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PPSSPP Feature Request Page
05-12-2019, 09:01 AM
Post: #1486
RE: PPSSPP Feature Request Page
I would like to request the ability to change the names of the 5 "bonus" keys we can add to onscreen controls. As in, instead of 1-5, I can call (1) (T+O) for Tri+Circle or (2) into (Rt) for right trigger. In order to make Monster Hunter Portable 2nd G playable on my Note 9 with onscreen controls, I have to use 4 of those buttons, so it would be great if I could see at a glance that's I remember them right.

And I doubt this would be that hard to add, just limit it to like 3-4 characters per button, and set them in the same screen you assign them their functions. Or you could even have it name them automatically based on what you assigned the button to do.

Anyway, just an idea.
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05-17-2019, 06:27 PM
Post: #1487
RE: PPSSPP Feature Request Page
Ability to use both XINPUT & DINPUT controllers together.

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06-04-2019, 06:52 AM
Post: #1488
RE: PPSSPP Feature Request Page
Is there any way to change vibration strength for haptic feedback for the android version? I need it for making sure I'm hitting the onscreen buttons in Monster Hunter.
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07-08-2019, 10:45 AM
Post: #1489
RE: PPSSPP Feature Request Page
i'd like to request an actual PROPER texture upscale feature as the current one is flat out hideous garbage that makes games look WORSE than non-upscaled giant pixels! the current "texture upscale" feature is no different than the horrible texture smoothing filters lazy game devs like to use when claiming their releasing a remaster of an old game (when it's really an inferior product compared to the original in a number of ways...like that steam version of chrono trigger.)

https://imgur.com/a/qriKUyl

here's final fantasy 2 for another example: https://imgur.com/a/PLwFbdO

when i try to "upscale" graphics in a game to say...a higher than original resolution i am not trying to literally SMEAR the graphics across the screen.
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07-09-2019, 01:23 AM
Post: #1490
RE: PPSSPP Feature Request Page
Hey guys i love Rhythm games so much that's why I'm playing Taiko no Tatsujin Portable Dx.

So i made lot of custom touch button to make the gameplay really nice in touchscreen mode, even i prefer use touchscreen button more than actual controller. Because i play with 0% opacity.

This is my custom, In game play we just need 4 buttons to play
1= L1
2=O
3= LEFT
4= R1

And i made X button visible to cancel or go back option.

My only problem is with the D-Pad button that i use to choose song or menu option, i feel is really hard to touch it because always got double buttons to touch or the shape make it's really hard to touch. So i always got miss touch.

So i tried to solve this problem with make another custom touchscreen button, that makes R1 and L1 visible, and use 5 combo Buttons to handle D-PAD
1= LEFT
2= O
3= UP
4= Right
5= Down

Now the problem is the shape of R1 and L1 make it really hard to custom, if i make it bigger is good cause it cover a lot of screen but i cant move it freely. If i make it smaller i can move it freely, but it will be hard to touch.

Conclusion
1. With the first custom button my gameplay is really nice but bad at choosing the song or menu option.
2. The second custom button its turn the opposite.

My suggestion
1. Add more combo buttons and custom shape like rectangle
2. Reshape R1 L1 to rectangle will be easier to Resize
3. Make D-Pade button visibility 1 by 1 like Action button.
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07-12-2019, 08:54 PM
Post: #1491
RE: PPSSPP Feature Request Page
Pass the depth buffer to post shaders. (allows for implementing effects such as ssao)
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07-25-2019, 07:26 PM
Post: #1492
RE: PPSSPP Feature Request Page
i have a request,
please add some virtual button hotkeys / shortcut like quick save and load, etc
it's really helpfull on android phone's
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08-18-2019, 06:29 AM
Post: #1493
RE: PPSSPP Feature Request Page
Make it so pressing the trigger keys once will toggle them on until pressed again. Since android screens don't respond to the side of your thumb and I only have two thumbs to touch with. So like, tap R, R is lit until I tap R again. All button presses meanwhile are R+whatever.
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08-18-2019, 06:19 PM
Post: #1494
RE: PPSSPP Feature Request Page
would it be possible to implement some sort of 5.1 sound mechanic?

basically my idea behind it is you have a config file associated with a list of audio tracks from the game files and assign them to certain speakers like you could set it to only play dialog audio on the center speaker or play music only on the rear speakers

probably in the minority here playing PSP emulated on a tv with a AV reciever but it's worth asking about
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09-27-2019, 03:38 AM
Post: #1495
RE: PPSSPP Feature Request Page
Fix Atrac3+for Rondo of Blood on Dracula X Chronicles (all versions) for music loop properly.
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10-14-2019, 12:17 PM
Post: #1496
RE: PPSSPP Feature Request Page
it's been 3 years since last time i posted please add custom sticky touch button (like L or R or squre circle etc) for android phone cause playing on phone is really hard with only 2 touches another emulator has this feature "epsxe" has it adding a another button onscreen that you only press it once and it stays active until you press it again

please don't ignore it Sad many people play with touch screen and with only 2 thumbs playing many (almost 95%) games is impossible mostly rpg works fine cause you don't need that many button to press at once or hold them for longer ps1 emu has this feature and you can play any game on it without any trouble Please add this feature to ppsspp as well thanks in advance ^_^
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10-26-2019, 12:24 PM
Post: #1497
Lightbulb RE: PPSSPP Feature Request Page
OpenAL audio renderer is great like dolphin emulator.
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10-27-2019, 09:00 PM
Post: #1498
RE: PPSSPP Feature Request Page
WTF accepted the person's above first post while he promotes piracy with a link?

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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10-28-2019, 02:53 PM
Post: #1499
RE: PPSSPP Feature Request Page
Deleted it, it obviously shouldn't be there. I or someone else might have misclicked when moderating posts.
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10-28-2019, 03:38 PM
Post: #1500
RE: PPSSPP Feature Request Page
The worst part is that person abuses "PPSSPP" acronym as his warez website domain name, uses PPSSPP-like icons, links to PPSSPP.org as well as playstore and tries to appear as a legit PPSSPP site, hope you don't get into trouble for that.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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