11-27-2016, 01:13 PM (This post was last modified: 11-27-2016, 01:18 PM by DefRussian.)
Title: Flowars
Genre: ?
Region: Korea
Format: ISO
OS: Windows 10
Compatability: Intro
Notes: Tested with both video backends, crashes whole emulator after first company screen.
Log file attached
Very early on:
ReadFromHardware: Invalid address 00000016 PC 08bd0a88 LR 08bd0f90
I wonder if this is related to Mpeg. That's basically all it's done up to this point...
It does call sceUmdActivate twice, which is behavior we saw in another misbehaving game. But I remember checking and it doesn't fail if called twice...
(04-26-2020, 02:52 PM)[Unknown] Wrote: Very early on:
ReadFromHardware: Invalid address 00000016 PC 08bd0a88 LR 08bd0f90
I wonder if this is related to Mpeg. That's basically all it's done up to this point...
It does call sceUmdActivate twice, which is behavior we saw in another misbehaving game. But I remember checking and it doesn't fail if called twice...
-[Unknown]
I want to be a crash fixer
PM me if you want to me look a game
Hm, that does sound like a problem we could have. We do invalidate cache when writing out the stubs, though. And it would log "Unimplemented HLE function".
We also check NIDs when writing them but maybe we're missing a check indeed.