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Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
04-23-2020, 05:41 AM
Post: #16
RE: Yeaay I got it, Some UltraWide Patch for 21:9 Phone/Monitor
Could you please update the original post to make it much cleaner looking along with all the new cheats shared in this thread? Also, will it be possible for you to make 4:3 and 32:9 CWcheats for the games who are already mentioned in this thread with 21:9 CWcheat? Like the GoW, Daxter etc games. So they will suit better on devices like handheld retro emulation devices. (Example- Odroid, Retro Game 350)
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04-26-2020, 06:42 PM
Post: #17
RE: Yeaay I got it, Some UltraWide Patch for 21:9 Phone/Monitor
(04-19-2020 09:32 AM)azoreseuropa Wrote:  Nice but I dont liked it. It is a little bit stretch. And a little weird to look at. No thanks but thanks, thought. I left it as natural and cleaner looking! Those games aren't mean to be do that. So leave it as is.

No problemo, play it the way we make ourself happy, but it always good to have options isn't it?, besides that's emulator is all about.. playing the game in a different console or in a different way... thanks for sharing your opinion Big Grin

(04-19-2020 11:39 AM)LunaMoo Wrote:  I think you missunderstood me, I meant a ppsspp specific code type which gives you the resolution or ratio PPSSPP runs on. So you would still have to create such cheats, but you could use that special cheat to automatically set value to match display without having to edit cheats for different resolution.

Although I'm not really sure if what you thought I ment wouldn't be possible as well, I guess Dolphin has hack like that as well.

My bad... yes that's what I meant, no problemo even without that feature PPSSPP has already become mature emulator with good performance and easy to use. Salut to henrik, [unknown] and all the participating developer Shy

(04-23-2020 05:41 AM)knoah123 Wrote:  Could you please update the original post to make it much cleaner looking along with all the new cheats shared in this thread? Also, will it be possible for you to make 4:3 and 32:9 CWcheats for the games who are already mentioned in this thread with 21:9 CWcheat? Like the GoW, Daxter etc games. So they will suit better on devices like handheld retro emulation devices. (Example- Odroid, Retro Game 350)

Done Big Grin
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04-28-2020, 06:23 PM
Post: #18
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
As always, amazing job Big Grin These patches are already being so helpful and I am sure many people wanna play some PSP games again just to experience that ultrawide screen.
I am doing my best to share this post among the emulator community to gain more attention to this project. Tongue
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05-12-2020, 02:24 PM
Post: #19
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Wow, ive been looking for this, bu couldnt find code for KINGDOM HEART BIRTH BY SLEEP FINAL MIX, please can you try to find the code for this game too?
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06-04-2020, 12:54 AM
Post: #20
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Code:
_S ULJM-05775
_G Kingdom Hearts Birth by Sleep Final Mix

_C0 ULTRAWIDE HACK [21:9]
_L 0x213ED410 0x00000168 // dword 360
_L 0x211650B0 0x3FC00000 // float 1.5

Code:
_S ULUS-10015
_G Spiderman 2 [USA]

_C0 ULTRAWIDE HACK [21:9]
_L 0x203C4260 0x3F7851EB // float 0.969999969006
_L 0x203C4274 0x400CCCCC // float 2.19999980927
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06-06-2020, 04:40 AM
Post: #21
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Thank you so much for the code
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06-06-2020, 01:42 PM
Post: #22
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Great Work Polivalente Big Grin
Unfortunately it seems Kingdoms Heart Birth by Sleep Final Mix using multiple address for FOV, so not far into the game (the scene where terra train with ventus or in cutscene for example) the FOV modifier already doesn't work. But if you search again on that scene you will find that the FOV using another address, and so on... its the same on the Jax and Daxter case, so I think we need help from someone who understand MIPS or assembly language like LunaMoo Blush

Nevertheless the Y ratio modifier is indeed working although the image will be truncated a little bit, but its fine i guess until we got another one... Shy

Well it's June already and the semi lockdown has been extended in my country so it's time for another game patch i guess Big Grin

I'll update the first post
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06-06-2020, 03:57 PM (This post was last modified: 06-09-2020 02:08 AM by Atso1.)
Post: #23
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
I've been holding on to these for a while and totally forgot to share them with you guys :)
Btw thanks to everyone in the forums who helped me understand how to work with hex editors and cheat engine.
Here's some I found out myself:

Code:
_S ULUS-10529
_G Phantasy Star Portable 2
_C1 21:9
_L 0x2056A790 4017B426

Code:
_S ULUS-10410
_G Phantasy Star Portable
_C1 21:9
_L 0x204B53F0 4017B426

Code:
_S NPJH-50878
_G Toukiden Kiwami
_C1 21:9
_L 0x206E673C 4017B426
_L 0x206F007C 4017B426

Code:
_S NPJH-50503
_G Lord of Apocalypse
_C1 21:9
_L 0x20587518 4017B426

Code:
_S ULUS-10069
_G Street Supremacy
_C1 21:9
_L 0x2019C59C 4017B426

Code:
_S ULUS-10289
_G Dungeon Explorer Warriors of Ancient Arts
// Intro FMV results in a black screen so enable the cheat in-game
_C1 21:9
_L 0x204AA38C 4017B426
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06-08-2020, 11:54 PM (This post was last modified: 06-09-2020 02:05 AM by Atso1.)
Post: #24
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Hey guys, I found a couple more!
If mowamowi is reading this post, Ridge Racer doesn't have a dynamic address, I actually found consistent addresses for both Ridge Racer 1 and 2.
The codes only work when changing two specific addresses (this happened to me once when I was working with Toukiden Kiwami, one code for mission maps and another for indoor locations).
They're both EU version games because that's what I have so I don't know if it also works for the US versions of these games.

