Kingdom Hearts Birth By Sleep
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05-05-2013, 10:59 PM
Post: #91
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(05-05-2013 09:42 PM)kenny43 Wrote:(05-05-2013 05:42 PM)Sorentas Wrote:(05-05-2013 04:08 PM)EvilKingStan Wrote: After [Unknown] fixed the lighting in rev v0.7.6-396-ga0e6917, everything is really over-bright in this game on android. (Especially the character models.) Not sure about other systems but it's definitely not right. Thanks, I've posted some screenshots, hopefully it'll be fixed soon. I think it's the right idea, just taken to the extreme. As some textures that were previously too dark are now too bright. So if it could be toned down in any way it would be perfect. |
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05-06-2013, 08:24 AM
Post: #92
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(05-05-2013 08:37 AM)GigaSkob Wrote:(05-05-2013 04:09 AM)kipurs Wrote: I just finished the game with no problems. I'm using https://docs.google.com/file/d/0B1ftGc2t...sp=sharing |
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05-07-2013, 08:29 AM
Post: #93
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(05-06-2013 08:24 AM)kipurs Wrote:(05-05-2013 08:37 AM)GigaSkob Wrote:(05-05-2013 04:09 AM)kipurs Wrote: I just finished the game with no problems. The minigame isn't speeding up now, but when I beat it (get a score over 1000), after the unlock message the emulator crashes. I've tried transfering saves to another version of the emulator, but when I try loading up the save the emulator crashes. |
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05-11-2013, 09:30 AM
Post: #94
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
For some builds, you have only a black screen in the game and you see only black outlines.The language in the game is now also finally play, but the game has become very slow. At least on the Nexus 7
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05-18-2013, 09:22 AM
Post: #95
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
thanks to unknownbrackets, this game now runs a heck of alot better on 32bit builds ^_^
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05-18-2013, 10:26 AM
Post: #96
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
@Squall
Thanks to you as well. You deserve some of the credit for helping him out in the github issues page with the issue. Still waiting for the Orphis buildbot to process the merge though. It's gonna take a while. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-18-2013, 11:38 AM
(This post was last modified: 05-18-2013 11:40 AM by Squall Leonhart.)
Post: #97
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
nah, i was just throwing out idea's, most of them wrong xD.
but his changes make sense, msvc has a bad habit of mishandling floats. now if they could only get the lighting/shadowing fixed up, it'd be all good. |
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05-20-2013, 12:59 AM
Post: #98
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
nice, now its playing with music from Master;D
video's next plz lol xD |
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05-20-2013, 09:25 AM
Post: #99
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
hey guys. i have one small problem.
sometimes when i save the game and exit ant then want to continue , the emulator freezes and stops working. why is that ? it happened to me allready once and i had to play the final fight again. since it was no problem doing that , because i saved on a new file just before that. but now i just have only one savefile for ventus. and i dont want to play from the beginning |
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05-25-2013, 06:39 AM
Post: #100
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
when in battle scenes it tends to lag than in normal scenes, and some of video scenes it lags
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05-25-2013, 04:32 PM
Post: #101
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
your cpu may be lacking, but without any specs, nobody can say for sure.
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05-25-2013, 06:35 PM
Post: #102
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(05-25-2013 04:32 PM)Squall Leonhart Wrote: your cpu may be lacking, but without any specs, nobody can say for sure. It kinda baffling that folks sometimes just drop in and write up their observations without including some basic information about their platform and expect help without the specifics of their tested devices. Really baffling. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-26-2013, 10:38 AM
Post: #103
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
sorry for that, I'm using the android version on my note 2
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05-26-2013, 01:00 PM
Post: #104
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
(05-26-2013 10:38 AM)sinoka56 Wrote: sorry for that, I'm using the android version on my note 2 You're not expecting a game that can generate heavy load even for the PSP to actually run full speed the whole time being emulated ,on a mobile phone, right? -Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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05-26-2013, 01:45 PM
(This post was last modified: 05-26-2013 01:48 PM by ProloqTV.)
Post: #105
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RE: [pre-0.8]-Kingdom Hearts Birth By Sleep
For me the image is black and I only rarely black outlines of the character ... What's this?
Tested on Nexus 7 (Android 4.2.2) with ppsspp 7.6-823 |
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