Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
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04-23-2020, 05:41 AM
Post: #16
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RE: Yeaay I got it, Some UltraWide Patch for 21:9 Phone/Monitor
Could you please update the original post to make it much cleaner looking along with all the new cheats shared in this thread? Also, will it be possible for you to make 4:3 and 32:9 CWcheats for the games who are already mentioned in this thread with 21:9 CWcheat? Like the GoW, Daxter etc games. So they will suit better on devices like handheld retro emulation devices. (Example- Odroid, Retro Game 350)
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04-26-2020, 06:42 PM
Post: #17
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RE: Yeaay I got it, Some UltraWide Patch for 21:9 Phone/Monitor
(04-19-2020 09:32 AM)azoreseuropa Wrote: Nice but I dont liked it. It is a little bit stretch. And a little weird to look at. No thanks but thanks, thought. I left it as natural and cleaner looking! Those games aren't mean to be do that. So leave it as is. No problemo, play it the way we make ourself happy, but it always good to have options isn't it?, besides that's emulator is all about.. playing the game in a different console or in a different way... thanks for sharing your opinion (04-19-2020 11:39 AM)LunaMoo Wrote: I think you missunderstood me, I meant a ppsspp specific code type which gives you the resolution or ratio PPSSPP runs on. So you would still have to create such cheats, but you could use that special cheat to automatically set value to match display without having to edit cheats for different resolution. My bad... yes that's what I meant, no problemo even without that feature PPSSPP has already become mature emulator with good performance and easy to use. Salut to henrik, [unknown] and all the participating developer (04-23-2020 05:41 AM)knoah123 Wrote: Could you please update the original post to make it much cleaner looking along with all the new cheats shared in this thread? Also, will it be possible for you to make 4:3 and 32:9 CWcheats for the games who are already mentioned in this thread with 21:9 CWcheat? Like the GoW, Daxter etc games. So they will suit better on devices like handheld retro emulation devices. (Example- Odroid, Retro Game 350) Done |
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04-28-2020, 06:23 PM
Post: #18
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
As always, amazing job These patches are already being so helpful and I am sure many people wanna play some PSP games again just to experience that ultrawide screen.
I am doing my best to share this post among the emulator community to gain more attention to this project. |
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05-12-2020, 02:24 PM
Post: #19
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Wow, ive been looking for this, bu couldnt find code for KINGDOM HEART BIRTH BY SLEEP FINAL MIX, please can you try to find the code for this game too?
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06-04-2020, 12:54 AM
Post: #20
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Code: _S ULJM-05775 Code: _S ULUS-10015 |
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06-06-2020, 04:40 AM
Post: #21
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Thank you so much for the code
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06-06-2020, 01:42 PM
Post: #22
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Great Work Polivalente
Unfortunately it seems Kingdoms Heart Birth by Sleep Final Mix using multiple address for FOV, so not far into the game (the scene where terra train with ventus or in cutscene for example) the FOV modifier already doesn't work. But if you search again on that scene you will find that the FOV using another address, and so on... its the same on the Jax and Daxter case, so I think we need help from someone who understand MIPS or assembly language like LunaMoo Nevertheless the Y ratio modifier is indeed working although the image will be truncated a little bit, but its fine i guess until we got another one... Well it's June already and the semi lockdown has been extended in my country so it's time for another game patch i guess I'll update the first post |
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06-06-2020, 03:57 PM
(This post was last modified: 06-09-2020 02:08 AM by Atso1.)
Post: #23
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
I've been holding on to these for a while and totally forgot to share them with you guys :)
Btw thanks to everyone in the forums who helped me understand how to work with hex editors and cheat engine. Here's some I found out myself: Code: _S ULUS-10529 Code: _S ULUS-10410 Code: _S NPJH-50878 Code: _S NPJH-50503 Code: _S ULUS-10069 Code: _S ULUS-10289 |
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06-08-2020, 11:54 PM
(This post was last modified: 06-09-2020 02:05 AM by Atso1.)
Post: #24
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Hey guys, I found a couple more!
If mowamowi is reading this post, Ridge Racer doesn't have a dynamic address, I actually found consistent addresses for both Ridge Racer 1 and 2. The codes only work when changing two specific addresses (this happened to me once when I was working with Toukiden Kiwami, one code for mission maps and another for indoor locations). They're both EU version games because that's what I have so I don't know if it also works for the US versions of these games. Code: _S UCES-00002 and Code: _S UCES-00422 |
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06-09-2020, 03:03 AM
(This post was last modified: 06-09-2020 03:05 AM by mowamowi.)
Post: #25
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Great Work Atso1!, Thanks for sharing your finding
Oh so the Ridge Racer doesn't use dynamic address?? nicely done, heyy, why don't you try on wipeout too?, perhaps you could have better luck finding the address than me... I'll update the 1st post with your finding, and some other games later on |
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06-09-2020, 05:11 PM
Post: #26
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
(06-09-2020 03:03 AM)mowamowi Wrote: Great Work Atso1!, Thanks for sharing your finding You were the one that made me want to do this so thank you! I couldn't get the addresses for both Wipeout games sadly... Wipeout Pure has dynamic addresses and I couldn't even see one address pop up from Wipout Pulse. Pretty sad but at least I got some addresses for other games that are equally great! Code: _G Digimon World Re:Digitize Code: _G Rengoku II: The Stairway to Heaven Code: _G Black Rock Shooter: The Game |
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06-10-2020, 03:19 AM
(This post was last modified: 06-10-2020 03:29 AM by mowamowi.)
Post: #27
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
(06-06-2020 03:57 PM)Atso1 Wrote: I think you posted the wrong addresses for this two but i've corrected them.. let me know if it goes wrong... The Dungeon Explorer WoAA is very unstable, it has two addresses, 1 for gameplay and 1 for cutscene, but if both of them turned on, it freeze or crash the emulator (06-09-2020 05:11 PM)Atso1 Wrote: The Digimon WrD also has the wrong addresses, corrected but let me know if I'm wrong, as for the Black Rock Shooter I'm sorry but it's doesnt work, I think we should wait for proper one First post updated with the games patch from Atso1, corrected address and some game i've found, Have fun Cheers |
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06-10-2020, 03:48 AM
(This post was last modified: 06-10-2020 04:34 AM by Atso1.)
Post: #28
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
All of those addresses are correct for me, I don't know what happened in your end but it's working fine here. My cheat refresh rate is at 77, if yours isn't at 77... messing with the refresh rate can cause some cheats not to work properly but you probably knew that
Anyway, thanks for including my patches in the post, much appreciated! I'll be posting more in the future! EDIT: Oh wait, I know what happened with Lord of Apocalypse... there's actually two addresses! The one you found is for combat and the one I found is for the town. Add the Town address when you can, otherwise it's incomplete, thanks! _L 0x20587518 4017B426 - Town _L 0x20589398 4017B426 - Combat As for Digimon World Re:Digitize, it's still working for me so I don't know what happened... weird. Sorry for the confusion! |
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06-10-2020, 06:37 PM
Post: #29
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
Hello everyone, I hope you're all doing well.
I've found more widescreen patches including a fix for Lord of Apocalypse. I found more addresses for the location with the monoliths, character load and character creation. Code: _G Lord of Apocalypse Code: _G Driver 76 Code: _G Gitaroo Man Lives! Code: _G 7th Dragon 2020 Code: _G GUN |
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06-12-2020, 02:58 PM
Post: #30
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RE: Yeaay I got it, Some UltraWide, SuperWide 21:9 32:9 Patches for Phone/Monitor
I guess Dolphin has hack like that as well.
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