Phantasy Star Portable 2
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04-22-2013, 04:38 PM
Post: #16
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Phantasy Star Online Portable 2
Playing on Android Device R800i (Xperia Play)
Latest version of ppsspp (as of today) Menu loads fine bit sluggish without fast mem You can make a character and save them to mem card can't start story mode games gangs at 55.3dpm? cant start multiplayer mode as WLan switch is turned off with in the emulator The whole game runs about 33dpm but just hangs when trying to get in the actual game the game is much laggy-er without fastmem enabled I Will start trying more PSP games for you now i have regged an account |
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04-28-2013, 04:57 PM
(This post was last modified: 04-28-2013 05:05 PM by kevke96.)
Post: #17
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RE: Phantasy Star Online Portable 2
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870 Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU |
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04-28-2013, 05:02 PM
Post: #18
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RE: Phantasy Star Portable 2
Merged & Moved to Playable
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04-28-2013, 07:35 PM
Post: #19
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RE: Phantasy Star Portable 2
game is running great on android, but framerate during missions is absolutely garbage I'm lucky to hit 30vps at some points. if this was playable WITHOUT buffered rendering, it would move much smoother. and look better. that's my only gripe. everything else is fine besides a few graphical errors. no freezing or crashing, using 0.7.6-190
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05-02-2013, 01:46 AM
(This post was last modified: 05-02-2013 02:35 AM by ilovepi.)
Post: #20
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RE: Phantasy Star Portable 2
What settings are you using? ANyone can tell me what setting they use?
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05-02-2013, 01:58 AM
Post: #21
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RE: Phantasy Star Portable 2
yeah without buffer rendering it would look almost like the vita version...
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05-02-2013, 02:33 AM
Post: #22
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RE: Phantasy Star Portable 2
is it possible for the devs to make this playable without buffered rendering?
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05-05-2013, 05:00 AM
Post: #23
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Phantasy Star Portable 2 Playable
Format: ISO
Version: v0.7.6-402 VPS: 20, 40 ( fps ) OS: Android (x) Buffered Rendering |
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05-05-2013, 02:54 PM
Post: #24
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RE: Phantasy Star Portable 2 Playable
Merged
[URL=https://matchnow.info]Pretty Girls in your town[/URL] |
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05-07-2013, 07:15 AM
Post: #25
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RE: Phantasy Star Portable 2 Playable
So, this game is playable on pc emulator??, my english is not verry good
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05-07-2013, 10:49 AM
Post: #26
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RE: Phantasy Star Portable 2 Playable
If you can live with graphics glitches and the occasional stuttering it is very playable, yes.
Windows 7 x64: Intel Core i5 4570 @3.6 Ghz, ATI Radeon HD 7870 Android 4.4.2 (CM11): Samsung Galaxy S3 @ 4x1.6 Ghz CPU, 600Mhz GPU |
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05-08-2013, 04:42 AM
Post: #27
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RE: Phantasy Star Portable 2 Playable | |||
05-12-2013, 03:40 PM
(This post was last modified: 05-12-2013 03:42 PM by eleriaqueen.)
Post: #28
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RE: Phantasy Star Portable 2 Playable
The annoying weapon photon mirrored over the character seems to be fixed in version 0.7.6 - 547. But photon weapons aren't transparent like they're supposed to be.
Also, there still is the sort of display range bug where the "normal" camera position cuts off the legs of the characters and most enemies if they're not very close to the player. Fix this bug and you got a very playable game !! |
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05-12-2013, 03:45 PM
(This post was last modified: 05-12-2013 03:46 PM by brujo55.)
Post: #29
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RE: Phantasy Star Portable 2 Playable
(05-12-2013 03:40 PM)eleriaqueen Wrote: The annoying weapon photon mirrored over the character seems to be fixed in version 0.7.6 - 547. But photon weapons aren't transparent like they're supposed to be. log file,or console screen,please? or report here https://github.com/hrydgard/ppsspp/issues |
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05-12-2013, 06:23 PM
(This post was last modified: 05-12-2013 06:37 PM by eleriaqueen.)
Post: #30
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RE: Phantasy Star Portable 2 Playable
Posted issues with as much information as I am able to give as well as screenshots.
https://github.com/hrydgard/ppsspp/issues/1785 https://github.com/hrydgard/ppsspp/issues/1788 |
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