Grand Theft Auto: Vice City Stories AI upscaled
|
08-07-2020, 05:14 PM
(This post was last modified: 08-07-2020 05:26 PM by efonte.)
Post: #1
|
|||
|
|||
Grand Theft Auto: Vice City Stories AI upscaled
Texture pack for Grand Theft Auto: Vice City Stories using AI upscaled textures. Compatible with EUR (ULES00502) version. There are still textures to be dumped/upscaled. Comparison screenshots:
Info:
Code: - Version: 20200807 Download:
Code: Link: https://mega.nz/file/K0pjFISC#5mWOpqyY7jC-DkUKYmvIIbVeMxnkkk8k4iK8InxKCrA I haven't found any cwcheat to increase the FoV, so the textures won't load until you are close to the models. |
|||
05-22-2022, 04:53 AM
Post: #2
|
|||
|
|||
RE: Grand Theft Auto: Vice City Stories AI upscaled
Please, Anyone Tell me!?
What I Do This Textures Run with My GTA VCS iso ULUS10160.... Help me!!! ??❤️ |
|||
11-02-2022, 10:00 AM
Post: #3
|
|||
|
|||
RE: Grand Theft Auto: Vice City Stories AI upscaled
Dear, your texures is awesome.
But can you make it in basis format instead of png? since that is too lagging when using the custom texures |
|||
11-28-2022, 09:18 AM
Post: #4
|
|||
|
|||
RE: Grand Theft Auto: Vice City Stories AI upscaled
hello
you can make it more even sharper that you seem to remember! Project 2DFX. Vice City Retexture Project. Vice City Trails. Widescreen Fixes. just use all this thing in such games. |
|||
12-28-2023, 12:32 PM
Post: #5
|
|||
|
|||
RE: Grand Theft Auto: Vice City Stories AI upscaled
PNG is the most lagging format for texture, what are you talking about?
|
|||
05-20-2024, 04:56 PM
Post: #6
|
|||
|
|||
RE: Grand Theft Auto: Vice City Stories AI upscaled
I have a problem with this mod, the textures appear to be semitransparent so you can see through buildings/characters/vehicles etc... how can I solve?
|
|||
« Next Oldest | Next Newest »
|