i7 3770k @ 4,6ghz - 8gb DDR3 1600 G.Skill Ares - GTX 780Ti AMP! - Windows 8 pro x64 - Asus VG248QE [Mobile]: Iphone 5s 16gb Space Grey - Galaxy S3 GT-i9305 LTE [Android]: Nvidia Shield [Consoles]: PsVita - Crisis Core Limited Edition PSP - PS4 |
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05-09-2013, 08:41 AM
Post: #95
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RE: Tekken 6
(05-09-2013 05:40 AM)PpmeiS Wrote: It doesn't work for me. It freezes at loading screen (It appears "2884" at bottom right of the screen near loading circle button...). During profile creation, make a profile, but don't save it. Don't ever save the game. If you've already made savedata for Tekken 6, just delete it and the save folder. Only way to save progress in Tekken 6 for now is via savestates only. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-09-2013, 11:27 PM
Post: #96
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RE: Tekken 6 | |||
05-10-2013, 01:41 AM
Post: #97
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RE: Tekken 6
iphone 5
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05-10-2013, 04:59 AM
Post: #98
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RE: Tekken 6
45+ vps
galaxy s3 |
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05-10-2013, 05:02 AM
Post: #99
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RE: Tekken 6
Iphone 5 that was on old build with no frameskip
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05-10-2013, 05:48 AM
Post: #100
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RE: Tekken 6
No sound on Windows version even with sonic stage builds.
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05-10-2013, 04:11 PM
Post: #101
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RE: Tekken 6 | |||
05-10-2013, 05:07 PM
Post: #102
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RE: Tekken 6
Yeah in our wildest dreams....truth be told,it seems faster on the 496 build .It reaches 20vps no frameskip!(iphone5) but 45vps on mobile now is not very realistic without frameskip.in the near future.
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05-10-2013, 08:09 PM
(This post was last modified: 05-10-2013 08:11 PM by brujo55.)
Post: #103
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RE: Tekken 6
45-55 vps frameskip on
27+ frameskipp off galaxy s3 1.6ghz overcloked |
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05-10-2013, 10:12 PM
Post: #104
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RE: Tekken 6
On what build?
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05-11-2013, 03:31 AM
Post: #105
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RE: Tekken 6
On a recent retesting of this game using the latest git build v0.7.6-507-g90248d9-windows-x86, performance is still roughly the same.
Better performance gained when turning Hardware Transform OFF. Also, I just discovered the wonders of frameskipping lol. Why didn't I think to use it on my Windows PC? 60 VPS Frameskipping ON, Hw Transform OFF 45-55 VPS Frameskipping OFF, Hw Transform OFF 35 - 45 VPS Frameskipping OFF, Hw Transform ON PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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