Code:
_S UCES-00002
_G Ridge Racer
_C1 21:9
_L 0x201A6444 4017B426
_L 0x201A9258 4017B426

and

Code:
_S UCES-00422
_G Ridge Racer 2
_C1 21:9
_L 0x201B35A4 4017B426
_L 0x201B6638 4017B426
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06-09-2020, 03:03 AM (This post was last modified: 06-09-2020 03:05 AM by mowamowi.)
Post: #25
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Great Work Atso1!, Thanks for sharing your finding Big Grin
Oh so the Ridge Racer doesn't use dynamic address?? nicely done, heyy, why don't you try on wipeout too?, perhaps you could have better luck finding the address than me... Smile

I'll update the 1st post with your finding, and some other games later on
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06-09-2020, 05:11 PM
Post: #26
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
(06-09-2020 03:03 AM)mowamowi Wrote:  Great Work Atso1!, Thanks for sharing your finding Big Grin
Oh so the Ridge Racer doesn't use dynamic address?? nicely done, heyy, why don't you try on wipeout too?, perhaps you could have better luck finding the address than me... Smile

I'll update the 1st post with your finding, and some other games later on

You were the one that made me want to do this so thank you! Smile
I couldn't get the addresses for both Wipeout games sadly... Sad
Wipeout Pure has dynamic addresses and I couldn't even see one address pop up from Wipout Pulse.
Pretty sad but at least I got some addresses for other games that are equally great! Big Grin

Code:
_G Digimon World Re:Digitize
_S NPJH-50588
_C1 21:9
_L 0x203D6604 4017B426

Code:
_G Rengoku II: The Stairway to Heaven
_S ULUS-10127
_C1 21:9
_L 0x20297DC8 4017B426

Code:
_G Black Rock Shooter: The Game
_S NPUH-10126
// This one appears to be vertically stretched and zoomed in, if someone can fix this it'd be amazing!
_C1 21:9
_L 0x206358F4 4017B426
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06-10-2020, 03:19 AM (This post was last modified: 06-10-2020 03:29 AM by mowamowi.)
Post: #27
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
(06-06-2020 03:57 PM)Atso1 Wrote:  
Code:
_S NPJH-50503
_G Lord of Apocalypse
_C1 21:9
_L 0x20587518 4017B426

Code:
_S ULUS-10289
_G Dungeon Explorer Warriors of Ancient Arts
// Intro FMV results in a black screen so enable the cheat in-game
_C1 21:9
_L 0x204AA38C 4017B426

I think you posted the wrong addresses for this two but i've corrected them.. let me know if it goes wrong...
The Dungeon Explorer WoAA is very unstable, it has two addresses, 1 for gameplay and 1 for cutscene, but if both of them turned on, it freeze or crash the emulator Sad

(06-09-2020 05:11 PM)Atso1 Wrote:  
Code:
_G Digimon World Re:Digitize
_S NPJH-50588
_C1 21:9
_L 0x203D6604 4017B426

Code:
_G Black Rock Shooter: The Game
_S NPUH-10126
// This one appears to be vertically stretched and zoomed in, if someone can fix this it'd be amazing!
_C1 21:9
_L 0x206358F4 4017B426

The Digimon WrD also has the wrong addresses, corrected but let me know if I'm wrong, as for the Black Rock Shooter I'm sorry but it's doesnt work, I think we should wait for proper one Shy

First post updated with the games patch from Atso1, corrected address and some game i've found, Have fun Cheers Big Grin
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06-10-2020, 03:48 AM (This post was last modified: 06-10-2020 04:34 AM by Atso1.)
Post: #28
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
All of those addresses are correct for me, I don't know what happened in your end but it's working fine here. My cheat refresh rate is at 77, if yours isn't at 77... messing with the refresh rate can cause some cheats not to work properly but you probably knew that Big Grin
Anyway, thanks for including my patches in the post, much appreciated! Smile
I'll be posting more in the future! Tongue
EDIT: Oh wait, I know what happened with Lord of Apocalypse... there's actually two addresses! The one you found is for combat and the one I found is for the town. Add the Town address when you can, otherwise it's incomplete, thanks!
_L 0x20587518 4017B426 - Town
_L 0x20589398 4017B426 - Combat
As for Digimon World Re:Digitize, it's still working for me so I don't know what happened... weird.
Sorry for the confusion!
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06-10-2020, 06:37 PM
Post: #29
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Hello everyone, I hope you're all doing well. Smile
I've found more widescreen patches including a fix for Lord of Apocalypse. I found more addresses for the location with the monoliths, character load and character creation.

Code:
_G Lord of Apocalypse
_S NPJH-50503
_C1 21:9
// town
_L 0x20587518 4017B426
// combat
_L 0x20589398 4017B426
// monoliths
_L 0x205840D8 4017B426
// load character
_L 0x20582B08 4017B426
// create character
_L 0x2057A728 4017B426

Code:
_G Driver 76
_S ULUS-10235
_C1 21:9
_L 0x20401C70 4017B426

Code:
_G Gitaroo Man Lives!
_S ULUS-10207
_C1 21:9
_L 0x20220140 4017B426

Code:
_G 7th Dragon 2020
_S NPJH-50459
_C1 21:9
_L 0x212C5DBC 4017B426

Code:
_G GUN
_S ULUS-10158
_C1 21:9
_L 0x202BE300 4017B426
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06-12-2020, 02:58 PM
Post: #30
RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
I guess Dolphin has hack like that as well.
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