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Valkyria Chronicles 2 AI upscaled (2021-11-08)
#16
(10-28-2021, 10:45 AM)vit9696 Wrote: Hi efonte, I updated the original link with more textures up to July inclusive (new-20211007-jul.zip):
https://mega.nz/folder/mhhyWRgL#g2FzgUTfoKEQx5Eb0BVc5w

Also updated the ini file with some new duplicate files.

Actually discovered that some of the missing textures are the ones shown on the loading screen. I.e. when you reach system menu → load. I managed to reach the ones in e.g. July, but early chapters need saves, which I do not have.


I have added the 691 new images. Thank you very much!!!
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#17
Hello fellas,
So I'm trying to modify the text on the maps so that they can be easier to read, but I just can't parse what some of the texts are supposed to be. Could use some help, please.
https://imgur.com/a/tLggYMW

A couple of examples of what i'm doing: https://imgur.com/a/DaZWYja

Thanks in advance

edit:
I've also made an alternate fonts, to replace the broken-looking upscaled texts. I've no clue what the original fonts are, so I used one that looked nice instead.
-put it in \ai_upscaled\fonts\english
How it looks
[Image: QPeEeS2.png]
--download here: https://anonfiles.com/F4p8NeL8xa/0000000...88c053_png

edit 2:
I've also made an alteration to the number fonts to make them look nicer.
-put it in \ai_upscaled\fonts
how it looks
[Image: 6FVjome.png]
--(dead) download: https://anonfiles.com/d9ocN1L4x8/0000000...73cfb7_png
--download here: https://pixeldrain.com/u/hHz62he3

edit 3:
I've modified the "Ammo" and "Hp" texts on the hud
-put it in \ai_upscaled\ui\english\
how it looks: see picture above
--(dead) download: https://anonfiles.com/L9y9N2L4x7/0000000...8eb8c1_png
--(obsolete, check out Odioregistrarme's google drive link for the complete version) download here: https://pixeldrain.com/u/zpPTov1d
Currently replacing the character icons with the better looking character portraits.

edit 4:
finally done with the character icons
For most, I simply put the nicer-looking character portraits
For VC1 bonus characters, i replaced them with screencaps from the anime or from the anime's character sheet. failing that, i used a VC3 portrait
For gallian soldiers, i took a blue uniformed soldier's portrait an recolor them as needed.
For GRA soldiers, vehicles, and bunkers, I left as is. Maybe I'll replace them with in-game models someday.
For the town watch, i took a screenshot of the ingame model and modified it a bit
For alternate Cosette, I modified og Cosette's mugshot
-put it in \ai_upscaled\characters_icons
how it looks
[Image: a9dW9ai.png]
--Download here: https://pixeldrain.com/u/GxAjZNes

edit 5: April 9th 2023
Here's what I've managed to actually do with the maps. Unfinished.
-- Download here: https://pixeldrain.com/u/tXQQUXqf
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#18
Hi efonte, after a fair while I completed the game. Here are the new textures I was able to find during gameplay. Hope it helps to update the pack!

URL: https://mega.nz/folder/mhhyWRgL#g2FzgUTfoKEQx5Eb0BVc5w
Filename: new-20220907-comlete.zip
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#19
Can someone help me and explain how i install this? im new to Emulating PSP games and i really want to try this out but i have no clue how to install and play with it
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#20
The filter didn't do a great job in certain areas, and some manual work is required.

Some suggestions:

  • Replacing scaled backgrounds with official, HD ones
  • Replacing poorly scaled small text with manually written (I attached 2 fonts similar to the curved one)
  • Replacing some little miniatures (like mini-maps or some art) with the real image

I attach a few textures as a little contribution.


