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Monster Hunter Freedom
#1
DiscID: ULUS10084
ImageID: 0442.01
Version: v0.4 (2012/12/21) 2ec8606fcb
OS: Windows
Notes: Goes ingame with log disabled.


//Original message (saved for archiving purposes)
So how does 'Monster Hunter Freedom' (The first Monster Hunter on PSP) Work on Android using this Emulator? Smile


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#2
(11-26-2012, 08:01 AM)MonHun Kai Wrote: So how does 'Monster Hunter Freedom' (The first Monster Hunter on PSP) Work on Android using this Emulator? Smile

gonna test it today on my playbook Smile
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#3
(11-26-2012, 08:40 AM)RDilux Wrote:
(11-26-2012, 08:01 AM)MonHun Kai Wrote: So how does 'Monster Hunter Freedom' (The first Monster Hunter on PSP) Work on Android using this Emulator? Smile

gonna test it today on my playbook Smile

Thanks, howd it go?
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#4
.. Anybody..?
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#5
(11-26-2012, 08:01 AM)MonHun Kai Wrote: So how does 'Monster Hunter Freedom' (The first Monster Hunter on PSP) Work on Android using this Emulator? Smile
No intro but get to the menu by pressing x and start buttons then crashes on Samsung Galaxy Tab (GT-P1000)

game as menus but no intro
PC specs
CPU = Intel Core i5 10500
GPU = Nvidia GeForce GTX 1660
Storage = 240GB SSD, 1TB HDD, 2TB HDD
RAM = 16GB DDR4
OS = Windows 11

Mobile Devices
Xiaomi Mi11
CPU = Qualcomm Snapdragon 888
GPU = Adreno 660
RAM = 8GB
Storage = 256GB
OS = Android 12
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#6
Same here on a computer: the menus get half displayed and then game hang.
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#7
Updated and moved.
Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
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#8
Title: Monster Hunter Freedon
Genre: Action/Adventure
Region: US
Format: ISO
Version: 0.5
Game ID: ULUS-10084
OS: Android
Compatability: Intro


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#9
Working good with v0.7.6-378. Can be moved to playable.
I am so damn bad at this game...
           
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870
Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU
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#10
Moved to Playable
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#11
@kevke96

This game, and the other Monhun games (Monhun Freedom 2 and Unite) have worked perfectly since the 0.76 official release.

Same graphics engine shared by all 3 games probably makes things easier for compatibility.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#12
I guessed that. I just didnt want a game to sit around in the ingame section when its actually perfectly playable.
Plus its actually listed on the compatibility list now, which is nice.
So dont mind me stating the obvious, Im just filling out some gaps. Smile
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870
Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU
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#13
Playing with 0.8.1. There is music, but no sound effects.
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#14
I have sound glitches in Jungle zone 8 - always fighting there with Khezu. Once you hear something and once you don't: Khezu roar, electric attacks, selecting items to use, steps on water are strange to.

Using ppsspp-v0.9.5-1005-gb784daf-windows-x86
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#15
Can someone transfer save data from MHF to MHF2 ?
If you can please tell me How to do it ?
Cause I always receive "Data Game is Corrupted"
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