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Spider-Man: Web of Shadows
#1
Tried various settings with this. All get the same result. Game starts with a black screen. A couple seconds later you get a message about auto-saves asking if you want to continue. Whether you select Yes or No the screen goes black for a few more seconds, then the emu crashes.
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#2
goes in game but textures are dark or missing - buggy sound
Tested with v0.7-552-g3252eb6


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#3
moved.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#4
playable!But when the game starts you cant move spidey,do the following : Press Space(Start button) and restart mission by pressing A(Square button),thats it Smile
And if you have some flashing textures,turn off Hardware Transform.Buggy audio,turn it off!Tested with v0.7.5-171-g45b2c62

Moved


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#5
Spider-Man - Friend or Foe?

cant wait for sillent hill working!.
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#6
FoE is a bit more complicated,not working yet
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#7
ok,thx bro.

this weeken will be great whit this games.
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#8
Buggy sound is fixed.You can play straight from the start without tricks.Flashing textures remains


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#9
playable in my android, speed 98%, but when enemys more than 3 down to 60%
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#10
Excuse my ignorance but as you download the games for the emulator since I'm new?
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#11
updated compatibility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#12
Hello I want to know the best graphic settings for spider man web of shadows for Android galaxy note 3
thanks
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#13
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#14
black screen after the first place
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