Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
how compile?
#1
hello, i have visual studio 2010 an directx sdk downloaded form here :http://www.microsoft.com/en-us/download/details.aspx?id=3035
can someone tell me step-by-step what i must do for compile the source of ppsspp for windows?

ty
Reply
#2
Just open up Windows/PPSSPP.sln. I don't think there's anything else needed. Do you get any errors or problems?

-[Unknown]
Reply
#3
cant find native.vcxproj and files like gfx/texture_atlas.h , 'base/timeutil.h' and others
Reply
#4
You'll need to run "git submodule update --init", or similar. It means you haven't checked out native yet.

-[Unknown]
Reply
#5
mmmhh, sorry but my knowledge is pratically 0, so i dont know how to run "git submodule update --init" Smile
Reply
#6
I think you need this: http://windows.github.com/
Then go to PPSSPP GitHub Page and click to "Clone to Windows" button
[URL=https://matchnow.info]Pretty Girls in your town[/URL]
Reply
#7
thank you, someway i done it, i was simply try this: http://forums.ppsspp.org/showthread.php?...5#pid16945
Reply
#8
Just FYI unless you have a specific reason to compile build yourself you can just download the latest builds here http://buildbot.orphis.net/ppsspp/

It compiles a new version after every commit.
Reply
#9
lol, the reason is to understand why Ultimate Ghost'n Goblins dont work anymore, but now the devs know it Smile
Reply


Forum Jump: