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					LittleBigPlanet
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					04-19-2013, 11:32 AM 
				  Post: #61 | |||
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| RE: LittleBigPlanet | |||
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					04-19-2013, 11:41 AM 
				  Post: #62 | |||
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| RE: LittleBigPlanet 
					Everybody is getting that, it's some bug in our save handling.
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					04-20-2013, 02:43 PM 
				  Post: #63 | |||
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| RE: LittleBigPlanet 
					Hmm... has there been any progress on the save handling and/or the level 3 crash?
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					04-21-2013, 04:33 AM 
				  Post: #64 | |||
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| RE: LittleBigPlanet 
					I checked in v0.7.5-295-ge432c41-windows-x86. Save handling is still missing for this game. The break that happens on level 3(and others) is fixed. - but sometimes this error code spams the log with no effect to game play. user_main I[HLE]: HLS\sceIo.spp:520 stdout: SCREAM Error: cause 101 -> 1145323091, 0, 0, 0 Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram Graphics card-ATI Radeon HD 4200 Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1" | |||
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					04-21-2013, 04:35 AM 
				  Post: #65 | |||
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| RE: LittleBigPlanet 
					can be moved again to playable?maybe there's more breaking points
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					04-21-2013, 05:02 AM 
(This post was last modified: 04-21-2013 05:36 AM by c0nK3R.)
				  Post: #66 | |||
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| RE: LittleBigPlanet 
					I would say yes move to playable. I tested the two breaking points That I encountered in this game (main lvls 3,9) , and except for not being able to save it plays great   . Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram Graphics card-ATI Radeon HD 4200 Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1" | |||
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					04-21-2013, 05:03 AM 
				  Post: #67 | |||
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| RE: LittleBigPlanet 
					thank you   Moved | |||
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					04-21-2013, 05:19 PM 
				  Post: #68 | |||
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| RE: LittleBigPlanet 
					Cant wait for save handling to he fixed, I cant wait to test out create mode    | |||
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					04-21-2013, 05:21 PM 
				  Post: #69 | |||
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| RE: LittleBigPlanet 
					+1 Ryan    | |||
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					04-22-2013, 05:11 AM 
				  Post: #70 | |||
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| RE: LittleBigPlanet 
					0.7.5-188:works if there already a savedata inside memstick/psp/savedata but still not createable by the emu.so,bad luck 4 those who want 2 play it as a new game.
				 Contact:::: I don't exist anymore, no use calling a dead person | |||
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					04-22-2013, 06:42 AM 
(This post was last modified: 04-22-2013 06:44 AM by c0nK3R.)
				  Post: #71 | |||
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| RE: LittleBigPlanet 
					As of v0.7.5-387 savedata works correctly on the US version UCUS98744 even creates it   And whats funny to I had just figured out a way around the Install data bug as well as the savedata corrupted bug on v0.7.5-295  lol Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram Graphics card-ATI Radeon HD 4200 Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1" | |||
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					04-23-2013, 08:59 AM 
(This post was last modified: 04-23-2013 09:02 AM by paixa.)
				  Post: #72 | |||
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| RE: LittleBigPlanet 
					Save data will corrupted in edit mode . I cant create my fantastic level :O When bug savedata corrupt are ok i will upload my levels for yours Sorry by my english   | |||
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					04-23-2013, 09:50 AM 
				  Post: #73 | |||
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| RE: LittleBigPlanet 
					yes!savedata now creatable (inc. data install) in UCES01264 on 0.7.6-5win x86!
				 Contact:::: I don't exist anymore, no use calling a dead person | |||
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					04-23-2013, 07:07 PM 
				  Post: #74 | |||
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| RE: LittleBigPlanet 
					with 7.6-60  The 4 corners shadow | |||
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					04-23-2013, 07:36 PM 
				  Post: #75 | |||
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| RE: LittleBigPlanet 
					The four corners are supposed to be shadowed in this game, it's not a bug   It attempts to fake a "lens vignette" effect for an old school look. | |||
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