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only got about 9-11 fps on my xplay with frameskip...
tested on ppsspp v0.7.5-14-gl7a3b75
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Freezes during gameplay on android with latest build (7.5-66). Hope they could fix it.
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hi everyone i am new on this forum, i didn't find a thread for god of war : ghost of sparta is it merged with chain of olympus so i am posting here.
gow ghost of sparta with v0.7.5-66-g8cab542 build gives around 25vps on my samsung galaxy s3. it is quiet playable then before on android.
thanks devs.
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Did Chains ever work properly? What's the last revision number it worked properly on?
-[Unknown]
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right before the 7.5 ish builds
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As far as I can remember....7-588. Runs at about 14fps. Now it crashes almost always....
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Yeah, speed realy increased, but it made impact on other games too, but bad impact. In Naruto Shippuden Ultimate Ninja Impact it seems like there are some FPS drops or something, but VPS doesn't change (it's 60 all the time)... Before this new performance fix for God of War games that didn't happened in Naruto Ultimate Ninja Impact. Haven't tested other games after this new performance fix.
PC Specs:
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Wow, on my Galaxy S2, menu reaches the mark 17 FPS, before is max 12 FPS.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)
PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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srdjan, good to know. It seems we might need to adjust this parameter per game... God of War is so weird.