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Asphalt: Urban GT 2
#1
[Image: urbancover.jpg]
Genre : Racing
Region : EU
Format : CSO
Version : v0.7-581-g95981d4
Game ID if you have it (names like ULES00719
OS : Win
Compatibility : Ingame
Notes : Too many problems - disable media engine or it goes on a loop on main menu - graphic glitches in stages like image 2 - cant save - HUD is missing most of the time


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#2
Ahhh so much memories of this game (i haved it on mobile phone)
ZTE Blade with EliteBlade Rom 2.3.5
Overclocked to 710 MHz
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#3
didnt try it on phone though,maybe its better but on windows only one and a half stage are playable
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#4
moved to playable.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#5
i think its not playable,play and see
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#6
I see on a video here in forum and is playable.

sorry my english.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#7
yes,one stage in brazil and another one in paris is almost playable but has some problems.The other 2 are unplayable and the rest are locked
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#8
here's a very interesting log for the corrupted/repeating graphics

Code:
http://pastebin.com/BERRSHAW


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#9
All tracks are fixed,game is very playable but has some minor issues with buffered rendering
With buffered rendering ON nitro boost pick-up,money pick-up & lights will appear as mirrored
With buffered rendering OFF pick-ups will appear normal but the nitro boost bar will not empty if you activate nitro.Activating double or triple nitro will cause a black border around the screen which is wrong(does not happens with buffered rendering ON)
Some objects like pick-ups and direction indicators will appear behind buildings or roads(turning off buffered rendering direction indicators will appear correctly but not the pick-ups)
Passing from camera radars your picture will not appear,only info will be visible(both BR-on\off)
If you crash will cause black screen
If buffered rendering is off during game and you want to turn it on,will cause black screen


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#10
What's happening in version 0.8 when using this game. It's seems it become slower than 0.7.6.. (While the gameplay was okay)
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#11
Try to use the last build: http://ppsspp.org/downloads.html#devbuilds
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#12
play this
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#13
I really love this game and I have this on my N70 Big Grin
My PC Specs:
Motherboard: MSI K9N6PGM2-V2
Processor: AMD ATHLON II X2 255 3.1Ghz
RAM: 3GB 800mhz DDR2 Kingmax
Graphic Card: AFOX Radeon HD 6570 1GB DDR3
PSU: 500watts Generic Powersupply
Operating System: Windows 7 Ultimate 64bit
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#14
Save and load states do not work so well with this gameUndecided
Hi I'm Belgian and my English is so-so. I play on desktop PC running Windows 8.1. I don't have any technical knowledge
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#15
Information 
Update: Used Windows 7 (x86) build - Using PPSSPP v0.9.8-1552-gcd78e16

Game runs / looks / sounds excellent.
               
               

Edit: just one area where there seems to be a slow down (In the following screen shot), but doesn't effect gameplay.
   
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