Attached Files
.zip   a few ui textures VC2 2023-04-09.zip (Size: 276.02 KB / Downloads: 526)
.zip   Galian fonts.zip (Size: 30.71 KB / Downloads: 542)
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#21
Regarding "Replacing some little miniatures (like mini-maps or some art) with the real image", I've actually tried to do so, by replacing the briefing map textures with the mission map textures. Progress stalled due to lack of engagement/help regarding an issue I had with parsing some of the texts on the mission map textures, as I was trying to modify the text on the maps so that they can be easier to read. (https://imgur.com/a/DaZWYja and https://imgur.com/a/tLggYMW )

After my hdd died and losing the files, I had abandoned the attempt, though what little I managed to do with (changing the battle UI portraits) is still available here: https://pixeldrain.com/u/GxAjZNes

I like what you did with the CP icon btw.
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#22
[[EDIT: I uploaded the wrong 00000000_2d486e7e_5fd33df3!! I've just fixed it now, download it again pls]]

Two more textures! Still focusing on the UI.

If someone still has the original textures (without upscaling), could you send them to me?

Quote: I like what you did with the CP icon btw.

Thanks! I used VC4 texture a nice user from r/valkyria sent me.

I let it here for anyone interested on using it (specially in VC3)
https://gomtuu.org/RCero/vc4-command-point.png

PS: In the upscaled pack, many UI textures has 96% opacity. Is that important?

PS2: PPSSPP doesn't have issues with optimized PNG, right?


Attached Files
.png   00000000_8327cba3_b21ffc46.png (Size: 44.93 KB / Downloads: 559)
.png   00000000_2d486e7e_5fd33df3.png (Size: 18.37 KB / Downloads: 505)
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#23
From now on, I'll upload my new textures to this GDrive folder:
https://drive.google.com/drive/folders/1...sp=sharing

Recent additions:
  • 6 Lanseal backgrounds have been redone using 4 higher resolution arts as base, under a lower, less aggressive scaling (Waifu x2).
    The images aren't absolutely perfect (jpgs, doesn't align perfectly, had white borders embedded), but I think they look better.
    I got the images from the VC wiki. I couldn't find more... If you get new ones, call me!

  • A few icons and loose words reworked

  • Some menus were redone, like the "after battle" screens

  • The battle minimap
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#24
What's the word in this texture?
"Todo"? A very deformed "Tank"?


Attached Files
.zip   00000000_7a60a17e_899cbea7.zip (Size: 119.56 KB / Downloads: 441)
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#25
Huh, that look like it could be either. I say put a strikethrough on that word and see where it appears in-game
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#26
I confirm it's the Spanish version of 00000000_8327cba3_68b96988 , replacing "All" for "Todo".

I'm updated some textures and uploaded more, mostly UI. I'l slowly getting close to the clean, well defined interface I like in modern games.
I've redone the class icons (the ones I couldn't find on Internet I redraw it with shapes), I'll progressively update the affected textures with those icons.

Again, if someone has the original characters_portraits and maps textures, without scaling, they would be a huge help. (I doubt I'm motivated enough to look for and dump all those textures again...)

EDIT: 00000000_2d486e7e_5fd33df3 texture is duplicated and with a glitch. Remove the old one it from /ui
Place the new one in /ui/english (or just copy paste the whole gdrive folder)
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#27
Several UI textures updates. Most of the UI text and icons are now HD, excluding the battle maps.

Like always, you can download them all from my gdrive: https://drive.google.com/drive/folders/1...sp=sharing

Special thanks to VZHAN for sending me a partly done giant texture (00000000_25873b4b_b58eb8c1). It saved me time.
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#28
I Just found an un-upscaled texture, though it's one you would rarely encounter in normal play unless you started, saved, and didn't even finish the Prologue, and that is the save icon for the Prologue,


Attached Files
.png   0000000083b1901ee10ffe9f.png (Size: 4.69 KB / Downloads: 535)
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#29
can you upload on another site? google drive maybe?
i cant download mega link
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#30
Hi, it's been a while.

I recently found some half-done textures than I forgot to finish (the two big textures with portraits, and the 32x16 mini-portraits), and since I had free time I finished them. I packed them among my previous textures in this file:
https://drive.google.com/file/d/1zyJO81c...sp=sharing

This is probably my last contribution.
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